xref: /qemu/ui/gtk-gl-area.c (revision 6f388a37e6dc2df4457692afe6adb5448b7db31d)
1 /*
2  * GTK UI -- glarea opengl code.
3  *
4  * Requires 3.16+ (GtkGLArea widget).
5  *
6  * This work is licensed under the terms of the GNU GPL, version 2 or later.
7  * See the COPYING file in the top-level directory.
8  */
9 
10 #include "qemu/osdep.h"
11 #include "qemu/main-loop.h"
12 
13 #include "trace.h"
14 
15 #include "ui/console.h"
16 #include "ui/gtk.h"
17 #include "ui/egl-helpers.h"
18 
19 #include "system/system.h"
20 
gtk_gl_area_set_scanout_mode(VirtualConsole * vc,bool scanout)21 static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
22 {
23     if (vc->gfx.scanout_mode == scanout) {
24         return;
25     }
26 
27     vc->gfx.scanout_mode = scanout;
28     if (!vc->gfx.scanout_mode) {
29         gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
30         egl_fb_destroy(&vc->gfx.guest_fb);
31         if (vc->gfx.surface) {
32             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
33             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
34         }
35     }
36 }
37 
38 /** DisplayState Callbacks (opengl version) **/
39 
gd_gl_area_draw(VirtualConsole * vc)40 void gd_gl_area_draw(VirtualConsole *vc)
41 {
42 #ifdef CONFIG_GBM
43     QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
44 #endif
45     int pw, ph, gs, y1, y2;
46     int ww, wh;
47     int ww_surface, wh_surface;
48     int fbw, fbh;
49     int wx_offset, wy_offset;
50 
51     if (!vc->gfx.gls) {
52         return;
53     }
54 
55     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
56     gs = gdk_window_get_scale_factor(gtk_widget_get_window(vc->gfx.drawing_area));
57     fbw = surface_width(vc->gfx.ds);
58     fbh = surface_height(vc->gfx.ds);
59     ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
60     wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
61     pw = ww * gs;
62     ph = wh * gs;
63 
64     gd_update_scale(vc, ww, wh, fbw, fbh);
65 
66     ww_surface = fbw * vc->gfx.scale_x;
67     wh_surface = fbh * vc->gfx.scale_y;
68 
69     wx_offset = wy_offset = 0;
70     if (ww > ww_surface) {
71         wx_offset = (ww - ww_surface) / 2;
72     }
73     if (wh > wh_surface) {
74         wy_offset = (wh - wh_surface) / 2;
75     }
76 
77     if (vc->gfx.scanout_mode) {
78         if (!vc->gfx.guest_fb.framebuffer) {
79             return;
80         }
81 
82 #ifdef CONFIG_GBM
83         if (dmabuf) {
84             if (!qemu_dmabuf_get_draw_submitted(dmabuf)) {
85                 return;
86             } else {
87                 qemu_dmabuf_set_draw_submitted(dmabuf, false);
88             }
89         }
90 #endif
91 
92         glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
93         /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
94 
95         if (wx_offset > 0) {
96             glEnable(GL_SCISSOR_TEST);
97             glScissor(0, 0, wx_offset * gs, wh * gs);
98             glClear(GL_COLOR_BUFFER_BIT);
99             glScissor((ww - wx_offset) * gs, 0, wx_offset * gs, wh * gs);
100             glClear(GL_COLOR_BUFFER_BIT);
101             glDisable(GL_SCISSOR_TEST);
102         }
103         if (wy_offset > 0) {
104             glEnable(GL_SCISSOR_TEST);
105             glScissor(0, 0, ww * gs, wy_offset * gs);
106             glClear(GL_COLOR_BUFFER_BIT);
107             glScissor(0, (wh - wy_offset) * gs, ww * gs, wy_offset * gs);
108             glClear(GL_COLOR_BUFFER_BIT);
109             glDisable(GL_SCISSOR_TEST);
110         }
111 
112         glViewport(0, 0, pw, ph);
113         y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
114         y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
115         glBlitFramebuffer(0, y1, vc->gfx.w, y2,
116                           wx_offset * gs, wy_offset * gs,
117                           (ww - wx_offset) * gs, (wh - wy_offset) * gs,
118                           GL_COLOR_BUFFER_BIT, GL_NEAREST);
119 #ifdef CONFIG_GBM
120         if (dmabuf) {
121             egl_dmabuf_create_sync(dmabuf);
122         }
123 #endif
124         glFlush();
125 #ifdef CONFIG_GBM
126         if (dmabuf) {
127             int fence_fd;
128             egl_dmabuf_create_fence(dmabuf);
129             fence_fd = qemu_dmabuf_get_fence_fd(dmabuf);
130             if (fence_fd >= 0) {
131                 qemu_set_fd_handler(fence_fd, gd_hw_gl_flushed, NULL, vc);
132                 return;
133             }
134             graphic_hw_gl_block(vc->gfx.dcl.con, false);
135         }
136 #endif
137     } else {
138         if (!vc->gfx.ds) {
139             return;
140         }
141         gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
142 
143         surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, pw, ph);
144         surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
145     }
146 }
147 
gd_gl_area_update(DisplayChangeListener * dcl,int x,int y,int w,int h)148 void gd_gl_area_update(DisplayChangeListener *dcl,
149                    int x, int y, int w, int h)
150 {
151     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
152 
153     if (!vc->gfx.gls || !vc->gfx.ds) {
154         return;
155     }
156 
157     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
158     surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
159     vc->gfx.glupdates++;
160     gdk_gl_context_clear_current();
161 }
162 
gd_gl_area_refresh(DisplayChangeListener * dcl)163 void gd_gl_area_refresh(DisplayChangeListener *dcl)
164 {
165     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
166 
167     gd_update_monitor_refresh_rate(vc, vc->window ? vc->window : vc->gfx.drawing_area);
168 
169     if (vc->gfx.guest_fb.dmabuf &&
170         qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
171         gd_gl_area_draw(vc);
172         return;
173     }
174 
175     if (!vc->gfx.gls) {
176         if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
177             return;
178         }
179         gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
180         vc->gfx.gls = qemu_gl_init_shader();
181         if (vc->gfx.ds) {
182             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
183         }
184     }
185 
186     graphic_hw_update(dcl->con);
187 
188     if (vc->gfx.glupdates) {
189         vc->gfx.glupdates = 0;
190         gtk_gl_area_set_scanout_mode(vc, false);
191         gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
192     }
193 }
194 
gd_gl_area_switch(DisplayChangeListener * dcl,DisplaySurface * surface)195 void gd_gl_area_switch(DisplayChangeListener *dcl,
196                        DisplaySurface *surface)
197 {
198     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
199     bool resized = true;
200 
201     trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
202 
203     if (vc->gfx.ds &&
204         surface_width(vc->gfx.ds) == surface_width(surface) &&
205         surface_height(vc->gfx.ds) == surface_height(surface)) {
206         resized = false;
207     }
208 
209     if (vc->gfx.gls) {
210         gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
211         surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
212         surface_gl_create_texture(vc->gfx.gls, surface);
213     }
214     vc->gfx.ds = surface;
215 
216     if (resized) {
217         gd_update_windowsize(vc);
218     }
219 }
220 
gd_cmp_gl_context_version(int major,int minor,QEMUGLParams * params)221 static int gd_cmp_gl_context_version(int major, int minor, QEMUGLParams *params)
222 {
223     if (major > params->major_ver) {
224         return 1;
225     }
226     if (major < params->major_ver) {
227         return -1;
228     }
229     if (minor > params->minor_ver) {
230         return 1;
231     }
232     if (minor < params->minor_ver) {
233         return -1;
234     }
235     return 0;
236 }
237 
gd_gl_area_create_context(DisplayGLCtx * dgc,QEMUGLParams * params)238 QEMUGLContext gd_gl_area_create_context(DisplayGLCtx *dgc,
239                                         QEMUGLParams *params)
240 {
241     VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
242     GdkWindow *window;
243     GdkGLContext *ctx;
244     GError *err = NULL;
245     int major, minor;
246 
247     window = gtk_widget_get_window(vc->gfx.drawing_area);
248     ctx = gdk_window_create_gl_context(window, &err);
249     if (err) {
250         g_printerr("Create gdk gl context failed: %s\n", err->message);
251         g_error_free(err);
252         return NULL;
253     }
254     gdk_gl_context_set_required_version(ctx,
255                                         params->major_ver,
256                                         params->minor_ver);
257     gdk_gl_context_realize(ctx, &err);
258     if (err) {
259         g_printerr("Realize gdk gl context failed: %s\n", err->message);
260         g_error_free(err);
261         g_clear_object(&ctx);
262         return NULL;
263     }
264 
265     gdk_gl_context_make_current(ctx);
266     gdk_gl_context_get_version(ctx, &major, &minor);
267     gdk_gl_context_clear_current();
268     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
269 
270     if (gd_cmp_gl_context_version(major, minor, params) == -1) {
271         /* created ctx version < requested version */
272         g_clear_object(&ctx);
273     }
274 
275     trace_gd_gl_area_create_context(ctx, params->major_ver, params->minor_ver);
276     return ctx;
277 }
278 
gd_gl_area_destroy_context(DisplayGLCtx * dgc,QEMUGLContext ctx)279 void gd_gl_area_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx)
280 {
281     GdkGLContext *current_ctx = gdk_gl_context_get_current();
282 
283     trace_gd_gl_area_destroy_context(ctx, current_ctx);
284     if (ctx == current_ctx) {
285         gdk_gl_context_clear_current();
286     }
287     g_clear_object(&ctx);
288 }
289 
gd_gl_area_scanout_texture(DisplayChangeListener * dcl,uint32_t backing_id,bool backing_y_0_top,uint32_t backing_width,uint32_t backing_height,uint32_t x,uint32_t y,uint32_t w,uint32_t h,void * d3d_tex2d)290 void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
291                                 uint32_t backing_id,
292                                 bool backing_y_0_top,
293                                 uint32_t backing_width,
294                                 uint32_t backing_height,
295                                 uint32_t x, uint32_t y,
296                                 uint32_t w, uint32_t h,
297                                 void *d3d_tex2d)
298 {
299     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
300 
301     vc->gfx.x = x;
302     vc->gfx.y = y;
303     vc->gfx.w = w;
304     vc->gfx.h = h;
305     vc->gfx.y0_top = backing_y_0_top;
306 
307     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
308 
309     if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
310         gtk_gl_area_set_scanout_mode(vc, false);
311         return;
312     }
313 
314     gtk_gl_area_set_scanout_mode(vc, true);
315     egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
316                          backing_id, false);
317 }
318 
gd_gl_area_scanout_disable(DisplayChangeListener * dcl)319 void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
320 {
321     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
322 
323     gtk_gl_area_set_scanout_mode(vc, false);
324 }
325 
gd_gl_area_scanout_flush(DisplayChangeListener * dcl,uint32_t x,uint32_t y,uint32_t w,uint32_t h)326 void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
327                           uint32_t x, uint32_t y, uint32_t w, uint32_t h)
328 {
329     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
330 
331     if (vc->gfx.guest_fb.dmabuf &&
332         !qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
333         graphic_hw_gl_block(vc->gfx.dcl.con, true);
334         qemu_dmabuf_set_draw_submitted(vc->gfx.guest_fb.dmabuf, true);
335         gtk_gl_area_set_scanout_mode(vc, true);
336     }
337     gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
338 }
339 
gd_gl_area_scanout_dmabuf(DisplayChangeListener * dcl,QemuDmaBuf * dmabuf)340 void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
341                                QemuDmaBuf *dmabuf)
342 {
343 #ifdef CONFIG_GBM
344     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
345     uint32_t x, y, width, height, backing_width, backing_height, texture;
346     bool y0_top;
347 
348     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
349     egl_dmabuf_import_texture(dmabuf);
350     texture = qemu_dmabuf_get_texture(dmabuf);
351     if (!texture) {
352         return;
353     }
354 
355     x = qemu_dmabuf_get_x(dmabuf);
356     y = qemu_dmabuf_get_y(dmabuf);
357     width = qemu_dmabuf_get_width(dmabuf);
358     height = qemu_dmabuf_get_height(dmabuf);
359     backing_width = qemu_dmabuf_get_backing_width(dmabuf);
360     backing_height = qemu_dmabuf_get_backing_height(dmabuf);
361     y0_top = qemu_dmabuf_get_y0_top(dmabuf);
362 
363     gd_gl_area_scanout_texture(dcl, texture, y0_top,
364                                backing_width, backing_height,
365                                x, y, width, height, NULL);
366 
367     if (qemu_dmabuf_get_allow_fences(dmabuf)) {
368         vc->gfx.guest_fb.dmabuf = dmabuf;
369     }
370 #endif
371 }
372 
gtk_gl_area_init(void)373 void gtk_gl_area_init(void)
374 {
375     display_opengl = 1;
376 }
377 
gd_gl_area_make_current(DisplayGLCtx * dgc,QEMUGLContext ctx)378 int gd_gl_area_make_current(DisplayGLCtx *dgc,
379                             QEMUGLContext ctx)
380 {
381     gdk_gl_context_make_current(ctx);
382     return 0;
383 }
384