Home
last modified time | relevance | path

Searched defs:flip (Results 1 – 4 of 4) sorted by relevance

/qemu/ui/
H A Degl-helpers.c141 void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip) in egl_fb_blit()
196 void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip) in egl_texture_blit()
205 void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip, in egl_texture_blend()
H A Dshader.c72 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip) in qemu_gl_run_texture_blit()
/qemu/target/arm/tcg/
H A Dvec_helper.c967 intptr_t flip = extract32(desc, SIMD_DATA_SHIFT, 1); in HELPER() local
997 intptr_t flip = extract32(desc, SIMD_DATA_SHIFT, 1); in HELPER() local
1035 intptr_t flip = extract32(desc, SIMD_DATA_SHIFT, 1); in HELPER() local
1065 intptr_t flip = extract32(desc, SIMD_DATA_SHIFT, 1); in HELPER() local
1103 intptr_t flip = extract32(desc, SIMD_DATA_SHIFT, 1); in HELPER() local
H A Dsve_helper.c5354 bool flip = extract32(desc, SIMD_DATA_SHIFT, 1); in HELPER() local
5404 bool flip = extract32(desc, SIMD_DATA_SHIFT, 1); in HELPER() local
5454 bool flip = extract32(desc, SIMD_DATA_SHIFT, 1); in HELPER() local