1 /*
2 * Copyright (C) 2015 Red Hat, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #include <drm/drm_file.h>
27 #include <drm/drm_fourcc.h>
28
29 #include "virtgpu_drv.h"
30
virtio_gpu_gem_create(struct drm_file * file,struct drm_device * dev,struct virtio_gpu_object_params * params,struct drm_gem_object ** obj_p,uint32_t * handle_p)31 static int virtio_gpu_gem_create(struct drm_file *file,
32 struct drm_device *dev,
33 struct virtio_gpu_object_params *params,
34 struct drm_gem_object **obj_p,
35 uint32_t *handle_p)
36 {
37 struct virtio_gpu_device *vgdev = dev->dev_private;
38 struct virtio_gpu_object *obj;
39 int ret;
40 u32 handle;
41
42 if (vgdev->has_virgl_3d)
43 virtio_gpu_create_context(dev, file);
44
45 ret = virtio_gpu_object_create(vgdev, params, &obj, NULL);
46 if (ret < 0)
47 return ret;
48
49 ret = drm_gem_handle_create(file, &obj->base.base, &handle);
50 if (ret) {
51 drm_gem_object_release(&obj->base.base);
52 return ret;
53 }
54
55 *obj_p = &obj->base.base;
56
57 /* drop reference from allocate - handle holds it now */
58 drm_gem_object_put(&obj->base.base);
59
60 *handle_p = handle;
61 return 0;
62 }
63
virtio_gpu_mode_dumb_create(struct drm_file * file_priv,struct drm_device * dev,struct drm_mode_create_dumb * args)64 int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
65 struct drm_device *dev,
66 struct drm_mode_create_dumb *args)
67 {
68 struct drm_gem_object *gobj;
69 struct virtio_gpu_object_params params = { 0 };
70 int ret;
71 uint32_t pitch;
72
73 if (args->bpp != 32)
74 return -EINVAL;
75
76 pitch = args->width * 4;
77 args->size = pitch * args->height;
78 args->size = ALIGN(args->size, PAGE_SIZE);
79
80 params.format = virtio_gpu_translate_format(DRM_FORMAT_HOST_XRGB8888);
81 params.width = args->width;
82 params.height = args->height;
83 params.size = args->size;
84 params.dumb = true;
85 ret = virtio_gpu_gem_create(file_priv, dev, ¶ms, &gobj,
86 &args->handle);
87 if (ret)
88 goto fail;
89
90 args->pitch = pitch;
91 return ret;
92
93 fail:
94 return ret;
95 }
96
virtio_gpu_mode_dumb_mmap(struct drm_file * file_priv,struct drm_device * dev,uint32_t handle,uint64_t * offset_p)97 int virtio_gpu_mode_dumb_mmap(struct drm_file *file_priv,
98 struct drm_device *dev,
99 uint32_t handle, uint64_t *offset_p)
100 {
101 struct drm_gem_object *gobj;
102
103 BUG_ON(!offset_p);
104 gobj = drm_gem_object_lookup(file_priv, handle);
105 if (gobj == NULL)
106 return -ENOENT;
107 *offset_p = drm_vma_node_offset_addr(&gobj->vma_node);
108 drm_gem_object_put(gobj);
109 return 0;
110 }
111
virtio_gpu_gem_object_open(struct drm_gem_object * obj,struct drm_file * file)112 int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
113 struct drm_file *file)
114 {
115 struct virtio_gpu_device *vgdev = obj->dev->dev_private;
116 struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
117 struct virtio_gpu_object_array *objs;
118
119 if (!vgdev->has_virgl_3d)
120 goto out_notify;
121
122 objs = virtio_gpu_array_alloc(1);
123 if (!objs)
124 return -ENOMEM;
125 virtio_gpu_array_add_obj(objs, obj);
126
127 virtio_gpu_cmd_context_attach_resource(vgdev, vfpriv->ctx_id,
128 objs);
129 out_notify:
130 virtio_gpu_notify(vgdev);
131 return 0;
132 }
133
virtio_gpu_gem_object_close(struct drm_gem_object * obj,struct drm_file * file)134 void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
135 struct drm_file *file)
136 {
137 struct virtio_gpu_device *vgdev = obj->dev->dev_private;
138 struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
139 struct virtio_gpu_object_array *objs;
140
141 if (!vgdev->has_virgl_3d)
142 return;
143
144 objs = virtio_gpu_array_alloc(1);
145 if (!objs)
146 return;
147 virtio_gpu_array_add_obj(objs, obj);
148
149 virtio_gpu_cmd_context_detach_resource(vgdev, vfpriv->ctx_id,
150 objs);
151 virtio_gpu_notify(vgdev);
152 }
153
virtio_gpu_array_alloc(u32 nents)154 struct virtio_gpu_object_array *virtio_gpu_array_alloc(u32 nents)
155 {
156 struct virtio_gpu_object_array *objs;
157
158 objs = kmalloc(struct_size(objs, objs, nents), GFP_KERNEL);
159 if (!objs)
160 return NULL;
161
162 objs->nents = 0;
163 objs->total = nents;
164 return objs;
165 }
166
virtio_gpu_array_free(struct virtio_gpu_object_array * objs)167 static void virtio_gpu_array_free(struct virtio_gpu_object_array *objs)
168 {
169 kfree(objs);
170 }
171
172 struct virtio_gpu_object_array*
virtio_gpu_array_from_handles(struct drm_file * drm_file,u32 * handles,u32 nents)173 virtio_gpu_array_from_handles(struct drm_file *drm_file, u32 *handles, u32 nents)
174 {
175 struct virtio_gpu_object_array *objs;
176 u32 i;
177
178 objs = virtio_gpu_array_alloc(nents);
179 if (!objs)
180 return NULL;
181
182 for (i = 0; i < nents; i++) {
183 objs->objs[i] = drm_gem_object_lookup(drm_file, handles[i]);
184 if (!objs->objs[i]) {
185 objs->nents = i;
186 virtio_gpu_array_put_free(objs);
187 return NULL;
188 }
189 }
190 objs->nents = i;
191 return objs;
192 }
193
virtio_gpu_array_add_obj(struct virtio_gpu_object_array * objs,struct drm_gem_object * obj)194 void virtio_gpu_array_add_obj(struct virtio_gpu_object_array *objs,
195 struct drm_gem_object *obj)
196 {
197 if (WARN_ON_ONCE(objs->nents == objs->total))
198 return;
199
200 drm_gem_object_get(obj);
201 objs->objs[objs->nents] = obj;
202 objs->nents++;
203 }
204
virtio_gpu_array_lock_resv(struct virtio_gpu_object_array * objs)205 int virtio_gpu_array_lock_resv(struct virtio_gpu_object_array *objs)
206 {
207 int ret;
208
209 if (objs->nents == 1) {
210 ret = dma_resv_lock_interruptible(objs->objs[0]->resv, NULL);
211 } else {
212 ret = drm_gem_lock_reservations(objs->objs, objs->nents,
213 &objs->ticket);
214 }
215 return ret;
216 }
217
virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array * objs)218 void virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array *objs)
219 {
220 if (objs->nents == 1) {
221 dma_resv_unlock(objs->objs[0]->resv);
222 } else {
223 drm_gem_unlock_reservations(objs->objs, objs->nents,
224 &objs->ticket);
225 }
226 }
227
virtio_gpu_array_add_fence(struct virtio_gpu_object_array * objs,struct dma_fence * fence)228 void virtio_gpu_array_add_fence(struct virtio_gpu_object_array *objs,
229 struct dma_fence *fence)
230 {
231 int i;
232
233 for (i = 0; i < objs->nents; i++)
234 dma_resv_add_excl_fence(objs->objs[i]->resv, fence);
235 }
236
virtio_gpu_array_put_free(struct virtio_gpu_object_array * objs)237 void virtio_gpu_array_put_free(struct virtio_gpu_object_array *objs)
238 {
239 u32 i;
240
241 for (i = 0; i < objs->nents; i++)
242 drm_gem_object_put(objs->objs[i]);
243 virtio_gpu_array_free(objs);
244 }
245
virtio_gpu_array_put_free_delayed(struct virtio_gpu_device * vgdev,struct virtio_gpu_object_array * objs)246 void virtio_gpu_array_put_free_delayed(struct virtio_gpu_device *vgdev,
247 struct virtio_gpu_object_array *objs)
248 {
249 spin_lock(&vgdev->obj_free_lock);
250 list_add_tail(&objs->next, &vgdev->obj_free_list);
251 spin_unlock(&vgdev->obj_free_lock);
252 schedule_work(&vgdev->obj_free_work);
253 }
254
virtio_gpu_array_put_free_work(struct work_struct * work)255 void virtio_gpu_array_put_free_work(struct work_struct *work)
256 {
257 struct virtio_gpu_device *vgdev =
258 container_of(work, struct virtio_gpu_device, obj_free_work);
259 struct virtio_gpu_object_array *objs;
260
261 spin_lock(&vgdev->obj_free_lock);
262 while (!list_empty(&vgdev->obj_free_list)) {
263 objs = list_first_entry(&vgdev->obj_free_list,
264 struct virtio_gpu_object_array, next);
265 list_del(&objs->next);
266 spin_unlock(&vgdev->obj_free_lock);
267 virtio_gpu_array_put_free(objs);
268 spin_lock(&vgdev->obj_free_lock);
269 }
270 spin_unlock(&vgdev->obj_free_lock);
271 }
272