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/qemu/include/tcg/
H A Dtcg.h0ec9eabc7f6020418e1f3b3273d1dd701f7f87f9 Thu Sep 19 19:16:45 UTC 2013 Richard Henderson <rth@twiddle.net> tcg: Use bitmaps for free temporaries

We previously allocated 32-bits per temp for the next_free_temp entry.
We now allocate 4 bits per temp across the 4 bitmaps.

Using a linked list meant that if a translator is tweeked, resulting in
temps being freed in a different order, that would have follow-on effects
throughout the TB. Always allocating the lowest free temp means that
follow-on effects are minimized, which can make it easier to diff output
when debugging the translators.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
/qemu/tcg/
H A Dtcg.c0ec9eabc7f6020418e1f3b3273d1dd701f7f87f9 Thu Sep 19 19:16:45 UTC 2013 Richard Henderson <rth@twiddle.net> tcg: Use bitmaps for free temporaries

We previously allocated 32-bits per temp for the next_free_temp entry.
We now allocate 4 bits per temp across the 4 bitmaps.

Using a linked list meant that if a translator is tweeked, resulting in
temps being freed in a different order, that would have follow-on effects
throughout the TB. Always allocating the lowest free temp means that
follow-on effects are minimized, which can make it easier to diff output
when debugging the translators.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>