xref: /src/stand/common/gfx_fb.c (revision 9595055ae7494997bb07b4aaed544f88ac4c5e7f)
1 /*-
2  * SPDX-License-Identifier: BSD-2-Clause
3  *
4  * Copyright 2020 Toomas Soome
5  * Copyright 2019 OmniOS Community Edition (OmniOSce) Association.
6  * Copyright 2020 RackTop Systems, Inc.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  */
29 
30 /*
31  * The workhorse here is gfxfb_blt(). It is implemented to mimic UEFI
32  * GOP Blt, and allows us to fill the rectangle on screen, copy
33  * rectangle from video to buffer and buffer to video and video to video.
34  * Such implementation does allow us to have almost identical implementation
35  * for both BIOS VBE and UEFI.
36  *
37  * ALL pixel data is assumed to be 32-bit BGRA (byte order Blue, Green, Red,
38  * Alpha) format, this allows us to only handle RGB data and not to worry
39  * about mixing RGB with indexed colors.
40  * Data exchange between memory buffer and video will translate BGRA
41  * and native format as following:
42  *
43  * 32-bit to/from 32-bit is trivial case.
44  * 32-bit to/from 24-bit is also simple - we just drop the alpha channel.
45  * 32-bit to/from 16-bit is more complicated, because we nee to handle
46  * data loss from 32-bit to 16-bit. While reading/writing from/to video, we
47  * need to apply masks of 16-bit color components. This will preserve
48  * colors for terminal text. For 32-bit truecolor PMG images, we need to
49  * translate 32-bit colors to 15/16 bit colors and this means data loss.
50  * There are different algorithms how to perform such color space reduction,
51  * we are currently using bitwise right shift to reduce color space and so far
52  * this technique seems to be sufficient (see also gfx_fb_putimage(), the
53  * end of for loop).
54  * 32-bit to/from 8-bit is the most troublesome because 8-bit colors are
55  * indexed. From video, we do get color indexes, and we do translate
56  * color index values to RGB. To write to video, we again need to translate
57  * RGB to color index. Additionally, we need to translate between VGA and
58  * console colors.
59  *
60  * Our internal color data is represented using BGRA format. But the hardware
61  * used indexed colors for 8-bit colors (0-255) and for this mode we do
62  * need to perform translation to/from BGRA and index values.
63  *
64  *                   - paletteentry RGB <-> index -
65  * BGRA BUFFER <----/                              \ - VIDEO
66  *                  \                              /
67  *                   -  RGB (16/24/32)            -
68  *
69  * To perform index to RGB translation, we use palette table generated
70  * from when we set up 8-bit mode video. We cannot read palette data from
71  * the hardware, because not all hardware supports reading it.
72  *
73  * BGRA to index is implemented in rgb_to_color_index() by searching
74  * palette array for closest match of RBG values.
75  *
76  * Note: In 8-bit mode, We do store first 16 colors to palette registers
77  * in VGA color order, this serves two purposes; firstly,
78  * if palette update is not supported, we still have correct 16 colors.
79  * Secondly, the kernel does get correct 16 colors when some other boot
80  * loader is used. However, the palette map for 8-bit colors is using
81  * console color ordering - this does allow us to skip translation
82  * from VGA colors to console colors, while we are reading RGB data.
83  */
84 
85 #include <sys/param.h>
86 #include <assert.h>
87 #include <stand.h>
88 #include <teken.h>
89 #include <gfx_fb.h>
90 #include <sys/font.h>
91 #include <sys/splash.h>
92 #include <sys/linker.h>
93 #include <sys/module.h>
94 #include <sys/stdint.h>
95 #include <sys/endian.h>
96 #include <pnglite.h>
97 #include <bootstrap.h>
98 #include <lz4.h>
99 #if defined(EFI)
100 #include <efi.h>
101 #include <efilib.h>
102 #include <Protocol/GraphicsOutput.h>
103 #else
104 #include <vbe.h>
105 #endif
106 
107 #include "modinfo.h"
108 
109 /* VGA text mode does use bold font. */
110 #if !defined(VGA_8X16_FONT)
111 #define	VGA_8X16_FONT		"/boot/fonts/8x16b.fnt"
112 #endif
113 #if !defined(DEFAULT_8X16_FONT)
114 #define	DEFAULT_8X16_FONT	"/boot/fonts/8x16.fnt"
115 #endif
116 
117 /*
118  * Must be sorted by font size in descending order
119  */
120 font_list_t fonts = STAILQ_HEAD_INITIALIZER(fonts);
121 
122 #define	DEFAULT_FONT_DATA	font_data_8x16
123 extern vt_font_bitmap_data_t	font_data_8x16;
124 teken_gfx_t gfx_state = { 0 };
125 
126 static struct {
127 	unsigned char r;	/* Red percentage value. */
128 	unsigned char g;	/* Green percentage value. */
129 	unsigned char b;	/* Blue percentage value. */
130 } color_def[NCOLORS] = {
131 	{0,	0,	0},	/* black */
132 	{50,	0,	0},	/* dark red */
133 	{0,	50,	0},	/* dark green */
134 	{77,	63,	0},	/* dark yellow */
135 	{20,	40,	64},	/* dark blue */
136 	{50,	0,	50},	/* dark magenta */
137 	{0,	50,	50},	/* dark cyan */
138 	{75,	75,	75},	/* light gray */
139 
140 	{18,	20,	21},	/* dark gray */
141 	{100,	0,	0},	/* light red */
142 	{0,	100,	0},	/* light green */
143 	{100,	100,	0},	/* light yellow */
144 	{45,	62,	81},	/* light blue */
145 	{100,	0,	100},	/* light magenta */
146 	{0,	100,	100},	/* light cyan */
147 	{100,	100,	100},	/* white */
148 };
149 uint32_t cmap[NCMAP];
150 
151 /*
152  * Between console's palette and VGA's one:
153  *  - blue and red are swapped (1 <-> 4)
154  *  - yellow and cyan are swapped (3 <-> 6)
155  */
156 const int cons_to_vga_colors[NCOLORS] = {
157 	0,  4,  2,  6,  1,  5,  3,  7,
158 	8, 12, 10, 14,  9, 13, 11, 15
159 };
160 
161 static const int vga_to_cons_colors[NCOLORS] = {
162 	0,  1,  2,  3,  4,  5,  6,  7,
163 	8,  9, 10, 11,  12, 13, 14, 15
164 };
165 
166 /*
167  * It is reported very slow console draw in some systems.
168  * in order to exclude buggy gop->Blt(), we want option
169  * to use direct draw to framebuffer and avoid gop->Blt.
170  * Can be toggled with "gop" command.
171  */
172 bool ignore_gop_blt = false;
173 
174 struct text_pixel *screen_buffer;
175 #if defined(EFI)
176 static EFI_GRAPHICS_OUTPUT_BLT_PIXEL *GlyphBuffer;
177 #else
178 static struct paletteentry *GlyphBuffer;
179 #endif
180 static size_t GlyphBufferSize;
181 
182 static bool insert_font(char *, FONT_FLAGS);
183 static int font_set(struct env_var *, int, const void *);
184 static void * allocate_glyphbuffer(uint32_t, uint32_t);
185 static void gfx_fb_cursor_draw(teken_gfx_t *, const teken_pos_t *, bool);
186 
187 /*
188  * Initialize gfx framework.
189  */
190 void
gfx_framework_init(void)191 gfx_framework_init(void)
192 {
193 	/*
194 	 * Setup font list to have builtin font.
195 	 */
196 	(void) insert_font(NULL, FONT_BUILTIN);
197 	gfx_interp_ref();	/* Draw in the gfx interpreter for this thing */
198 }
199 
200 static uint8_t *
gfx_get_fb_address(void)201 gfx_get_fb_address(void)
202 {
203 	return (ptov((uint32_t)gfx_state.tg_fb.fb_addr));
204 }
205 
206 /*
207  * Utility function to parse gfx mode line strings.
208  */
209 bool
gfx_parse_mode_str(char * str,int * x,int * y,int * depth)210 gfx_parse_mode_str(char *str, int *x, int *y, int *depth)
211 {
212 	char *p, *end;
213 
214 	errno = 0;
215 	p = str;
216 	*x = strtoul(p, &end, 0);
217 	if (*x == 0 || errno != 0)
218 		return (false);
219 	if (*end != 'x')
220 		return (false);
221 	p = end + 1;
222 	*y = strtoul(p, &end, 0);
223 	if (*y == 0 || errno != 0)
224 		return (false);
225 	if (*end != 'x') {
226 		*depth = -1;    /* auto select */
227 	} else {
228 		p = end + 1;
229 		*depth = strtoul(p, &end, 0);
230 		if (*depth == 0 || errno != 0 || *end != '\0')
231 			return (false);
232 	}
233 
234 	return (true);
235 }
236 
237 /*
238  * Returns true if we set the color from pre-existing environment, false if
239  * just used existing defaults.
240  */
241 static bool
gfx_fb_evalcolor(const char * envname,teken_color_t * cattr,ev_sethook_t sethook,ev_unsethook_t unsethook)242 gfx_fb_evalcolor(const char *envname, teken_color_t *cattr,
243     ev_sethook_t sethook, ev_unsethook_t unsethook)
244 {
245 	const char *ptr;
246 	char env[10];
247 	int eflags = EV_VOLATILE | EV_NOKENV;
248 	bool from_env = false;
249 
250 	ptr = getenv(envname);
251 	if (ptr != NULL) {
252 		*cattr = strtol(ptr, NULL, 10);
253 
254 		/*
255 		 * If we can't unset the value, then it's probably hooked
256 		 * properly and we can just carry on.  Otherwise, we want to
257 		 * reinitialize it so that we can hook it for the console that
258 		 * we're resetting defaults for.
259 		 */
260 		if (unsetenv(envname) != 0)
261 			return (true);
262 		from_env = true;
263 
264 		/*
265 		 * If we're carrying over an existing value, we *do* want that
266 		 * to propagate to the kenv.
267 		 */
268 		eflags &= ~EV_NOKENV;
269 	}
270 
271 	snprintf(env, sizeof(env), "%d", *cattr);
272 	env_setenv(envname, eflags, env, sethook, unsethook);
273 
274 	return (from_env);
275 }
276 
277 void
gfx_fb_setcolors(teken_attr_t * attr,ev_sethook_t sethook,ev_unsethook_t unsethook)278 gfx_fb_setcolors(teken_attr_t *attr, ev_sethook_t sethook,
279      ev_unsethook_t unsethook)
280 {
281 	bool need_setattr = false;
282 
283 	/*
284 	 * On first run, we setup an environment hook to process any color
285 	 * changes.  If the env is already set, we pick up fg and bg color
286 	 * values from the environment.
287 	 */
288 	if (gfx_fb_evalcolor("teken.fg_color", &attr->ta_fgcolor,
289 	    sethook, unsethook))
290 		need_setattr = true;
291 	if (gfx_fb_evalcolor("teken.bg_color", &attr->ta_bgcolor,
292 	    sethook, unsethook))
293 		need_setattr = true;
294 
295 	if (need_setattr)
296 		teken_set_defattr(&gfx_state.tg_teken, attr);
297 }
298 
299 static uint32_t
rgb_color_map(uint8_t index,uint32_t rmax,int roffset,uint32_t gmax,int goffset,uint32_t bmax,int boffset)300 rgb_color_map(uint8_t index, uint32_t rmax, int roffset,
301     uint32_t gmax, int goffset, uint32_t bmax, int boffset)
302 {
303 	uint32_t color, code, gray, level;
304 
305 	if (index < NCOLORS) {
306 #define	CF(_f, _i) ((_f ## max * color_def[(_i)]._f / 100) << _f ## offset)
307 		return (CF(r, index) | CF(g, index) | CF(b, index));
308 #undef  CF
309         }
310 
311 #define	CF(_f, _c) ((_f ## max & _c) << _f ## offset)
312         /* 6x6x6 color cube */
313         if (index > 15 && index < 232) {
314                 uint32_t red, green, blue;
315 
316                 for (red = 0; red < 6; red++) {
317                         for (green = 0; green < 6; green++) {
318                                 for (blue = 0; blue < 6; blue++) {
319                                         code = 16 + (red * 36) +
320                                             (green * 6) + blue;
321                                         if (code != index)
322                                                 continue;
323                                         red = red ? (red * 40 + 55) : 0;
324                                         green = green ? (green * 40 + 55) : 0;
325                                         blue = blue ? (blue * 40 + 55) : 0;
326                                         color = CF(r, red);
327 					color |= CF(g, green);
328 					color |= CF(b, blue);
329 					return (color);
330                                 }
331                         }
332                 }
333         }
334 
335         /* colors 232-255 are a grayscale ramp */
336         for (gray = 0; gray < 24; gray++) {
337                 level = (gray * 10) + 8;
338                 code = 232 + gray;
339                 if (code == index)
340                         break;
341         }
342         return (CF(r, level) | CF(g, level) | CF(b, level));
343 #undef  CF
344 }
345 
346 /*
347  * Support for color mapping.
348  * For 8, 24 and 32 bit depth, use mask size 8.
349  * 15/16 bit depth needs to use mask size from mode,
350  * or we will lose color information from 32-bit to 15/16 bit translation.
351  */
352 uint32_t
gfx_fb_color_map(uint8_t index)353 gfx_fb_color_map(uint8_t index)
354 {
355 	int rmask, gmask, bmask;
356 	int roff, goff, boff, bpp;
357 
358 	roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
359         goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
360         boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
361 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
362 
363 	if (bpp == 2)
364 		rmask = gfx_state.tg_fb.fb_mask_red >> roff;
365 	else
366 		rmask = 0xff;
367 
368 	if (bpp == 2)
369 		gmask = gfx_state.tg_fb.fb_mask_green >> goff;
370 	else
371 		gmask = 0xff;
372 
373 	if (bpp == 2)
374 		bmask = gfx_state.tg_fb.fb_mask_blue >> boff;
375 	else
376 		bmask = 0xff;
377 
378 	return (rgb_color_map(index, rmask, 16, gmask, 8, bmask, 0));
379 }
380 
381 /*
382  * Get indexed color from RGB. This function is used to write data to video
383  * memory when the adapter is set to use indexed colors.
384  * Since UEFI does only support 32-bit colors, we do not implement it for
385  * UEFI because there is no need for it and we do not have palette array
386  * for UEFI.
387  */
388 static uint8_t
rgb_to_color_index(uint8_t r,uint8_t g,uint8_t b)389 rgb_to_color_index(uint8_t r, uint8_t g, uint8_t b)
390 {
391 #if !defined(EFI)
392 	uint32_t color, best, dist, k;
393 	int diff;
394 
395 	color = 0;
396 	best = 255 * 255 * 255;
397 	for (k = 0; k < NCMAP; k++) {
398 		diff = r - pe8[k].Red;
399 		dist = diff * diff;
400 		diff = g - pe8[k].Green;
401 		dist += diff * diff;
402 		diff = b - pe8[k].Blue;
403 		dist += diff * diff;
404 
405 		/* Exact match, exit the loop */
406 		if (dist == 0)
407 			break;
408 
409 		if (dist < best) {
410 			color = k;
411 			best = dist;
412 		}
413 	}
414 	if (k == NCMAP)
415 		k = color;
416 	return (k);
417 #else
418 	(void) r;
419 	(void) g;
420 	(void) b;
421 	return (0);
422 #endif
423 }
424 
425 int
generate_cons_palette(uint32_t * palette,int format,uint32_t rmax,int roffset,uint32_t gmax,int goffset,uint32_t bmax,int boffset)426 generate_cons_palette(uint32_t *palette, int format,
427     uint32_t rmax, int roffset, uint32_t gmax, int goffset,
428     uint32_t bmax, int boffset)
429 {
430 	int i;
431 
432 	switch (format) {
433 	case COLOR_FORMAT_VGA:
434 		for (i = 0; i < NCOLORS; i++)
435 			palette[i] = cons_to_vga_colors[i];
436 		for (; i < NCMAP; i++)
437 			palette[i] = i;
438 		break;
439 	case COLOR_FORMAT_RGB:
440 		for (i = 0; i < NCMAP; i++)
441 			palette[i] = rgb_color_map(i, rmax, roffset,
442 			    gmax, goffset, bmax, boffset);
443 		break;
444 	default:
445 		return (ENODEV);
446 	}
447 
448 	return (0);
449 }
450 
451 static void
gfx_mem_wr1(uint8_t * base,size_t size,uint32_t o,uint8_t v)452 gfx_mem_wr1(uint8_t *base, size_t size, uint32_t o, uint8_t v)
453 {
454 
455 	if (o >= size)
456 		return;
457 	*(uint8_t *)(base + o) = v;
458 }
459 
460 static void
gfx_mem_wr2(uint8_t * base,size_t size,uint32_t o,uint16_t v)461 gfx_mem_wr2(uint8_t *base, size_t size, uint32_t o, uint16_t v)
462 {
463 
464 	if (o >= size)
465 		return;
466 	*(uint16_t *)(base + o) = v;
467 }
468 
469 static void
gfx_mem_wr4(uint8_t * base,size_t size,uint32_t o,uint32_t v)470 gfx_mem_wr4(uint8_t *base, size_t size, uint32_t o, uint32_t v)
471 {
472 
473 	if (o >= size)
474 		return;
475 	*(uint32_t *)(base + o) = v;
476 }
477 
gfxfb_blt_fill(void * BltBuffer,uint32_t DestinationX,uint32_t DestinationY,uint32_t Width,uint32_t Height)478 static int gfxfb_blt_fill(void *BltBuffer,
479     uint32_t DestinationX, uint32_t DestinationY,
480     uint32_t Width, uint32_t Height)
481 {
482 #if defined(EFI)
483 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
484 #else
485 	struct paletteentry *p;
486 #endif
487 	uint32_t data, bpp, pitch, y, x;
488 	int roff, goff, boff;
489 	size_t size;
490 	off_t off;
491 	uint8_t *destination;
492 
493 	if (BltBuffer == NULL)
494 		return (EINVAL);
495 
496 	if (DestinationY + Height > gfx_state.tg_fb.fb_height)
497 		return (EINVAL);
498 
499 	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
500 		return (EINVAL);
501 
502 	if (Width == 0 || Height == 0)
503 		return (EINVAL);
504 
505 	p = BltBuffer;
506 	roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
507 	goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
508 	boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
509 
510 	if (gfx_state.tg_fb.fb_bpp == 8) {
511 		data = rgb_to_color_index(p->Red, p->Green, p->Blue);
512 	} else {
513 		data = (p->Red &
514 		    (gfx_state.tg_fb.fb_mask_red >> roff)) << roff;
515 		data |= (p->Green &
516 		    (gfx_state.tg_fb.fb_mask_green >> goff)) << goff;
517 		data |= (p->Blue &
518 		    (gfx_state.tg_fb.fb_mask_blue >> boff)) << boff;
519 	}
520 
521 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
522 	pitch = gfx_state.tg_fb.fb_stride * bpp;
523 	destination = gfx_get_fb_address();
524 	size = gfx_state.tg_fb.fb_size;
525 
526 	for (y = DestinationY; y < Height + DestinationY; y++) {
527 		off = y * pitch + DestinationX * bpp;
528 		for (x = 0; x < Width; x++) {
529 			switch (bpp) {
530 			case 1:
531 				gfx_mem_wr1(destination, size, off,
532 				    (data < NCOLORS) ?
533 				    cons_to_vga_colors[data] : data);
534 				break;
535 			case 2:
536 				gfx_mem_wr2(destination, size, off, data);
537 				break;
538 			case 3:
539 				gfx_mem_wr1(destination, size, off,
540 				    (data >> 16) & 0xff);
541 				gfx_mem_wr1(destination, size, off + 1,
542 				    (data >> 8) & 0xff);
543 				gfx_mem_wr1(destination, size, off + 2,
544 				    data & 0xff);
545 				break;
546 			case 4:
547 				gfx_mem_wr4(destination, size, off, data);
548 				break;
549 			default:
550 				return (EINVAL);
551 			}
552 			off += bpp;
553 		}
554 	}
555 
556 	return (0);
557 }
558 
559 static int
gfxfb_blt_video_to_buffer(void * BltBuffer,uint32_t SourceX,uint32_t SourceY,uint32_t DestinationX,uint32_t DestinationY,uint32_t Width,uint32_t Height,uint32_t Delta)560 gfxfb_blt_video_to_buffer(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
561     uint32_t DestinationX, uint32_t DestinationY,
562     uint32_t Width, uint32_t Height, uint32_t Delta)
563 {
564 #if defined(EFI)
565 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
566 #else
567 	struct paletteentry *p;
568 #endif
569 	uint32_t x, sy, dy;
570 	uint32_t bpp, pitch, copybytes;
571 	off_t off;
572 	uint8_t *source, *destination, *sb;
573 	uint8_t rm, rp, gm, gp, bm, bp;
574 	bool bgra;
575 
576 	if (BltBuffer == NULL)
577 		return (EINVAL);
578 
579 	if (SourceY + Height >
580 	    gfx_state.tg_fb.fb_height)
581 		return (EINVAL);
582 
583 	if (SourceX + Width > gfx_state.tg_fb.fb_width)
584 		return (EINVAL);
585 
586 	if (Width == 0 || Height == 0)
587 		return (EINVAL);
588 
589 	if (Delta == 0)
590 		Delta = Width * sizeof (*p);
591 
592 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
593 	pitch = gfx_state.tg_fb.fb_stride * bpp;
594 
595 	copybytes = Width * bpp;
596 
597 	rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
598 	gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
599 	bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
600 	rm = gfx_state.tg_fb.fb_mask_red >> rp;
601 	gm = gfx_state.tg_fb.fb_mask_green >> gp;
602 	bm = gfx_state.tg_fb.fb_mask_blue >> bp;
603 
604 	/* If FB pixel format is BGRA, we can use direct copy. */
605 	bgra = bpp == 4 &&
606 	    ffs(rm) - 1 == 8 && rp == 16 &&
607 	    ffs(gm) - 1 == 8 && gp == 8 &&
608 	    ffs(bm) - 1 == 8 && bp == 0;
609 
610 	for (sy = SourceY, dy = DestinationY; dy < Height + DestinationY;
611 	    sy++, dy++) {
612 		off = sy * pitch + SourceX * bpp;
613 		source = gfx_get_fb_address() + off;
614 		destination = (uint8_t *)BltBuffer + dy * Delta +
615 		    DestinationX * sizeof (*p);
616 
617 		if (bgra) {
618 			bcopy(source, destination, copybytes);
619 		} else {
620 			for (x = 0; x < Width; x++) {
621 				uint32_t c = 0;
622 
623 				p = (void *)(destination + x * sizeof (*p));
624 				sb = source + x * bpp;
625 				switch (bpp) {
626 				case 1:
627 					c = *sb;
628 					break;
629 				case 2:
630 					c = *(uint16_t *)sb;
631 					break;
632 				case 3:
633 					c = sb[0] << 16 | sb[1] << 8 | sb[2];
634 					break;
635 				case 4:
636 					c = *(uint32_t *)sb;
637 					break;
638 				default:
639 					return (EINVAL);
640 				}
641 
642 				if (bpp == 1) {
643 					*(uint32_t *)p = gfx_fb_color_map(
644 					    (c < 16) ?
645 					    vga_to_cons_colors[c] : c);
646 				} else {
647 					p->Red = (c >> rp) & rm;
648 					p->Green = (c >> gp) & gm;
649 					p->Blue = (c >> bp) & bm;
650 					p->Reserved = 0;
651 				}
652 			}
653 		}
654 	}
655 
656 	return (0);
657 }
658 
659 static int
gfxfb_blt_buffer_to_video(void * BltBuffer,uint32_t SourceX,uint32_t SourceY,uint32_t DestinationX,uint32_t DestinationY,uint32_t Width,uint32_t Height,uint32_t Delta)660 gfxfb_blt_buffer_to_video(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
661     uint32_t DestinationX, uint32_t DestinationY,
662     uint32_t Width, uint32_t Height, uint32_t Delta)
663 {
664 #if defined(EFI)
665 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
666 #else
667 	struct paletteentry *p;
668 #endif
669 	uint32_t x, sy, dy;
670 	uint32_t bpp, pitch, copybytes;
671 	off_t off;
672 	uint8_t *source, *destination;
673 	uint8_t rm, rp, gm, gp, bm, bp;
674 	bool bgra;
675 
676 	if (BltBuffer == NULL)
677 		return (EINVAL);
678 
679 	if (DestinationY + Height >
680 	    gfx_state.tg_fb.fb_height)
681 		return (EINVAL);
682 
683 	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
684 		return (EINVAL);
685 
686 	if (Width == 0 || Height == 0)
687 		return (EINVAL);
688 
689 	if (Delta == 0)
690 		Delta = Width * sizeof (*p);
691 
692 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
693 	pitch = gfx_state.tg_fb.fb_stride * bpp;
694 
695 	copybytes = Width * bpp;
696 
697 	rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
698 	gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
699 	bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
700 	rm = gfx_state.tg_fb.fb_mask_red >> rp;
701 	gm = gfx_state.tg_fb.fb_mask_green >> gp;
702 	bm = gfx_state.tg_fb.fb_mask_blue >> bp;
703 
704 	/* If FB pixel format is BGRA, we can use direct copy. */
705 	bgra = bpp == 4 &&
706 	    ffs(rm) - 1 == 8 && rp == 16 &&
707 	    ffs(gm) - 1 == 8 && gp == 8 &&
708 	    ffs(bm) - 1 == 8 && bp == 0;
709 
710 	for (sy = SourceY, dy = DestinationY; sy < Height + SourceY;
711 	    sy++, dy++) {
712 		off = dy * pitch + DestinationX * bpp;
713 		destination = gfx_get_fb_address() + off;
714 
715 		if (bgra) {
716 			source = (uint8_t *)BltBuffer + sy * Delta +
717 			    SourceX * sizeof (*p);
718 			bcopy(source, destination, copybytes);
719 		} else {
720 			for (x = 0; x < Width; x++) {
721 				uint32_t c;
722 
723 				p = (void *)((uint8_t *)BltBuffer +
724 				    sy * Delta +
725 				    (SourceX + x) * sizeof (*p));
726 				if (bpp == 1) {
727 					c = rgb_to_color_index(p->Red,
728 					    p->Green, p->Blue);
729 				} else {
730 					c = (p->Red & rm) << rp |
731 					    (p->Green & gm) << gp |
732 					    (p->Blue & bm) << bp;
733 				}
734 				off = x * bpp;
735 				switch (bpp) {
736 				case 1:
737 					gfx_mem_wr1(destination, copybytes,
738 					    off, (c < 16) ?
739 					    cons_to_vga_colors[c] : c);
740 					break;
741 				case 2:
742 					gfx_mem_wr2(destination, copybytes,
743 					    off, c);
744 					break;
745 				case 3:
746 					gfx_mem_wr1(destination, copybytes,
747 					    off, (c >> 16) & 0xff);
748 					gfx_mem_wr1(destination, copybytes,
749 					    off + 1, (c >> 8) & 0xff);
750 					gfx_mem_wr1(destination, copybytes,
751 					    off + 2, c & 0xff);
752 					break;
753 				case 4:
754 					gfx_mem_wr4(destination, copybytes,
755 					    x * bpp, c);
756 					break;
757 				default:
758 					return (EINVAL);
759 				}
760 			}
761 		}
762 	}
763 
764 	return (0);
765 }
766 
767 static int
gfxfb_blt_video_to_video(uint32_t SourceX,uint32_t SourceY,uint32_t DestinationX,uint32_t DestinationY,uint32_t Width,uint32_t Height)768 gfxfb_blt_video_to_video(uint32_t SourceX, uint32_t SourceY,
769     uint32_t DestinationX, uint32_t DestinationY,
770     uint32_t Width, uint32_t Height)
771 {
772 	uint32_t bpp, copybytes;
773 	int pitch;
774 	uint8_t *source, *destination;
775 	off_t off;
776 
777 	if (SourceY + Height >
778 	    gfx_state.tg_fb.fb_height)
779 		return (EINVAL);
780 
781 	if (SourceX + Width > gfx_state.tg_fb.fb_width)
782 		return (EINVAL);
783 
784 	if (DestinationY + Height >
785 	    gfx_state.tg_fb.fb_height)
786 		return (EINVAL);
787 
788 	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
789 		return (EINVAL);
790 
791 	if (Width == 0 || Height == 0)
792 		return (EINVAL);
793 
794 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
795 	pitch = gfx_state.tg_fb.fb_stride * bpp;
796 
797 	copybytes = Width * bpp;
798 
799 	off = SourceY * pitch + SourceX * bpp;
800 	source = gfx_get_fb_address() + off;
801 	off = DestinationY * pitch + DestinationX * bpp;
802 	destination = gfx_get_fb_address() + off;
803 
804 	if ((uintptr_t)destination > (uintptr_t)source) {
805 		source += Height * pitch;
806 		destination += Height * pitch;
807 		pitch = -pitch;
808 	}
809 
810 	while (Height-- > 0) {
811 		bcopy(source, destination, copybytes);
812 		source += pitch;
813 		destination += pitch;
814 	}
815 
816 	return (0);
817 }
818 
819 static void
gfxfb_shadow_fill(uint32_t * BltBuffer,uint32_t DestinationX,uint32_t DestinationY,uint32_t Width,uint32_t Height)820 gfxfb_shadow_fill(uint32_t *BltBuffer,
821     uint32_t DestinationX, uint32_t DestinationY,
822     uint32_t Width, uint32_t Height)
823 {
824 	uint32_t fbX, fbY;
825 
826 	if (gfx_state.tg_shadow_fb == NULL)
827 		return;
828 
829 	fbX = gfx_state.tg_fb.fb_width;
830 	fbY = gfx_state.tg_fb.fb_height;
831 
832 	if (BltBuffer == NULL)
833 		return;
834 
835 	if (DestinationX + Width > fbX)
836 		Width = fbX - DestinationX;
837 
838 	if (DestinationY + Height > fbY)
839 		Height = fbY - DestinationY;
840 
841 	uint32_t y2 = Height + DestinationY;
842 	for (uint32_t y1 = DestinationY; y1 < y2; y1++) {
843 		uint32_t off = y1 * fbX + DestinationX;
844 
845 		for (uint32_t x = 0; x < Width; x++) {
846 			gfx_state.tg_shadow_fb[off + x] = *BltBuffer;
847 		}
848 	}
849 }
850 
851 int
gfxfb_blt(void * BltBuffer,GFXFB_BLT_OPERATION BltOperation,uint32_t SourceX,uint32_t SourceY,uint32_t DestinationX,uint32_t DestinationY,uint32_t Width,uint32_t Height,uint32_t Delta)852 gfxfb_blt(void *BltBuffer, GFXFB_BLT_OPERATION BltOperation,
853     uint32_t SourceX, uint32_t SourceY,
854     uint32_t DestinationX, uint32_t DestinationY,
855     uint32_t Width, uint32_t Height, uint32_t Delta)
856 {
857 	int rv;
858 #if defined(EFI)
859 	EFI_STATUS status;
860 	EFI_GRAPHICS_OUTPUT_PROTOCOL *gop;
861 	EFI_TPL tpl;
862 
863 	/*
864 	 * We assume Blt() does work, if not, we will need to build exception
865 	 * list case by case. We only have boot services during part of our
866 	 * exectution. Once terminate boot services, these operations cannot be
867 	 * done as they are provided by protocols that disappear when exit
868 	 * boot services.
869 	 */
870 	if (gfx_state.tg_fb_type == FB_GOP && !ignore_gop_blt &&
871 	    boot_services_active) {
872 		assert(gfx_state.tg_private != NULL);
873 		gop = gfx_state.tg_private;
874 		tpl = BS->RaiseTPL(TPL_NOTIFY);
875 		switch (BltOperation) {
876 		case GfxFbBltVideoFill:
877 			gfxfb_shadow_fill(BltBuffer, DestinationX,
878 			    DestinationY, Width, Height);
879 			status = gop->Blt(gop, BltBuffer, EfiBltVideoFill,
880 			    SourceX, SourceY, DestinationX, DestinationY,
881 			    Width, Height, Delta);
882 			break;
883 
884 		case GfxFbBltVideoToBltBuffer:
885 			status = gop->Blt(gop, BltBuffer,
886 			    EfiBltVideoToBltBuffer,
887 			    SourceX, SourceY, DestinationX, DestinationY,
888 			    Width, Height, Delta);
889 			break;
890 
891 		case GfxFbBltBufferToVideo:
892 			status = gop->Blt(gop, BltBuffer, EfiBltBufferToVideo,
893 			    SourceX, SourceY, DestinationX, DestinationY,
894 			    Width, Height, Delta);
895 			break;
896 
897 		case GfxFbBltVideoToVideo:
898 			status = gop->Blt(gop, BltBuffer, EfiBltVideoToVideo,
899 			    SourceX, SourceY, DestinationX, DestinationY,
900 			    Width, Height, Delta);
901 			break;
902 
903 		default:
904 			status = EFI_INVALID_PARAMETER;
905 			break;
906 		}
907 
908 		switch (status) {
909 		case EFI_SUCCESS:
910 			rv = 0;
911 			break;
912 
913 		case EFI_INVALID_PARAMETER:
914 			rv = EINVAL;
915 			break;
916 
917 		case EFI_DEVICE_ERROR:
918 		default:
919 			rv = EIO;
920 			break;
921 		}
922 
923 		BS->RestoreTPL(tpl);
924 		return (rv);
925 	}
926 #endif
927 
928 	switch (BltOperation) {
929 	case GfxFbBltVideoFill:
930 		gfxfb_shadow_fill(BltBuffer, DestinationX, DestinationY,
931 		    Width, Height);
932 		rv = gfxfb_blt_fill(BltBuffer, DestinationX, DestinationY,
933 		    Width, Height);
934 		break;
935 
936 	case GfxFbBltVideoToBltBuffer:
937 		rv = gfxfb_blt_video_to_buffer(BltBuffer, SourceX, SourceY,
938 		    DestinationX, DestinationY, Width, Height, Delta);
939 		break;
940 
941 	case GfxFbBltBufferToVideo:
942 		rv = gfxfb_blt_buffer_to_video(BltBuffer, SourceX, SourceY,
943 		    DestinationX, DestinationY, Width, Height, Delta);
944 		break;
945 
946 	case GfxFbBltVideoToVideo:
947 		rv = gfxfb_blt_video_to_video(SourceX, SourceY,
948 		    DestinationX, DestinationY, Width, Height);
949 		break;
950 
951 	default:
952 		rv = EINVAL;
953 		break;
954 	}
955 	return (rv);
956 }
957 
958 void
gfx_bitblt_bitmap(teken_gfx_t * state,const uint8_t * glyph,const teken_attr_t * a,uint32_t alpha,bool cursor)959 gfx_bitblt_bitmap(teken_gfx_t *state, const uint8_t *glyph,
960     const teken_attr_t *a, uint32_t alpha, bool cursor)
961 {
962 	uint32_t width, height;
963 	uint32_t fgc, bgc, bpl, cc, o;
964 	int bpp, bit, byte;
965 	bool invert = false;
966 
967 	bpp = 4;		/* We only generate BGRA */
968 	width = state->tg_font.vf_width;
969 	height = state->tg_font.vf_height;
970 	bpl = (width + 7) / 8;  /* Bytes per source line. */
971 
972 	fgc = a->ta_fgcolor;
973 	bgc = a->ta_bgcolor;
974 	if (a->ta_format & TF_BOLD)
975 		fgc |= TC_LIGHT;
976 	if (a->ta_format & TF_BLINK)
977 		bgc |= TC_LIGHT;
978 
979 	fgc = gfx_fb_color_map(fgc);
980 	bgc = gfx_fb_color_map(bgc);
981 
982 	if (a->ta_format & TF_REVERSE)
983 		invert = !invert;
984 	if (cursor)
985 		invert = !invert;
986 	if (invert) {
987 		uint32_t tmp;
988 
989 		tmp = fgc;
990 		fgc = bgc;
991 		bgc = tmp;
992 	}
993 
994 	alpha = alpha << 24;
995 	fgc |= alpha;
996 	bgc |= alpha;
997 
998 	for (uint32_t y = 0; y < height; y++) {
999 		for (uint32_t x = 0; x < width; x++) {
1000 			byte = y * bpl + x / 8;
1001 			bit = 0x80 >> (x % 8);
1002 			o = y * width * bpp + x * bpp;
1003 			cc = glyph[byte] & bit ? fgc : bgc;
1004 
1005 			gfx_mem_wr4(state->tg_glyph,
1006 			    state->tg_glyph_size, o, cc);
1007 		}
1008 	}
1009 }
1010 
1011 /*
1012  * Draw prepared glyph on terminal point p.
1013  */
1014 static void
gfx_fb_printchar(teken_gfx_t * state,const teken_pos_t * p)1015 gfx_fb_printchar(teken_gfx_t *state, const teken_pos_t *p)
1016 {
1017 	unsigned x, y, width, height;
1018 
1019 	width = state->tg_font.vf_width;
1020 	height = state->tg_font.vf_height;
1021 	x = state->tg_origin.tp_col + p->tp_col * width;
1022 	y = state->tg_origin.tp_row + p->tp_row * height;
1023 
1024 	gfx_fb_cons_display(x, y, width, height, state->tg_glyph);
1025 }
1026 
1027 /*
1028  * Store char with its attribute to buffer and put it on screen.
1029  */
1030 void
gfx_fb_putchar(void * arg,const teken_pos_t * p,teken_char_t c,const teken_attr_t * a)1031 gfx_fb_putchar(void *arg, const teken_pos_t *p, teken_char_t c,
1032     const teken_attr_t *a)
1033 {
1034 	teken_gfx_t *state = arg;
1035 	const uint8_t *glyph;
1036 	int idx;
1037 
1038 	idx = p->tp_col + p->tp_row * state->tg_tp.tp_col;
1039 	if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
1040 		return;
1041 
1042 	/* remove the cursor */
1043 	if (state->tg_cursor_visible)
1044 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
1045 
1046 	screen_buffer[idx].c = c;
1047 	screen_buffer[idx].a = *a;
1048 
1049 	glyph = font_lookup(&state->tg_font, c, a);
1050 	gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
1051 	gfx_fb_printchar(state, p);
1052 
1053 	/* display the cursor */
1054 	if (state->tg_cursor_visible) {
1055 		const teken_pos_t *c;
1056 
1057 		c = teken_get_cursor(&state->tg_teken);
1058 		gfx_fb_cursor_draw(state, c, true);
1059 	}
1060 }
1061 
1062 void
gfx_fb_fill(void * arg,const teken_rect_t * r,teken_char_t c,const teken_attr_t * a)1063 gfx_fb_fill(void *arg, const teken_rect_t *r, teken_char_t c,
1064     const teken_attr_t *a)
1065 {
1066 	teken_gfx_t *state = arg;
1067 	const uint8_t *glyph;
1068 	teken_pos_t p;
1069 	struct text_pixel *row;
1070 
1071 	TSENTER();
1072 
1073 	/* remove the cursor */
1074 	if (state->tg_cursor_visible)
1075 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
1076 
1077 	glyph = font_lookup(&state->tg_font, c, a);
1078 	gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
1079 
1080 	for (p.tp_row = r->tr_begin.tp_row; p.tp_row < r->tr_end.tp_row;
1081 	    p.tp_row++) {
1082 		row = &screen_buffer[p.tp_row * state->tg_tp.tp_col];
1083 		for (p.tp_col = r->tr_begin.tp_col;
1084 		    p.tp_col < r->tr_end.tp_col; p.tp_col++) {
1085 			row[p.tp_col].c = c;
1086 			row[p.tp_col].a = *a;
1087 			gfx_fb_printchar(state, &p);
1088 		}
1089 	}
1090 
1091 	/* display the cursor */
1092 	if (state->tg_cursor_visible) {
1093 		const teken_pos_t *c;
1094 
1095 		c = teken_get_cursor(&state->tg_teken);
1096 		gfx_fb_cursor_draw(state, c, true);
1097 	}
1098 
1099 	TSEXIT();
1100 }
1101 
1102 static void
gfx_fb_cursor_draw(teken_gfx_t * state,const teken_pos_t * pos,bool on)1103 gfx_fb_cursor_draw(teken_gfx_t *state, const teken_pos_t *pos, bool on)
1104 {
1105 	const uint8_t *glyph;
1106 	teken_pos_t p;
1107 	int idx;
1108 
1109 	p = *pos;
1110 	if (p.tp_col >= state->tg_tp.tp_col)
1111 		p.tp_col = state->tg_tp.tp_col - 1;
1112 	if (p.tp_row >= state->tg_tp.tp_row)
1113 		p.tp_row = state->tg_tp.tp_row - 1;
1114 	idx = p.tp_col + p.tp_row * state->tg_tp.tp_col;
1115 	if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
1116 		return;
1117 
1118 	glyph = font_lookup(&state->tg_font, screen_buffer[idx].c,
1119 	    &screen_buffer[idx].a);
1120 	gfx_bitblt_bitmap(state, glyph, &screen_buffer[idx].a, 0xff, on);
1121 	gfx_fb_printchar(state, &p);
1122 
1123 	state->tg_cursor = p;
1124 }
1125 
1126 void
gfx_fb_cursor(void * arg,const teken_pos_t * p)1127 gfx_fb_cursor(void *arg, const teken_pos_t *p)
1128 {
1129 	teken_gfx_t *state = arg;
1130 
1131 	/* Switch cursor off in old location and back on in new. */
1132 	if (state->tg_cursor_visible) {
1133 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
1134 		gfx_fb_cursor_draw(state, p, true);
1135 	}
1136 }
1137 
1138 void
gfx_fb_param(void * arg,int cmd,unsigned int value)1139 gfx_fb_param(void *arg, int cmd, unsigned int value)
1140 {
1141 	teken_gfx_t *state = arg;
1142 	const teken_pos_t *c;
1143 
1144 	switch (cmd) {
1145 	case TP_SETLOCALCURSOR:
1146 		/*
1147 		 * 0 means normal (usually block), 1 means hidden, and
1148 		 * 2 means blinking (always block) for compatibility with
1149 		 * syscons.  We don't support any changes except hiding,
1150 		 * so must map 2 to 0.
1151 		 */
1152 		value = (value == 1) ? 0 : 1;
1153 		/* FALLTHROUGH */
1154 	case TP_SHOWCURSOR:
1155 		c = teken_get_cursor(&state->tg_teken);
1156 		gfx_fb_cursor_draw(state, c, true);
1157 		if (value != 0)
1158 			state->tg_cursor_visible = true;
1159 		else
1160 			state->tg_cursor_visible = false;
1161 		break;
1162 	default:
1163 		/* Not yet implemented */
1164 		break;
1165 	}
1166 }
1167 
1168 bool
is_same_pixel(struct text_pixel * px1,struct text_pixel * px2)1169 is_same_pixel(struct text_pixel *px1, struct text_pixel *px2)
1170 {
1171 	if (px1->c != px2->c)
1172 		return (false);
1173 
1174 	/* Is there image stored? */
1175 	if ((px1->a.ta_format & TF_IMAGE) ||
1176 	    (px2->a.ta_format & TF_IMAGE))
1177 		return (false);
1178 
1179 	if (px1->a.ta_format != px2->a.ta_format)
1180 		return (false);
1181 	if (px1->a.ta_fgcolor != px2->a.ta_fgcolor)
1182 		return (false);
1183 	if (px1->a.ta_bgcolor != px2->a.ta_bgcolor)
1184 		return (false);
1185 
1186 	return (true);
1187 }
1188 
1189 static void
gfx_fb_copy_area(teken_gfx_t * state,const teken_rect_t * s,const teken_pos_t * d)1190 gfx_fb_copy_area(teken_gfx_t *state, const teken_rect_t *s,
1191     const teken_pos_t *d)
1192 {
1193 	uint32_t sx, sy, dx, dy, width, height;
1194 	uint32_t pitch, bytes;
1195 	int step;
1196 
1197 	width = state->tg_font.vf_width;
1198 	height = state->tg_font.vf_height;
1199 
1200 	sx = s->tr_begin.tp_col * width;
1201 	sy = s->tr_begin.tp_row * height;
1202 	dx = d->tp_col * width;
1203 	dy = d->tp_row * height;
1204 
1205 	width *= (s->tr_end.tp_col - s->tr_begin.tp_col + 1);
1206 
1207 	/*
1208 	 * With no shadow fb, use video to video copy.
1209 	 */
1210 	if (state->tg_shadow_fb == NULL) {
1211 		(void) gfxfb_blt(NULL, GfxFbBltVideoToVideo,
1212 		    sx + state->tg_origin.tp_col,
1213 		    sy + state->tg_origin.tp_row,
1214 		    dx + state->tg_origin.tp_col,
1215 		    dy + state->tg_origin.tp_row,
1216 		    width, height, 0);
1217 		return;
1218 	}
1219 
1220 	/*
1221 	 * With shadow fb, we need to copy data on both shadow and video,
1222 	 * to preserve the consistency. We only read data from shadow fb.
1223 	 */
1224 
1225 	step = 1;
1226 	pitch = state->tg_fb.fb_width;
1227 	bytes = width * sizeof (*state->tg_shadow_fb);
1228 
1229 	/*
1230 	 * To handle overlapping areas, set up reverse copy here.
1231 	 */
1232 	if (dy * pitch + dx > sy * pitch + sx) {
1233 		sy += height;
1234 		dy += height;
1235 		step = -step;
1236 	}
1237 
1238 	while (height-- > 0) {
1239 		uint32_t *source = &state->tg_shadow_fb[sy * pitch + sx];
1240 		uint32_t *destination = &state->tg_shadow_fb[dy * pitch + dx];
1241 
1242 		bcopy(source, destination, bytes);
1243 		(void) gfxfb_blt(destination, GfxFbBltBufferToVideo,
1244 		    0, 0, dx + state->tg_origin.tp_col,
1245 		    dy + state->tg_origin.tp_row, width, 1, 0);
1246 
1247 		sy += step;
1248 		dy += step;
1249 	}
1250 }
1251 
1252 static void
gfx_fb_copy_line(teken_gfx_t * state,int ncol,teken_pos_t * s,teken_pos_t * d)1253 gfx_fb_copy_line(teken_gfx_t *state, int ncol, teken_pos_t *s, teken_pos_t *d)
1254 {
1255 	teken_rect_t sr;
1256 	teken_pos_t dp;
1257 	unsigned soffset, doffset;
1258 	bool mark = false;
1259 	int x;
1260 
1261 	soffset = s->tp_col + s->tp_row * state->tg_tp.tp_col;
1262 	doffset = d->tp_col + d->tp_row * state->tg_tp.tp_col;
1263 
1264 	for (x = 0; x < ncol; x++) {
1265 		if (is_same_pixel(&screen_buffer[soffset + x],
1266 		    &screen_buffer[doffset + x])) {
1267 			if (mark) {
1268 				gfx_fb_copy_area(state, &sr, &dp);
1269 				mark = false;
1270 			}
1271 		} else {
1272 			screen_buffer[doffset + x] = screen_buffer[soffset + x];
1273 			if (mark) {
1274 				/* update end point */
1275 				sr.tr_end.tp_col = s->tp_col + x;
1276 			} else {
1277 				/* set up new rectangle */
1278 				mark = true;
1279 				sr.tr_begin.tp_col = s->tp_col + x;
1280 				sr.tr_begin.tp_row = s->tp_row;
1281 				sr.tr_end.tp_col = s->tp_col + x;
1282 				sr.tr_end.tp_row = s->tp_row;
1283 				dp.tp_col = d->tp_col + x;
1284 				dp.tp_row = d->tp_row;
1285 			}
1286 		}
1287 	}
1288 	if (mark) {
1289 		gfx_fb_copy_area(state, &sr, &dp);
1290 	}
1291 }
1292 
1293 void
gfx_fb_copy(void * arg,const teken_rect_t * r,const teken_pos_t * p)1294 gfx_fb_copy(void *arg, const teken_rect_t *r, const teken_pos_t *p)
1295 {
1296 	teken_gfx_t *state = arg;
1297 	unsigned doffset, soffset;
1298 	teken_pos_t d, s;
1299 	int nrow, ncol, y; /* Has to be signed - >= 0 comparison */
1300 
1301 	/*
1302 	 * Copying is a little tricky. We must make sure we do it in
1303 	 * correct order, to make sure we don't overwrite our own data.
1304 	 */
1305 
1306 	nrow = r->tr_end.tp_row - r->tr_begin.tp_row;
1307 	ncol = r->tr_end.tp_col - r->tr_begin.tp_col;
1308 
1309 	if (p->tp_row + nrow > state->tg_tp.tp_row ||
1310 	    p->tp_col + ncol > state->tg_tp.tp_col)
1311 		return;
1312 
1313 	soffset = r->tr_begin.tp_col + r->tr_begin.tp_row * state->tg_tp.tp_col;
1314 	doffset = p->tp_col + p->tp_row * state->tg_tp.tp_col;
1315 
1316 	/* remove the cursor */
1317 	if (state->tg_cursor_visible)
1318 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
1319 
1320 	/*
1321 	 * Copy line by line.
1322 	 */
1323 	if (doffset <= soffset) {
1324 		s = r->tr_begin;
1325 		d = *p;
1326 		for (y = 0; y < nrow; y++) {
1327 			s.tp_row = r->tr_begin.tp_row + y;
1328 			d.tp_row = p->tp_row + y;
1329 
1330 			gfx_fb_copy_line(state, ncol, &s, &d);
1331 		}
1332 	} else {
1333 		for (y = nrow - 1; y >= 0; y--) {
1334 			s.tp_row = r->tr_begin.tp_row + y;
1335 			d.tp_row = p->tp_row + y;
1336 
1337 			gfx_fb_copy_line(state, ncol, &s, &d);
1338 		}
1339 	}
1340 
1341 	/* display the cursor */
1342 	if (state->tg_cursor_visible) {
1343 		const teken_pos_t *c;
1344 
1345 		c = teken_get_cursor(&state->tg_teken);
1346 		gfx_fb_cursor_draw(state, c, true);
1347 	}
1348 }
1349 
1350 /*
1351  * Implements alpha blending for RGBA data, could use pixels for arguments,
1352  * but byte stream seems more generic.
1353  * The generic alpha blending is:
1354  * blend = alpha * fg + (1.0 - alpha) * bg.
1355  * Since our alpha is not from range [0..1], we scale appropriately.
1356  */
1357 static uint8_t
alpha_blend(uint8_t fg,uint8_t bg,uint8_t alpha)1358 alpha_blend(uint8_t fg, uint8_t bg, uint8_t alpha)
1359 {
1360 	uint16_t blend, h, l;
1361 
1362 	/* trivial corner cases */
1363 	if (alpha == 0)
1364 		return (bg);
1365 	if (alpha == 0xFF)
1366 		return (fg);
1367 	blend = (alpha * fg + (0xFF - alpha) * bg);
1368 	/* Division by 0xFF */
1369 	h = blend >> 8;
1370 	l = blend & 0xFF;
1371 	if (h + l >= 0xFF)
1372 		h++;
1373 	return (h);
1374 }
1375 
1376 /*
1377  * Implements alpha blending for RGBA data, could use pixels for arguments,
1378  * but byte stream seems more generic.
1379  * The generic alpha blending is:
1380  * blend = alpha * fg + (1.0 - alpha) * bg.
1381  * Since our alpha is not from range [0..1], we scale appropriately.
1382  */
1383 static void
bitmap_cpy(void * dst,void * src,uint32_t size)1384 bitmap_cpy(void *dst, void *src, uint32_t size)
1385 {
1386 #if defined(EFI)
1387 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *ps, *pd;
1388 #else
1389 	struct paletteentry *ps, *pd;
1390 #endif
1391 	uint32_t i;
1392 	uint8_t a;
1393 
1394 	ps = src;
1395 	pd = dst;
1396 
1397 	/*
1398 	 * we only implement alpha blending for depth 32.
1399 	 */
1400 	for (i = 0; i < size; i ++) {
1401 		a = ps[i].Reserved;
1402 		pd[i].Red = alpha_blend(ps[i].Red, pd[i].Red, a);
1403 		pd[i].Green = alpha_blend(ps[i].Green, pd[i].Green, a);
1404 		pd[i].Blue = alpha_blend(ps[i].Blue, pd[i].Blue, a);
1405 		pd[i].Reserved = a;
1406 	}
1407 }
1408 
1409 static void *
allocate_glyphbuffer(uint32_t width,uint32_t height)1410 allocate_glyphbuffer(uint32_t width, uint32_t height)
1411 {
1412 	size_t size;
1413 
1414 	size = sizeof (*GlyphBuffer) * width * height;
1415 	if (size != GlyphBufferSize) {
1416 		free(GlyphBuffer);
1417 		GlyphBuffer = malloc(size);
1418 		if (GlyphBuffer == NULL)
1419 			return (NULL);
1420 		GlyphBufferSize = size;
1421 	}
1422 	return (GlyphBuffer);
1423 }
1424 
1425 void
gfx_fb_cons_display(uint32_t x,uint32_t y,uint32_t width,uint32_t height,void * data)1426 gfx_fb_cons_display(uint32_t x, uint32_t y, uint32_t width, uint32_t height,
1427     void *data)
1428 {
1429 #if defined(EFI)
1430 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *buf, *p;
1431 #else
1432 	struct paletteentry *buf, *p;
1433 #endif
1434 	size_t size;
1435 
1436 	/*
1437 	 * If we do have shadow fb, we will use shadow to render data,
1438 	 * and copy shadow to video.
1439 	 */
1440 	if (gfx_state.tg_shadow_fb != NULL) {
1441 		uint32_t pitch = gfx_state.tg_fb.fb_width;
1442 
1443 		/* Copy rectangle line by line. */
1444 		p = data;
1445 		for (uint32_t sy = 0; sy < height; sy++) {
1446 			buf = (void *)(gfx_state.tg_shadow_fb +
1447 			    (y - gfx_state.tg_origin.tp_row) * pitch +
1448 			    x - gfx_state.tg_origin.tp_col);
1449 			bitmap_cpy(buf, &p[sy * width], width);
1450 			(void) gfxfb_blt(buf, GfxFbBltBufferToVideo,
1451 			    0, 0, x, y, width, 1, 0);
1452 			y++;
1453 		}
1454 		return;
1455 	}
1456 
1457 	/*
1458 	 * Common data to display is glyph, use preallocated
1459 	 * glyph buffer.
1460 	 */
1461         if (gfx_state.tg_glyph_size != GlyphBufferSize)
1462                 (void) allocate_glyphbuffer(width, height);
1463 
1464 	size = width * height * sizeof(*buf);
1465 	if (size == GlyphBufferSize)
1466 		buf = GlyphBuffer;
1467 	else
1468 		buf = malloc(size);
1469 	if (buf == NULL)
1470 		return;
1471 
1472 	if (gfxfb_blt(buf, GfxFbBltVideoToBltBuffer, x, y, 0, 0,
1473 	    width, height, 0) == 0) {
1474 		bitmap_cpy(buf, data, width * height);
1475 		(void) gfxfb_blt(buf, GfxFbBltBufferToVideo, 0, 0, x, y,
1476 		    width, height, 0);
1477 	}
1478 	if (buf != GlyphBuffer)
1479 		free(buf);
1480 }
1481 
1482 /*
1483  * Public graphics primitives.
1484  */
1485 
1486 static int
isqrt(int num)1487 isqrt(int num)
1488 {
1489 	int res = 0;
1490 	int bit = 1 << 30;
1491 
1492 	/* "bit" starts at the highest power of four <= the argument. */
1493 	while (bit > num)
1494 		bit >>= 2;
1495 
1496 	while (bit != 0) {
1497 		if (num >= res + bit) {
1498 			num -= res + bit;
1499 			res = (res >> 1) + bit;
1500 		} else {
1501 			res >>= 1;
1502 		}
1503 		bit >>= 2;
1504 	}
1505 	return (res);
1506 }
1507 
1508 static uint32_t
gfx_fb_getcolor(void)1509 gfx_fb_getcolor(void)
1510 {
1511 	uint32_t c;
1512 	const teken_attr_t *ap;
1513 
1514 	ap = teken_get_curattr(&gfx_state.tg_teken);
1515         if (ap->ta_format & TF_REVERSE) {
1516 		c = ap->ta_bgcolor;
1517 		if (ap->ta_format & TF_BLINK)
1518 			c |= TC_LIGHT;
1519 	} else {
1520 		c = ap->ta_fgcolor;
1521 		if (ap->ta_format & TF_BOLD)
1522 			c |= TC_LIGHT;
1523 	}
1524 
1525 	return (gfx_fb_color_map(c));
1526 }
1527 
1528 /* set pixel in framebuffer using gfx coordinates */
1529 void
gfx_fb_setpixel(uint32_t x,uint32_t y)1530 gfx_fb_setpixel(uint32_t x, uint32_t y)
1531 {
1532 	uint32_t c;
1533 
1534 	if (gfx_state.tg_fb_type == FB_TEXT)
1535 		return;
1536 
1537 	c = gfx_fb_getcolor();
1538 
1539 	if (x >= gfx_state.tg_fb.fb_width ||
1540 	    y >= gfx_state.tg_fb.fb_height)
1541 		return;
1542 
1543 	gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x, y, 1, 1, 0);
1544 }
1545 
1546 /*
1547  * draw rectangle in framebuffer using gfx coordinates.
1548  */
1549 void
gfx_fb_drawrect(uint32_t x1,uint32_t y1,uint32_t x2,uint32_t y2,uint32_t fill)1550 gfx_fb_drawrect(uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2,
1551     uint32_t fill)
1552 {
1553 	uint32_t c;
1554 
1555 	if (gfx_state.tg_fb_type == FB_TEXT)
1556 		return;
1557 
1558 	c = gfx_fb_getcolor();
1559 
1560 	if (fill != 0) {
1561 		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, x2 - x1,
1562 		    y2 - y1, 0);
1563 	} else {
1564 		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, x2 - x1, 1, 0);
1565 		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y2, x2 - x1, 1, 0);
1566 		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, 1, y2 - y1, 0);
1567 		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x2, y1, 1, y2 - y1, 0);
1568 	}
1569 }
1570 
1571 void
gfx_fb_line(uint32_t x0,uint32_t y0,uint32_t x1,uint32_t y1,uint32_t wd)1572 gfx_fb_line(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t wd)
1573 {
1574 	int dx, sx, dy, sy;
1575 	int err, e2, x2, y2, ed, width;
1576 
1577 	if (gfx_state.tg_fb_type == FB_TEXT)
1578 		return;
1579 
1580 	width = wd;
1581 	sx = x0 < x1? 1 : -1;
1582 	sy = y0 < y1? 1 : -1;
1583 	dx = x1 > x0? x1 - x0 : x0 - x1;
1584 	dy = y1 > y0? y1 - y0 : y0 - y1;
1585 	err = dx + dy;
1586 	ed = dx + dy == 0 ? 1: isqrt(dx * dx + dy * dy);
1587 
1588 	for (;;) {
1589 		gfx_fb_setpixel(x0, y0);
1590 		e2 = err;
1591 		x2 = x0;
1592 		if ((e2 << 1) >= -dx) {		/* x step */
1593 			e2 += dy;
1594 			y2 = y0;
1595 			while (e2 < ed * width &&
1596 			    (y1 != (uint32_t)y2 || dx > dy)) {
1597 				y2 += sy;
1598 				gfx_fb_setpixel(x0, y2);
1599 				e2 += dx;
1600 			}
1601 			if (x0 == x1)
1602 				break;
1603 			e2 = err;
1604 			err -= dy;
1605 			x0 += sx;
1606 		}
1607 		if ((e2 << 1) <= dy) {		/* y step */
1608 			e2 = dx-e2;
1609 			while (e2 < ed * width &&
1610 			    (x1 != (uint32_t)x2 || dx < dy)) {
1611 				x2 += sx;
1612 				gfx_fb_setpixel(x2, y0);
1613 				e2 += dy;
1614 			}
1615 			if (y0 == y1)
1616 				break;
1617 			err += dx;
1618 			y0 += sy;
1619 		}
1620 	}
1621 }
1622 
1623 /*
1624  * quadratic Bézier curve limited to gradients without sign change.
1625  */
1626 void
gfx_fb_bezier(uint32_t x0,uint32_t y0,uint32_t x1,uint32_t y1,uint32_t x2,uint32_t y2,uint32_t wd)1627 gfx_fb_bezier(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t x2,
1628     uint32_t y2, uint32_t wd)
1629 {
1630 	int sx, sy, xx, yy, xy, width;
1631 	int dx, dy, err, curvature;
1632 	int i;
1633 
1634 	if (gfx_state.tg_fb_type == FB_TEXT)
1635 		return;
1636 
1637 	width = wd;
1638 	sx = x2 - x1;
1639 	sy = y2 - y1;
1640 	xx = x0 - x1;
1641 	yy = y0 - y1;
1642 	curvature = xx*sy - yy*sx;
1643 
1644 	if (sx*sx + sy*sy > xx*xx+yy*yy) {
1645 		x2 = x0;
1646 		x0 = sx + x1;
1647 		y2 = y0;
1648 		y0 = sy + y1;
1649 		curvature = -curvature;
1650 	}
1651 	if (curvature != 0) {
1652 		xx += sx;
1653 		sx = x0 < x2? 1 : -1;
1654 		xx *= sx;
1655 		yy += sy;
1656 		sy = y0 < y2? 1 : -1;
1657 		yy *= sy;
1658 		xy = (xx*yy) << 1;
1659 		xx *= xx;
1660 		yy *= yy;
1661 		if (curvature * sx * sy < 0) {
1662 			xx = -xx;
1663 			yy = -yy;
1664 			xy = -xy;
1665 			curvature = -curvature;
1666 		}
1667 		dx = 4 * sy * curvature * (x1 - x0) + xx - xy;
1668 		dy = 4 * sx * curvature * (y0 - y1) + yy - xy;
1669 		xx += xx;
1670 		yy += yy;
1671 		err = dx + dy + xy;
1672 		do {
1673 			for (i = 0; i <= width; i++)
1674 				gfx_fb_setpixel(x0 + i, y0);
1675 			if (x0 == x2 && y0 == y2)
1676 				return;  /* last pixel -> curve finished */
1677 			y1 = 2 * err < dx;
1678 			if (2 * err > dy) {
1679 				x0 += sx;
1680 				dx -= xy;
1681 				dy += yy;
1682 				err += dy;
1683 			}
1684 			if (y1 != 0) {
1685 				y0 += sy;
1686 				dy -= xy;
1687 				dx += xx;
1688 				err += dx;
1689 			}
1690 		} while (dy < dx); /* gradient negates -> algorithm fails */
1691 	}
1692 	gfx_fb_line(x0, y0, x2, y2, width);
1693 }
1694 
1695 /*
1696  * draw rectangle using terminal coordinates and current foreground color.
1697  */
1698 void
gfx_term_drawrect(uint32_t ux1,uint32_t uy1,uint32_t ux2,uint32_t uy2)1699 gfx_term_drawrect(uint32_t ux1, uint32_t uy1, uint32_t ux2, uint32_t uy2)
1700 {
1701 	int x1, y1, x2, y2;
1702 	int xshift, yshift;
1703 	int width, i;
1704 	uint32_t vf_width, vf_height;
1705 	teken_rect_t r;
1706 
1707 	if (gfx_state.tg_fb_type == FB_TEXT)
1708 		return;
1709 
1710 	vf_width = gfx_state.tg_font.vf_width;
1711 	vf_height = gfx_state.tg_font.vf_height;
1712 	width = vf_width / 4;			/* line width */
1713 	xshift = (vf_width - width) / 2;
1714 	yshift = (vf_height - width) / 2;
1715 
1716 	/* Shift coordinates */
1717 	if (ux1 != 0)
1718 		ux1--;
1719 	if (uy1 != 0)
1720 		uy1--;
1721 	ux2--;
1722 	uy2--;
1723 
1724 	/* mark area used in terminal */
1725 	r.tr_begin.tp_col = ux1;
1726 	r.tr_begin.tp_row = uy1;
1727 	r.tr_end.tp_col = ux2 + 1;
1728 	r.tr_end.tp_row = uy2 + 1;
1729 
1730 	term_image_display(&gfx_state, &r);
1731 
1732 	/*
1733 	 * Draw horizontal lines width points thick, shifted from outer edge.
1734 	 */
1735 	x1 = (ux1 + 1) * vf_width + gfx_state.tg_origin.tp_col;
1736 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1737 	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1738 	gfx_fb_drawrect(x1, y1, x2, y1 + width, 1);
1739 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1740 	y2 += vf_height - yshift - width;
1741 	gfx_fb_drawrect(x1, y2, x2, y2 + width, 1);
1742 
1743 	/*
1744 	 * Draw vertical lines width points thick, shifted from outer edge.
1745 	 */
1746 	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1747 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1748 	y1 += vf_height;
1749 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1750 	gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
1751 	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1752 	x1 += vf_width - xshift - width;
1753 	gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
1754 
1755 	/* Draw upper left corner. */
1756 	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1757 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1758 	y1 += vf_height;
1759 
1760 	x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
1761 	x2 += vf_width;
1762 	y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1763 	for (i = 0; i <= width; i++)
1764 		gfx_fb_bezier(x1 + i, y1, x1 + i, y2 + i, x2, y2 + i, width-i);
1765 
1766 	/* Draw lower left corner. */
1767 	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
1768 	x1 += vf_width;
1769 	y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1770 	y1 += vf_height - yshift;
1771 	x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1772 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1773 	for (i = 0; i <= width; i++)
1774 		gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
1775 
1776 	/* Draw upper right corner. */
1777 	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1778 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1779 	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1780 	x2 += vf_width - xshift - width;
1781 	y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1782 	y2 += vf_height;
1783 	for (i = 0; i <= width; i++)
1784 		gfx_fb_bezier(x1, y1 + i, x2 + i, y1 + i, x2 + i, y2, width-i);
1785 
1786 	/* Draw lower right corner. */
1787 	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1788 	y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1789 	y1 += vf_height - yshift;
1790 	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1791 	x2 += vf_width - xshift - width;
1792 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1793 	for (i = 0; i <= width; i++)
1794 		gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
1795 }
1796 
1797 int
gfx_fb_putimage(png_t * png,uint32_t ux1,uint32_t uy1,uint32_t ux2,uint32_t uy2,uint32_t flags)1798 gfx_fb_putimage(png_t *png, uint32_t ux1, uint32_t uy1, uint32_t ux2,
1799     uint32_t uy2, uint32_t flags)
1800 {
1801 #if defined(EFI)
1802 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
1803 #else
1804 	struct paletteentry *p;
1805 #endif
1806 	uint8_t *data;
1807 	uint32_t i, j, x, y, fheight, fwidth;
1808 	int rs, gs, bs;
1809 	uint8_t r, g, b, a;
1810 	bool scale = false;
1811 	bool trace = false;
1812 	teken_rect_t rect;
1813 
1814 	trace = (flags & FL_PUTIMAGE_DEBUG) != 0;
1815 
1816 	if (gfx_state.tg_fb_type == FB_TEXT) {
1817 		if (trace)
1818 			printf("Framebuffer not active.\n");
1819 		return (1);
1820 	}
1821 
1822 	if (png->color_type != PNG_TRUECOLOR_ALPHA) {
1823 		if (trace)
1824 			printf("Not truecolor image.\n");
1825 		return (1);
1826 	}
1827 
1828 	if (ux1 > gfx_state.tg_fb.fb_width ||
1829 	    uy1 > gfx_state.tg_fb.fb_height) {
1830 		if (trace)
1831 			printf("Top left coordinate off screen.\n");
1832 		return (1);
1833 	}
1834 
1835 	if (png->width > UINT16_MAX || png->height > UINT16_MAX) {
1836 		if (trace)
1837 			printf("Image too large.\n");
1838 		return (1);
1839 	}
1840 
1841 	if (png->width < 1 || png->height < 1) {
1842 		if (trace)
1843 			printf("Image too small.\n");
1844 		return (1);
1845 	}
1846 
1847 	/*
1848 	 * If 0 was passed for either ux2 or uy2, then calculate the missing
1849 	 * part of the bottom right coordinate.
1850 	 */
1851 	scale = true;
1852 	if (ux2 == 0 && uy2 == 0) {
1853 		/* Both 0, use the native resolution of the image */
1854 		ux2 = ux1 + png->width;
1855 		uy2 = uy1 + png->height;
1856 		scale = false;
1857 	} else if (ux2 == 0) {
1858 		/* Set ux2 from uy2/uy1 to maintain aspect ratio */
1859 		ux2 = ux1 + (png->width * (uy2 - uy1)) / png->height;
1860 	} else if (uy2 == 0) {
1861 		/* Set uy2 from ux2/ux1 to maintain aspect ratio */
1862 		uy2 = uy1 + (png->height * (ux2 - ux1)) / png->width;
1863 	}
1864 
1865 	if (ux2 > gfx_state.tg_fb.fb_width ||
1866 	    uy2 > gfx_state.tg_fb.fb_height) {
1867 		if (trace)
1868 			printf("Bottom right coordinate off screen.\n");
1869 		return (1);
1870 	}
1871 
1872 	fwidth = ux2 - ux1;
1873 	fheight = uy2 - uy1;
1874 
1875 	/*
1876 	 * If the original image dimensions have been passed explicitly,
1877 	 * disable scaling.
1878 	 */
1879 	if (fwidth == png->width && fheight == png->height)
1880 		scale = false;
1881 
1882 	if (ux1 == 0) {
1883 		/*
1884 		 * No top left X co-ordinate (real coordinates start at 1),
1885 		 * place as far right as it will fit.
1886 		 */
1887 		ux2 = gfx_state.tg_fb.fb_width - gfx_state.tg_origin.tp_col;
1888 		ux1 = ux2 - fwidth;
1889 	}
1890 
1891 	if (uy1 == 0) {
1892 		/*
1893 		 * No top left Y co-ordinate (real coordinates start at 1),
1894 		 * place as far down as it will fit.
1895 		 */
1896 		uy2 = gfx_state.tg_fb.fb_height - gfx_state.tg_origin.tp_row;
1897 		uy1 = uy2 - fheight;
1898 	}
1899 
1900 	if (ux1 >= ux2 || uy1 >= uy2) {
1901 		if (trace)
1902 			printf("Image dimensions reversed.\n");
1903 		return (1);
1904 	}
1905 
1906 	if (fwidth < 2 || fheight < 2) {
1907 		if (trace)
1908 			printf("Target area too small\n");
1909 		return (1);
1910 	}
1911 
1912 	if (trace)
1913 		printf("Image %ux%u -> %ux%u @%ux%u\n",
1914 		    png->width, png->height, fwidth, fheight, ux1, uy1);
1915 
1916 	rect.tr_begin.tp_col = ux1 / gfx_state.tg_font.vf_width;
1917 	rect.tr_begin.tp_row = uy1 / gfx_state.tg_font.vf_height;
1918 	rect.tr_end.tp_col = (ux1 + fwidth) / gfx_state.tg_font.vf_width;
1919 	rect.tr_end.tp_row = (uy1 + fheight) / gfx_state.tg_font.vf_height;
1920 
1921 	/*
1922 	 * mark area used in terminal
1923 	 */
1924 	if (!(flags & FL_PUTIMAGE_NOSCROLL))
1925 		term_image_display(&gfx_state, &rect);
1926 
1927 	if ((flags & FL_PUTIMAGE_BORDER))
1928 		gfx_fb_drawrect(ux1, uy1, ux2, uy2, 0);
1929 
1930 	data = malloc(fwidth * fheight * sizeof(*p));
1931 	p = (void *)data;
1932 	if (data == NULL) {
1933 		if (trace)
1934 			printf("Out of memory.\n");
1935 		return (1);
1936 	}
1937 
1938 	/*
1939 	 * Build image for our framebuffer.
1940 	 */
1941 
1942 	/* Helper to calculate the pixel index from the source png */
1943 #define	GETPIXEL(xx, yy)	(((yy) * png->width + (xx)) * png->bpp)
1944 
1945 	/*
1946 	 * For each of the x and y directions, calculate the number of pixels
1947 	 * in the source image that correspond to a single pixel in the target.
1948 	 * Use fixed-point arithmetic with 16-bits for each of the integer and
1949 	 * fractional parts.
1950 	 */
1951 	const uint32_t wcstep = ((png->width - 1) << 16) / (fwidth - 1);
1952 	const uint32_t hcstep = ((png->height - 1) << 16) / (fheight - 1);
1953 
1954 	rs = 8 - (fls(gfx_state.tg_fb.fb_mask_red) -
1955 	    ffs(gfx_state.tg_fb.fb_mask_red) + 1);
1956 	gs = 8 - (fls(gfx_state.tg_fb.fb_mask_green) -
1957 	    ffs(gfx_state.tg_fb.fb_mask_green) + 1);
1958 	bs = 8 - (fls(gfx_state.tg_fb.fb_mask_blue) -
1959 	    ffs(gfx_state.tg_fb.fb_mask_blue) + 1);
1960 
1961 	uint32_t hc = 0;
1962 	for (y = 0; y < fheight; y++) {
1963 		uint32_t hc2 = (hc >> 9) & 0x7f;
1964 		uint32_t hc1 = 0x80 - hc2;
1965 
1966 		uint32_t offset_y = hc >> 16;
1967 		uint32_t offset_y1 = offset_y + 1;
1968 
1969 		uint32_t wc = 0;
1970 		for (x = 0; x < fwidth; x++) {
1971 			uint32_t wc2 = (wc >> 9) & 0x7f;
1972 			uint32_t wc1 = 0x80 - wc2;
1973 
1974 			uint32_t offset_x = wc >> 16;
1975 			uint32_t offset_x1 = offset_x + 1;
1976 
1977 			/* Target pixel index */
1978 			j = y * fwidth + x;
1979 
1980 			if (!scale) {
1981 				i = GETPIXEL(x, y);
1982 				r = png->image[i];
1983 				g = png->image[i + 1];
1984 				b = png->image[i + 2];
1985 				a = png->image[i + 3];
1986 			} else {
1987 				uint8_t pixel[4];
1988 
1989 				uint32_t p00 = GETPIXEL(offset_x, offset_y);
1990 				uint32_t p01 = GETPIXEL(offset_x, offset_y1);
1991 				uint32_t p10 = GETPIXEL(offset_x1, offset_y);
1992 				uint32_t p11 = GETPIXEL(offset_x1, offset_y1);
1993 
1994 				/*
1995 				 * Given a 2x2 array of pixels in the source
1996 				 * image, combine them to produce a single
1997 				 * value for the pixel in the target image.
1998 				 * Each column of pixels is combined using
1999 				 * a weighted average where the top and bottom
2000 				 * pixels contribute hc1 and hc2 respectively.
2001 				 * The calculation for bottom pixel pB and
2002 				 * top pixel pT is:
2003 				 *   (pT * hc1 + pB * hc2) / (hc1 + hc2)
2004 				 * Once the values are determined for the two
2005 				 * columns of pixels, then the columns are
2006 				 * averaged together in the same way but using
2007 				 * wc1 and wc2 for the weightings.
2008 				 *
2009 				 * Since hc1 and hc2 are chosen so that
2010 				 * hc1 + hc2 == 128 (and same for wc1 + wc2),
2011 				 * the >> 14 below is a quick way to divide by
2012 				 * (hc1 + hc2) * (wc1 + wc2)
2013 				 */
2014 				for (i = 0; i < 4; i++)
2015 					pixel[i] = (
2016 					    (png->image[p00 + i] * hc1 +
2017 					    png->image[p01 + i] * hc2) * wc1 +
2018 					    (png->image[p10 + i] * hc1 +
2019 					    png->image[p11 + i] * hc2) * wc2)
2020 					    >> 14;
2021 
2022 				r = pixel[0];
2023 				g = pixel[1];
2024 				b = pixel[2];
2025 				a = pixel[3];
2026 			}
2027 
2028 			if (trace)
2029 				printf("r/g/b: %x/%x/%x\n", r, g, b);
2030 			/*
2031 			 * Rough colorspace reduction for 15/16 bit colors.
2032 			 */
2033 			p[j].Red = r >> rs;
2034                         p[j].Green = g >> gs;
2035                         p[j].Blue = b >> bs;
2036                         p[j].Reserved = a;
2037 
2038 			wc += wcstep;
2039 		}
2040 		hc += hcstep;
2041 	}
2042 
2043 	gfx_fb_cons_display(ux1, uy1, fwidth, fheight, data);
2044 	free(data);
2045 	return (0);
2046 }
2047 
2048 /*
2049  * Reset font flags to FONT_AUTO.
2050  */
2051 void
reset_font_flags(void)2052 reset_font_flags(void)
2053 {
2054 	struct fontlist *fl;
2055 
2056 	STAILQ_FOREACH(fl, &fonts, font_next) {
2057 		fl->font_flags = FONT_AUTO;
2058 	}
2059 }
2060 
2061 /* Return  w^2 + h^2 or 0, if the dimensions are unknown */
2062 static unsigned
edid_diagonal_squared(void)2063 edid_diagonal_squared(void)
2064 {
2065 	unsigned w, h;
2066 
2067 	if (edid_info == NULL)
2068 		return (0);
2069 
2070 	w = edid_info->display.max_horizontal_image_size;
2071 	h = edid_info->display.max_vertical_image_size;
2072 
2073 	/* If either one is 0, we have aspect ratio, not size */
2074 	if (w == 0 || h == 0)
2075 		return (0);
2076 
2077 	/*
2078 	 * some monitors encode the aspect ratio instead of the physical size.
2079 	 */
2080 	if ((w == 16 && h == 9) || (w == 16 && h == 10) ||
2081 	    (w == 4 && h == 3) || (w == 5 && h == 4))
2082 		return (0);
2083 
2084 	/*
2085 	 * translate cm to inch, note we scale by 100 here.
2086 	 */
2087 	w = w * 100 / 254;
2088 	h = h * 100 / 254;
2089 
2090 	/* Return w^2 + h^2 */
2091 	return (w * w + h * h);
2092 }
2093 
2094 /*
2095  * calculate pixels per inch.
2096  */
2097 static unsigned
gfx_get_ppi(void)2098 gfx_get_ppi(void)
2099 {
2100 	unsigned dp, di;
2101 
2102 	di = edid_diagonal_squared();
2103 	if (di == 0)
2104 		return (0);
2105 
2106 	dp = gfx_state.tg_fb.fb_width *
2107 	    gfx_state.tg_fb.fb_width +
2108 	    gfx_state.tg_fb.fb_height *
2109 	    gfx_state.tg_fb.fb_height;
2110 
2111 	return (isqrt(dp / di));
2112 }
2113 
2114 /*
2115  * Calculate font size from density independent pixels (dp):
2116  * ((16dp * ppi) / 160) * display_factor.
2117  * Here we are using fixed constants: 1dp == 160 ppi and
2118  * display_factor 2.
2119  *
2120  * We are rounding font size up and are searching for font which is
2121  * not smaller than calculated size value.
2122  */
2123 static vt_font_bitmap_data_t *
gfx_get_font(teken_unit_t rows,teken_unit_t cols,teken_unit_t height,teken_unit_t width)2124 gfx_get_font(teken_unit_t rows, teken_unit_t cols, teken_unit_t height,
2125     teken_unit_t width)
2126 {
2127 	unsigned ppi, size;
2128 	vt_font_bitmap_data_t *font = NULL;
2129 	struct fontlist *fl, *next;
2130 
2131 	/* Text mode is not supported here. */
2132 	if (gfx_state.tg_fb_type == FB_TEXT)
2133 		return (NULL);
2134 
2135 	ppi = gfx_get_ppi();
2136 	if (ppi == 0)
2137 		return (NULL);
2138 
2139 	/*
2140 	 * We will search for 16dp font.
2141 	 * We are using scale up by 10 for roundup.
2142 	 */
2143 	size = (16 * ppi * 10) / 160;
2144 	/* Apply display factor 2.  */
2145 	size = roundup(size * 2, 10) / 10;
2146 
2147 	STAILQ_FOREACH(fl, &fonts, font_next) {
2148 		/*
2149 		 * Skip too large fonts.
2150 		 */
2151 		font = fl->font_data;
2152 		if (height / font->vfbd_height < rows ||
2153 		    width / font->vfbd_width < cols)
2154 			continue;
2155 
2156 		next = STAILQ_NEXT(fl, font_next);
2157 
2158 		/*
2159 		 * If this is last font or, if next font is smaller,
2160 		 * we have our font. Make sure, it actually is loaded.
2161 		 */
2162 		if (next == NULL || next->font_data->vfbd_height < size) {
2163 			if (font->vfbd_font == NULL ||
2164 			    fl->font_flags == FONT_RELOAD) {
2165 				if (fl->font_load != NULL &&
2166 				    fl->font_name != NULL)
2167 					font = fl->font_load(fl->font_name);
2168 			}
2169 			break;
2170 		}
2171 		font = NULL;
2172 	}
2173 
2174 	return (font);
2175 }
2176 
2177 static vt_font_bitmap_data_t *
set_font(teken_unit_t * rows,teken_unit_t * cols,teken_unit_t h,teken_unit_t w)2178 set_font(teken_unit_t *rows, teken_unit_t *cols, teken_unit_t h, teken_unit_t w)
2179 {
2180 	vt_font_bitmap_data_t *font = NULL;
2181 	struct fontlist *fl;
2182 	unsigned height = h;
2183 	unsigned width = w;
2184 
2185 	/*
2186 	 * First check for manually loaded font.
2187 	 */
2188 	STAILQ_FOREACH(fl, &fonts, font_next) {
2189 		if (fl->font_flags == FONT_MANUAL) {
2190 			font = fl->font_data;
2191 			if (font->vfbd_font == NULL && fl->font_load != NULL &&
2192 			    fl->font_name != NULL) {
2193 				font = fl->font_load(fl->font_name);
2194 			}
2195 			if (font == NULL || font->vfbd_font == NULL)
2196 				font = NULL;
2197 			break;
2198 		}
2199 	}
2200 
2201 	if (font == NULL)
2202 		font = gfx_get_font(*rows, *cols, h, w);
2203 
2204 	if (font != NULL) {
2205 		*rows = height / font->vfbd_height;
2206 		*cols = width / font->vfbd_width;
2207 		return (font);
2208 	}
2209 
2210 	/*
2211 	 * Find best font for these dimensions, or use default.
2212 	 * If height >= VT_FB_MAX_HEIGHT and width >= VT_FB_MAX_WIDTH,
2213 	 * do not use smaller font than our DEFAULT_FONT_DATA.
2214 	 */
2215 	STAILQ_FOREACH(fl, &fonts, font_next) {
2216 		font = fl->font_data;
2217 		if ((*rows * font->vfbd_height <= height &&
2218 		    *cols * font->vfbd_width <= width) ||
2219 		    (height >= VT_FB_MAX_HEIGHT &&
2220 		    width >= VT_FB_MAX_WIDTH &&
2221 		    font->vfbd_height == DEFAULT_FONT_DATA.vfbd_height &&
2222 		    font->vfbd_width == DEFAULT_FONT_DATA.vfbd_width)) {
2223 			if (font->vfbd_font == NULL ||
2224 			    fl->font_flags == FONT_RELOAD) {
2225 				if (fl->font_load != NULL &&
2226 				    fl->font_name != NULL) {
2227 					font = fl->font_load(fl->font_name);
2228 				}
2229 				if (font == NULL)
2230 					continue;
2231 			}
2232 			*rows = height / font->vfbd_height;
2233 			*cols = width / font->vfbd_width;
2234 			break;
2235 		}
2236 		font = NULL;
2237 	}
2238 
2239 	if (font == NULL) {
2240 		/*
2241 		 * We have fonts sorted smallest last, try it before
2242 		 * falling back to builtin.
2243 		 */
2244 		fl = STAILQ_LAST(&fonts, fontlist, font_next);
2245 		if (fl != NULL && fl->font_load != NULL &&
2246 		    fl->font_name != NULL) {
2247 			font = fl->font_load(fl->font_name);
2248 		}
2249 		if (font == NULL)
2250 			font = &DEFAULT_FONT_DATA;
2251 
2252 		*rows = height / font->vfbd_height;
2253 		*cols = width / font->vfbd_width;
2254 	}
2255 
2256 	return (font);
2257 }
2258 
2259 static void
cons_clear(void)2260 cons_clear(void)
2261 {
2262 	char clear[] = { '\033', 'c' };
2263 
2264 	/* Reset terminal */
2265 	teken_input(&gfx_state.tg_teken, clear, sizeof(clear));
2266 	gfx_state.tg_functions->tf_param(&gfx_state, TP_SHOWCURSOR, 0);
2267 }
2268 
2269 void
setup_font(teken_gfx_t * state,teken_unit_t height,teken_unit_t width)2270 setup_font(teken_gfx_t *state, teken_unit_t height, teken_unit_t width)
2271 {
2272 	vt_font_bitmap_data_t *font_data;
2273 	teken_pos_t *tp = &state->tg_tp;
2274 	char env[8];
2275 	int i;
2276 
2277 	/*
2278 	 * set_font() will select a appropriate sized font for
2279 	 * the number of rows and columns selected.  If we don't
2280 	 * have a font that will fit, then it will use the
2281 	 * default builtin font and adjust the rows and columns
2282 	 * to fit on the screen.
2283 	 */
2284 	font_data = set_font(&tp->tp_row, &tp->tp_col, height, width);
2285 
2286         if (font_data == NULL)
2287 		panic("out of memory");
2288 
2289 	for (i = 0; i < VFNT_MAPS; i++) {
2290 		state->tg_font.vf_map[i] =
2291 		    font_data->vfbd_font->vf_map[i];
2292 		state->tg_font.vf_map_count[i] =
2293 		    font_data->vfbd_font->vf_map_count[i];
2294 	}
2295 
2296 	state->tg_font.vf_bytes = font_data->vfbd_font->vf_bytes;
2297 	state->tg_font.vf_height = font_data->vfbd_font->vf_height;
2298 	state->tg_font.vf_width = font_data->vfbd_font->vf_width;
2299 
2300 	snprintf(env, sizeof (env), "%ux%u",
2301 	    state->tg_font.vf_width, state->tg_font.vf_height);
2302 	env_setenv("screen.font", EV_VOLATILE | EV_NOHOOK,
2303 	    env, font_set, env_nounset);
2304 }
2305 
2306 /* Binary search for the glyph. Return 0 if not found. */
2307 static uint16_t
font_bisearch(const vfnt_map_t * map,uint32_t len,teken_char_t src)2308 font_bisearch(const vfnt_map_t *map, uint32_t len, teken_char_t src)
2309 {
2310 	unsigned min, mid, max;
2311 
2312 	min = 0;
2313 	max = len - 1;
2314 
2315 	/* Empty font map. */
2316 	if (len == 0)
2317 		return (0);
2318 	/* Character below minimal entry. */
2319 	if (src < map[0].vfm_src)
2320 		return (0);
2321 	/* Optimization: ASCII characters occur very often. */
2322 	if (src <= map[0].vfm_src + map[0].vfm_len)
2323 		return (src - map[0].vfm_src + map[0].vfm_dst);
2324 	/* Character above maximum entry. */
2325 	if (src > map[max].vfm_src + map[max].vfm_len)
2326 		return (0);
2327 
2328 	/* Binary search. */
2329 	while (max >= min) {
2330 		mid = (min + max) / 2;
2331 		if (src < map[mid].vfm_src)
2332 			max = mid - 1;
2333 		else if (src > map[mid].vfm_src + map[mid].vfm_len)
2334 			min = mid + 1;
2335 		else
2336 			return (src - map[mid].vfm_src + map[mid].vfm_dst);
2337 	}
2338 
2339 	return (0);
2340 }
2341 
2342 /*
2343  * Return glyph bitmap. If glyph is not found, we will return bitmap
2344  * for the first (offset 0) glyph.
2345  */
2346 uint8_t *
font_lookup(const struct vt_font * vf,teken_char_t c,const teken_attr_t * a)2347 font_lookup(const struct vt_font *vf, teken_char_t c, const teken_attr_t *a)
2348 {
2349 	uint16_t dst;
2350 	size_t stride;
2351 
2352 	/* Substitute bold with normal if not found. */
2353 	if (a->ta_format & TF_BOLD) {
2354 		dst = font_bisearch(vf->vf_map[VFNT_MAP_BOLD],
2355 		    vf->vf_map_count[VFNT_MAP_BOLD], c);
2356 		if (dst != 0)
2357 			goto found;
2358 	}
2359 	dst = font_bisearch(vf->vf_map[VFNT_MAP_NORMAL],
2360 	    vf->vf_map_count[VFNT_MAP_NORMAL], c);
2361 
2362 found:
2363 	stride = howmany(vf->vf_width, 8) * vf->vf_height;
2364 	return (&vf->vf_bytes[dst * stride]);
2365 }
2366 
2367 static int
load_mapping(int fd,struct vt_font * fp,int n)2368 load_mapping(int fd, struct vt_font *fp, int n)
2369 {
2370 	size_t i, size;
2371 	ssize_t rv;
2372 	vfnt_map_t *mp;
2373 
2374 	if (fp->vf_map_count[n] == 0)
2375 		return (0);
2376 
2377 	size = fp->vf_map_count[n] * sizeof(*mp);
2378 	mp = malloc(size);
2379 	if (mp == NULL)
2380 		return (ENOMEM);
2381 	fp->vf_map[n] = mp;
2382 
2383 	rv = read(fd, mp, size);
2384 	if (rv < 0 || (size_t)rv != size) {
2385 		free(fp->vf_map[n]);
2386 		fp->vf_map[n] = NULL;
2387 		return (EIO);
2388 	}
2389 
2390 	for (i = 0; i < fp->vf_map_count[n]; i++) {
2391 		mp[i].vfm_src = be32toh(mp[i].vfm_src);
2392 		mp[i].vfm_dst = be16toh(mp[i].vfm_dst);
2393 		mp[i].vfm_len = be16toh(mp[i].vfm_len);
2394 	}
2395 	return (0);
2396 }
2397 
2398 static int
builtin_mapping(struct vt_font * fp,int n)2399 builtin_mapping(struct vt_font *fp, int n)
2400 {
2401 	size_t size;
2402 	struct vfnt_map *mp;
2403 
2404 	if (n >= VFNT_MAPS)
2405 		return (EINVAL);
2406 
2407 	if (fp->vf_map_count[n] == 0)
2408 		return (0);
2409 
2410 	size = fp->vf_map_count[n] * sizeof(*mp);
2411 	mp = malloc(size);
2412 	if (mp == NULL)
2413 		return (ENOMEM);
2414 	fp->vf_map[n] = mp;
2415 
2416 	memcpy(mp, DEFAULT_FONT_DATA.vfbd_font->vf_map[n], size);
2417 	return (0);
2418 }
2419 
2420 /*
2421  * Load font from builtin or from file.
2422  * We do need special case for builtin because the builtin font glyphs
2423  * are compressed and we do need to uncompress them.
2424  * Having single load_font() for both cases will help us to simplify
2425  * font switch handling.
2426  */
2427 static vt_font_bitmap_data_t *
load_font(char * path)2428 load_font(char *path)
2429 {
2430 	int fd, i;
2431 	uint32_t glyphs;
2432 	struct font_header fh;
2433 	struct fontlist *fl;
2434 	vt_font_bitmap_data_t *bp;
2435 	struct vt_font *fp;
2436 	size_t size;
2437 	ssize_t rv;
2438 
2439 	/* Get our entry from the font list. */
2440 	STAILQ_FOREACH(fl, &fonts, font_next) {
2441 		if (strcmp(fl->font_name, path) == 0)
2442 			break;
2443 	}
2444 	if (fl == NULL)
2445 		return (NULL);	/* Should not happen. */
2446 
2447 	bp = fl->font_data;
2448 	if (bp->vfbd_font != NULL && fl->font_flags != FONT_RELOAD)
2449 		return (bp);
2450 
2451 	fd = -1;
2452 	/*
2453 	 * Special case for builtin font.
2454 	 * Builtin font is the very first font we load, we do not have
2455 	 * previous loads to be released.
2456 	 */
2457 	if (fl->font_flags == FONT_BUILTIN) {
2458 		if ((fp = calloc(1, sizeof(struct vt_font))) == NULL)
2459 			return (NULL);
2460 
2461 		fp->vf_width = DEFAULT_FONT_DATA.vfbd_width;
2462 		fp->vf_height = DEFAULT_FONT_DATA.vfbd_height;
2463 
2464 		fp->vf_bytes = malloc(DEFAULT_FONT_DATA.vfbd_uncompressed_size);
2465 		if (fp->vf_bytes == NULL) {
2466 			free(fp);
2467 			return (NULL);
2468 		}
2469 
2470 		bp->vfbd_uncompressed_size =
2471 		    DEFAULT_FONT_DATA.vfbd_uncompressed_size;
2472 		bp->vfbd_compressed_size =
2473 		    DEFAULT_FONT_DATA.vfbd_compressed_size;
2474 
2475 		if (lz4_decompress(DEFAULT_FONT_DATA.vfbd_compressed_data,
2476 		    fp->vf_bytes,
2477 		    DEFAULT_FONT_DATA.vfbd_compressed_size,
2478 		    DEFAULT_FONT_DATA.vfbd_uncompressed_size, 0) != 0) {
2479 			free(fp->vf_bytes);
2480 			free(fp);
2481 			return (NULL);
2482 		}
2483 
2484 		for (i = 0; i < VFNT_MAPS; i++) {
2485 			fp->vf_map_count[i] =
2486 			    DEFAULT_FONT_DATA.vfbd_font->vf_map_count[i];
2487 			if (builtin_mapping(fp, i) != 0)
2488 				goto free_done;
2489 		}
2490 
2491 		bp->vfbd_font = fp;
2492 		return (bp);
2493 	}
2494 
2495 	fd = open(path, O_RDONLY);
2496 	if (fd < 0)
2497 		return (NULL);
2498 
2499 	size = sizeof(fh);
2500 	rv = read(fd, &fh, size);
2501 	if (rv < 0 || (size_t)rv != size) {
2502 		bp = NULL;
2503 		goto done;
2504 	}
2505 	if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC, sizeof(fh.fh_magic)) != 0) {
2506 		bp = NULL;
2507 		goto done;
2508 	}
2509 	if ((fp = calloc(1, sizeof(struct vt_font))) == NULL) {
2510 		bp = NULL;
2511 		goto done;
2512 	}
2513 	for (i = 0; i < VFNT_MAPS; i++)
2514 		fp->vf_map_count[i] = be32toh(fh.fh_map_count[i]);
2515 
2516 	glyphs = be32toh(fh.fh_glyph_count);
2517 	fp->vf_width = fh.fh_width;
2518 	fp->vf_height = fh.fh_height;
2519 
2520 	size = howmany(fp->vf_width, 8) * fp->vf_height * glyphs;
2521 	bp->vfbd_uncompressed_size = size;
2522 	if ((fp->vf_bytes = malloc(size)) == NULL)
2523 		goto free_done;
2524 
2525 	rv = read(fd, fp->vf_bytes, size);
2526 	if (rv < 0 || (size_t)rv != size)
2527 		goto free_done;
2528 	for (i = 0; i < VFNT_MAPS; i++) {
2529 		if (load_mapping(fd, fp, i) != 0)
2530 			goto free_done;
2531 	}
2532 
2533 	/*
2534 	 * Reset builtin flag now as we have full font loaded.
2535 	 */
2536 	if (fl->font_flags == FONT_BUILTIN)
2537 		fl->font_flags = FONT_AUTO;
2538 
2539 	/*
2540 	 * Release previously loaded entries. We can do this now, as
2541 	 * the new font is loaded. Note, there can be no console
2542 	 * output till the new font is in place and teken is notified.
2543 	 * We do need to keep fl->font_data for glyph dimensions.
2544 	 */
2545 	STAILQ_FOREACH(fl, &fonts, font_next) {
2546 		if (fl->font_data->vfbd_font == NULL)
2547 			continue;
2548 
2549 		for (i = 0; i < VFNT_MAPS; i++)
2550 			free(fl->font_data->vfbd_font->vf_map[i]);
2551 		free(fl->font_data->vfbd_font->vf_bytes);
2552 		free(fl->font_data->vfbd_font);
2553 		fl->font_data->vfbd_font = NULL;
2554 	}
2555 
2556 	bp->vfbd_font = fp;
2557 	bp->vfbd_compressed_size = 0;
2558 
2559 done:
2560 	if (fd != -1)
2561 		close(fd);
2562 	return (bp);
2563 
2564 free_done:
2565 	for (i = 0; i < VFNT_MAPS; i++)
2566 		free(fp->vf_map[i]);
2567 	free(fp->vf_bytes);
2568 	free(fp);
2569 	bp = NULL;
2570 	goto done;
2571 }
2572 
2573 struct name_entry {
2574 	char			*n_name;
2575 	SLIST_ENTRY(name_entry)	n_entry;
2576 };
2577 
2578 SLIST_HEAD(name_list, name_entry);
2579 
2580 /* Read font names from index file. */
2581 static struct name_list *
read_list(char * fonts)2582 read_list(char *fonts)
2583 {
2584 	struct name_list *nl;
2585 	struct name_entry *np;
2586 	char *dir, *ptr;
2587 	char buf[PATH_MAX];
2588 	int fd, len;
2589 
2590 	TSENTER();
2591 
2592 	dir = strdup(fonts);
2593 	if (dir == NULL)
2594 		return (NULL);
2595 
2596 	ptr = strrchr(dir, '/');
2597 	*ptr = '\0';
2598 
2599 	fd = open(fonts, O_RDONLY);
2600 	if (fd < 0)
2601 		return (NULL);
2602 
2603 	nl = malloc(sizeof(*nl));
2604 	if (nl == NULL) {
2605 		close(fd);
2606 		return (nl);
2607 	}
2608 
2609 	SLIST_INIT(nl);
2610 	while ((len = fgetstr(buf, sizeof (buf), fd)) >= 0) {
2611 		if (*buf == '#' || *buf == '\0')
2612 			continue;
2613 
2614 		if (bcmp(buf, "MENU", 4) == 0)
2615 			continue;
2616 
2617 		if (bcmp(buf, "FONT", 4) == 0)
2618 			continue;
2619 
2620 		ptr = strchr(buf, ':');
2621 		if (ptr == NULL)
2622 			continue;
2623 		else
2624 			*ptr = '\0';
2625 
2626 		np = malloc(sizeof(*np));
2627 		if (np == NULL) {
2628 			close(fd);
2629 			return (nl);	/* return what we have */
2630 		}
2631 		if (asprintf(&np->n_name, "%s/%s", dir, buf) < 0) {
2632 			free(np);
2633 			close(fd);
2634 			return (nl);    /* return what we have */
2635 		}
2636 		SLIST_INSERT_HEAD(nl, np, n_entry);
2637 	}
2638 	close(fd);
2639 	TSEXIT();
2640 	return (nl);
2641 }
2642 
2643 /*
2644  * Read the font properties and insert new entry into the list.
2645  * The font list is built in descending order.
2646  */
2647 static bool
insert_font(char * name,FONT_FLAGS flags)2648 insert_font(char *name, FONT_FLAGS flags)
2649 {
2650 	struct font_header fh;
2651 	struct fontlist *fp, *previous, *entry, *next;
2652 	size_t size;
2653 	ssize_t rv;
2654 	int fd;
2655 	char *font_name;
2656 
2657 	TSENTER();
2658 
2659 	font_name = NULL;
2660 	if (flags == FONT_BUILTIN) {
2661 		/*
2662 		 * We only install builtin font once, while setting up
2663 		 * initial console. Since this will happen very early,
2664 		 * we assume asprintf will not fail. Once we have access to
2665 		 * files, the builtin font will be replaced by font loaded
2666 		 * from file.
2667 		 */
2668 		if (!STAILQ_EMPTY(&fonts))
2669 			return (false);
2670 
2671 		fh.fh_width = DEFAULT_FONT_DATA.vfbd_width;
2672 		fh.fh_height = DEFAULT_FONT_DATA.vfbd_height;
2673 
2674 		(void) asprintf(&font_name, "%dx%d",
2675 		    DEFAULT_FONT_DATA.vfbd_width,
2676 		    DEFAULT_FONT_DATA.vfbd_height);
2677 	} else {
2678 		fd = open(name, O_RDONLY);
2679 		if (fd < 0)
2680 			return (false);
2681 		rv = read(fd, &fh, sizeof(fh));
2682 		close(fd);
2683 		if (rv < 0 || (size_t)rv != sizeof(fh))
2684 			return (false);
2685 
2686 		if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC,
2687 		    sizeof(fh.fh_magic)) != 0)
2688 			return (false);
2689 		font_name = strdup(name);
2690 	}
2691 
2692 	if (font_name == NULL)
2693 		return (false);
2694 
2695 	/*
2696 	 * If we have an entry with the same glyph dimensions, replace
2697 	 * the file name and mark us. We only support unique dimensions.
2698 	 */
2699 	STAILQ_FOREACH(entry, &fonts, font_next) {
2700 		if (fh.fh_width == entry->font_data->vfbd_width &&
2701 		    fh.fh_height == entry->font_data->vfbd_height) {
2702 			free(entry->font_name);
2703 			entry->font_name = font_name;
2704 			entry->font_flags = FONT_RELOAD;
2705 			TSEXIT();
2706 			return (true);
2707 		}
2708 	}
2709 
2710 	fp = calloc(sizeof(*fp), 1);
2711 	if (fp == NULL) {
2712 		free(font_name);
2713 		return (false);
2714 	}
2715 	fp->font_data = calloc(sizeof(*fp->font_data), 1);
2716 	if (fp->font_data == NULL) {
2717 		free(font_name);
2718 		free(fp);
2719 		return (false);
2720 	}
2721 	fp->font_name = font_name;
2722 	fp->font_flags = flags;
2723 	fp->font_load = load_font;
2724 	fp->font_data->vfbd_width = fh.fh_width;
2725 	fp->font_data->vfbd_height = fh.fh_height;
2726 
2727 	if (STAILQ_EMPTY(&fonts)) {
2728 		STAILQ_INSERT_HEAD(&fonts, fp, font_next);
2729 		TSEXIT();
2730 		return (true);
2731 	}
2732 
2733 	previous = NULL;
2734 	size = fp->font_data->vfbd_width * fp->font_data->vfbd_height;
2735 
2736 	STAILQ_FOREACH(entry, &fonts, font_next) {
2737 		vt_font_bitmap_data_t *bd;
2738 
2739 		bd = entry->font_data;
2740 		/* Should fp be inserted before the entry? */
2741 		if (size > bd->vfbd_width * bd->vfbd_height) {
2742 			if (previous == NULL) {
2743 				STAILQ_INSERT_HEAD(&fonts, fp, font_next);
2744 			} else {
2745 				STAILQ_INSERT_AFTER(&fonts, previous, fp,
2746 				    font_next);
2747 			}
2748 			TSEXIT();
2749 			return (true);
2750 		}
2751 		next = STAILQ_NEXT(entry, font_next);
2752 		if (next == NULL ||
2753 		    size > next->font_data->vfbd_width *
2754 		    next->font_data->vfbd_height) {
2755 			STAILQ_INSERT_AFTER(&fonts, entry, fp, font_next);
2756 			TSEXIT();
2757 			return (true);
2758 		}
2759 		previous = entry;
2760 	}
2761 	TSEXIT();
2762 	return (true);
2763 }
2764 
2765 static int
font_set(struct env_var * ev __unused,int flags __unused,const void * value)2766 font_set(struct env_var *ev __unused, int flags __unused, const void *value)
2767 {
2768 	struct fontlist *fl;
2769 	char *eptr;
2770 	unsigned long x = 0, y = 0;
2771 
2772 	/*
2773 	 * Attempt to extract values from "XxY" string. In case of error,
2774 	 * we have unmaching glyph dimensions and will just output the
2775 	 * available values.
2776 	 */
2777 	if (value != NULL) {
2778 		x = strtoul(value, &eptr, 10);
2779 		if (*eptr == 'x')
2780 			y = strtoul(eptr + 1, &eptr, 10);
2781 	}
2782 	STAILQ_FOREACH(fl, &fonts, font_next) {
2783 		if (fl->font_data->vfbd_width == x &&
2784 		    fl->font_data->vfbd_height == y)
2785 			break;
2786 	}
2787 	if (fl != NULL) {
2788 		/* Reset any FONT_MANUAL flag. */
2789 		reset_font_flags();
2790 
2791 		/* Mark this font manually loaded */
2792 		fl->font_flags = FONT_MANUAL;
2793 		cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2794 		return (CMD_OK);
2795 	}
2796 
2797 	printf("Available fonts:\n");
2798 	STAILQ_FOREACH(fl, &fonts, font_next) {
2799 		printf("    %dx%d\n", fl->font_data->vfbd_width,
2800 		    fl->font_data->vfbd_height);
2801 	}
2802 	return (CMD_OK);
2803 }
2804 
2805 void
bios_text_font(bool use_vga_font)2806 bios_text_font(bool use_vga_font)
2807 {
2808 	if (use_vga_font)
2809 		(void) insert_font(VGA_8X16_FONT, FONT_MANUAL);
2810 	else
2811 		(void) insert_font(DEFAULT_8X16_FONT, FONT_MANUAL);
2812 }
2813 
2814 void
autoload_font(bool bios)2815 autoload_font(bool bios)
2816 {
2817 	struct name_list *nl;
2818 	struct name_entry *np;
2819 
2820 	TSENTER();
2821 
2822 	nl = read_list("/boot/fonts/INDEX.fonts");
2823 	if (nl == NULL)
2824 		return;
2825 
2826 	while (!SLIST_EMPTY(nl)) {
2827 		np = SLIST_FIRST(nl);
2828 		SLIST_REMOVE_HEAD(nl, n_entry);
2829 		if (insert_font(np->n_name, FONT_AUTO) == false)
2830 			printf("failed to add font: %s\n", np->n_name);
2831 		free(np->n_name);
2832 		free(np);
2833 	}
2834 
2835 	/*
2836 	 * If vga text mode was requested, load vga.font (8x16 bold) font.
2837 	 */
2838 	if (bios) {
2839 		bios_text_font(true);
2840 	}
2841 
2842 	(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2843 
2844 	TSEXIT();
2845 }
2846 
2847 COMMAND_SET(load_font, "loadfont", "load console font from file", command_font);
2848 
2849 static int
command_font(int argc,char * argv[])2850 command_font(int argc, char *argv[])
2851 {
2852 	int i, c, rc;
2853 	struct fontlist *fl;
2854 	vt_font_bitmap_data_t *bd;
2855 	bool list;
2856 
2857 	list = false;
2858 	optind = 1;
2859 	optreset = 1;
2860 	rc = CMD_OK;
2861 
2862 	while ((c = getopt(argc, argv, "l")) != -1) {
2863 		switch (c) {
2864 		case 'l':
2865 			list = true;
2866 			break;
2867 		case '?':
2868 		default:
2869 			return (CMD_ERROR);
2870 		}
2871 	}
2872 
2873 	argc -= optind;
2874 	argv += optind;
2875 
2876 	if (argc > 1 || (list && argc != 0)) {
2877 		printf("Usage: loadfont [-l] | [file.fnt]\n");
2878 		return (CMD_ERROR);
2879 	}
2880 
2881 	if (list) {
2882 		STAILQ_FOREACH(fl, &fonts, font_next) {
2883 			printf("font %s: %dx%d%s\n", fl->font_name,
2884 			    fl->font_data->vfbd_width,
2885 			    fl->font_data->vfbd_height,
2886 			    fl->font_data->vfbd_font == NULL? "" : " loaded");
2887 		}
2888 		return (CMD_OK);
2889 	}
2890 
2891 	/* Clear scren */
2892 	cons_clear();
2893 
2894 	if (argc == 1) {
2895 		char *name = argv[0];
2896 
2897 		if (insert_font(name, FONT_MANUAL) == false) {
2898 			printf("loadfont error: failed to load: %s\n", name);
2899 			return (CMD_ERROR);
2900 		}
2901 
2902 		(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2903 		return (CMD_OK);
2904 	}
2905 
2906 	if (argc == 0) {
2907 		/*
2908 		 * Walk entire font list, release any loaded font, and set
2909 		 * autoload flag. The font list does have at least the builtin
2910 		 * default font.
2911 		 */
2912 		STAILQ_FOREACH(fl, &fonts, font_next) {
2913 			if (fl->font_data->vfbd_font != NULL) {
2914 
2915 				bd = fl->font_data;
2916 				/*
2917 				 * Note the setup_font() is releasing
2918 				 * font bytes.
2919 				 */
2920 				for (i = 0; i < VFNT_MAPS; i++)
2921 					free(bd->vfbd_font->vf_map[i]);
2922 				free(fl->font_data->vfbd_font);
2923 				fl->font_data->vfbd_font = NULL;
2924 				fl->font_data->vfbd_uncompressed_size = 0;
2925 				fl->font_flags = FONT_AUTO;
2926 			}
2927 		}
2928 		(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2929 	}
2930 	return (rc);
2931 }
2932 
2933 bool
gfx_get_edid_resolution(struct vesa_edid_info * edid,edid_res_list_t * res)2934 gfx_get_edid_resolution(struct vesa_edid_info *edid, edid_res_list_t *res)
2935 {
2936 	struct resolution *rp, *p;
2937 
2938 	/*
2939 	 * Walk detailed timings tables (4).
2940 	 */
2941 	if ((edid->display.supported_features
2942 	    & EDID_FEATURE_PREFERRED_TIMING_MODE) != 0) {
2943 		/* Walk detailed timing descriptors (4) */
2944 		for (int i = 0; i < DET_TIMINGS; i++) {
2945 			/*
2946 			 * Reserved value 0 is not used for display descriptor.
2947 			 */
2948 			if (edid->detailed_timings[i].pixel_clock == 0)
2949 				continue;
2950 			if ((rp = malloc(sizeof(*rp))) == NULL)
2951 				continue;
2952 			rp->width = GET_EDID_INFO_WIDTH(edid, i);
2953 			rp->height = GET_EDID_INFO_HEIGHT(edid, i);
2954 			if (rp->width > 0 && rp->width <= EDID_MAX_PIXELS &&
2955 			    rp->height > 0 && rp->height <= EDID_MAX_LINES)
2956 				TAILQ_INSERT_TAIL(res, rp, next);
2957 			else
2958 				free(rp);
2959 		}
2960 	}
2961 
2962 	/*
2963 	 * Walk standard timings list (8).
2964 	 */
2965 	for (int i = 0; i < STD_TIMINGS; i++) {
2966 		/* Is this field unused? */
2967 		if (edid->standard_timings[i] == 0x0101)
2968 			continue;
2969 
2970 		if ((rp = malloc(sizeof(*rp))) == NULL)
2971 			continue;
2972 
2973 		rp->width = HSIZE(edid->standard_timings[i]);
2974 		switch (RATIO(edid->standard_timings[i])) {
2975 		case RATIO1_1:
2976 			rp->height = HSIZE(edid->standard_timings[i]);
2977 			if (edid->header.version > 1 ||
2978 			    edid->header.revision > 2) {
2979 				rp->height = rp->height * 10 / 16;
2980 			}
2981 			break;
2982 		case RATIO4_3:
2983 			rp->height = HSIZE(edid->standard_timings[i]) * 3 / 4;
2984 			break;
2985 		case RATIO5_4:
2986 			rp->height = HSIZE(edid->standard_timings[i]) * 4 / 5;
2987 			break;
2988 		case RATIO16_9:
2989 			rp->height = HSIZE(edid->standard_timings[i]) * 9 / 16;
2990 			break;
2991 		}
2992 
2993 		/*
2994 		 * Create resolution list in decreasing order, except keep
2995 		 * first entry (preferred timing mode).
2996 		 */
2997 		TAILQ_FOREACH(p, res, next) {
2998 			if (p->width * p->height < rp->width * rp->height) {
2999 				/* Keep preferred mode first */
3000 				if (TAILQ_FIRST(res) == p)
3001 					TAILQ_INSERT_AFTER(res, p, rp, next);
3002 				else
3003 					TAILQ_INSERT_BEFORE(p, rp, next);
3004 				break;
3005 			}
3006 			if (TAILQ_NEXT(p, next) == NULL) {
3007 				TAILQ_INSERT_TAIL(res, rp, next);
3008 				break;
3009 			}
3010 		}
3011 	}
3012 	return (!TAILQ_EMPTY(res));
3013 }
3014 
3015 vm_offset_t
build_font_module(vm_offset_t addr)3016 build_font_module(vm_offset_t addr)
3017 {
3018 	vt_font_bitmap_data_t *bd;
3019 	struct vt_font *fd;
3020 	struct preloaded_file *fp;
3021 	size_t size;
3022 	uint32_t checksum;
3023 	int i;
3024 	struct font_info fi;
3025 	struct fontlist *fl;
3026 	uint64_t fontp;
3027 
3028 	if (STAILQ_EMPTY(&fonts))
3029 		return (addr);
3030 
3031 	/* We can't load first */
3032 	if ((file_findfile(NULL, NULL)) == NULL) {
3033 		printf("Can not load font module: %s\n",
3034 		    "the kernel is not loaded");
3035 		return (addr);
3036 	}
3037 
3038 	/* helper pointers */
3039 	bd = NULL;
3040 	STAILQ_FOREACH(fl, &fonts, font_next) {
3041 		if (gfx_state.tg_font.vf_width == fl->font_data->vfbd_width &&
3042 		    gfx_state.tg_font.vf_height == fl->font_data->vfbd_height) {
3043 			/*
3044 			 * Kernel does have better built in font.
3045 			 */
3046 			if (fl->font_flags == FONT_BUILTIN)
3047 				return (addr);
3048 
3049 			bd = fl->font_data;
3050 			break;
3051 		}
3052 	}
3053 	if (bd == NULL)
3054 		return (addr);
3055 	fd = bd->vfbd_font;
3056 
3057 	fi.fi_width = fd->vf_width;
3058 	checksum = fi.fi_width;
3059 	fi.fi_height = fd->vf_height;
3060 	checksum += fi.fi_height;
3061 	fi.fi_bitmap_size = bd->vfbd_uncompressed_size;
3062 	checksum += fi.fi_bitmap_size;
3063 
3064 	size = roundup2(sizeof (struct font_info), 8);
3065 	for (i = 0; i < VFNT_MAPS; i++) {
3066 		fi.fi_map_count[i] = fd->vf_map_count[i];
3067 		checksum += fi.fi_map_count[i];
3068 		size += fd->vf_map_count[i] * sizeof (struct vfnt_map);
3069 		size += roundup2(size, 8);
3070 	}
3071 	size += bd->vfbd_uncompressed_size;
3072 
3073 	fi.fi_checksum = -checksum;
3074 
3075 	fp = file_findfile(NULL, md_kerntype);
3076 	if (fp == NULL)
3077 		panic("can't find kernel file");
3078 
3079 	fontp = addr;
3080 	addr += archsw.arch_copyin(&fi, addr, sizeof (struct font_info));
3081 	addr = roundup2(addr, 8);
3082 
3083 	/* Copy maps. */
3084 	for (i = 0; i < VFNT_MAPS; i++) {
3085 		if (fd->vf_map_count[i] != 0) {
3086 			addr += archsw.arch_copyin(fd->vf_map[i], addr,
3087 			    fd->vf_map_count[i] * sizeof (struct vfnt_map));
3088 			addr = roundup2(addr, 8);
3089 		}
3090 	}
3091 
3092 	/* Copy the bitmap. */
3093 	addr += archsw.arch_copyin(fd->vf_bytes, addr, fi.fi_bitmap_size);
3094 
3095 	/* Looks OK so far; populate control structure */
3096 	file_addmetadata(fp, MODINFOMD_FONT, sizeof(fontp), &fontp);
3097 	return (addr);
3098 }
3099 
3100 vm_offset_t
build_splash_module(vm_offset_t addr)3101 build_splash_module(vm_offset_t addr)
3102 {
3103 	struct preloaded_file *fp;
3104 	struct splash_info si;
3105 	const char *splash;
3106 	png_t png;
3107 	uint64_t splashp;
3108 	int error;
3109 
3110 	/* We can't load first */
3111 	if ((file_findfile(NULL, NULL)) == NULL) {
3112 		printf("Can not load splash module: %s\n",
3113 		    "the kernel is not loaded");
3114 		return (addr);
3115 	}
3116 
3117 	fp = file_findfile(NULL, md_kerntype);
3118 	if (fp == NULL)
3119 		panic("can't find kernel file");
3120 
3121 	splash = getenv("splash");
3122 	if (splash == NULL)
3123 		return (addr);
3124 
3125 	/* Parse png */
3126 	if ((error = png_open(&png, splash)) != PNG_NO_ERROR) {
3127 		return (addr);
3128 	}
3129 
3130 	si.si_width = png.width;
3131 	si.si_height = png.height;
3132 	si.si_depth = png.bpp;
3133 	splashp = addr;
3134 	addr += archsw.arch_copyin(&si, addr, sizeof (struct splash_info));
3135 	addr = roundup2(addr, 8);
3136 
3137 	/* Copy the bitmap. */
3138 	addr += archsw.arch_copyin(png.image, addr, png.png_datalen);
3139 
3140 	printf("Loading splash ok\n");
3141 	file_addmetadata(fp, MODINFOMD_SPLASH, sizeof(splashp), &splashp);
3142 	return (addr);
3143 }
3144