1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
4 *
5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8 * Other versions are:
9 * PCI168 A(W), sub ID 1800
10 * PCI168 A/AP, sub ID 8000
11 * Please give me feedback in case you try my driver with one of these!!
12 *
13 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14 * (XP/Vista do not support this card at all but every Linux distribution
15 * has very good support out of the box;
16 * just to make sure that the right people hit this and get to know that,
17 * despite the high level of Internet ignorance - as usual :-P -
18 * about very good support for this card - on Linux!)
19 *
20 * NOTES
21 * Since Aztech does not provide any chipset documentation,
22 * even on repeated request to various addresses,
23 * and the answer that was finally given was negative
24 * (and I was stupid enough to manage to get hold of a PCI168 soundcard
25 * in the first place >:-P}),
26 * I was forced to base this driver on reverse engineering
27 * (3 weeks' worth of evenings filled with driver work).
28 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
29 *
30 * It is quite likely that the AZF3328 chip is the PCI cousin of the
31 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
32 *
33 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
34 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
35 * Fincitec acquired by National Semiconductor in 2002, together with the
36 * Fincitec-related company ARSmikro) has the following features:
37 *
38 * - compatibility & compliance:
39 * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
40 * http://www.microsoft.com/whdc/archive/pcguides.mspx)
41 * - Microsoft PC 98 Baseline Audio
42 * - MPU401 UART
43 * - Sound Blaster Emulation (DOS Box)
44 * - builtin AC97 conformant codec (SNR over 80dB)
45 * Note that "conformant" != "compliant"!! this chip's mixer register layout
46 * *differs* from the standard AC97 layout:
47 * they chose to not implement the headphone register (which is not a
48 * problem since it's merely optional), yet when doing this, they committed
49 * the grave sin of letting other registers follow immediately instead of
50 * keeping a headphone dummy register, thereby shifting the mixer register
51 * addresses illegally. So far unfortunately it looks like the very flexible
52 * ALSA AC97 support is still not enough to easily compensate for such a
53 * grave layout violation despite all tweaks and quirks mechanisms it offers.
54 * Well, not quite: now ac97 layer is much improved (bus-specific ops!),
55 * thus I was able to implement support - it's actually working quite well.
56 * An interesting item might be Aztech AMR 2800-W, since it's an AC97
57 * modem card which might reveal the Aztech-specific codec ID which
58 * we might want to pretend, too. Dito PCI168's brother, PCI368,
59 * where the advertising datasheet says it's AC97-based and has a
60 * Digital Enhanced Game Port.
61 * - builtin genuine OPL3 - verified to work fine, 20080506
62 * - full duplex 16bit playback/record at independent sampling rate
63 * - MPU401 (+ legacy address support, claimed by one official spec sheet)
64 * FIXME: how to enable legacy addr??
65 * - game port (legacy address support)
66 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
67 * features supported). - See common term "Digital Enhanced Game Port"...
68 * (probably DirectInput 3.0 spec - confirm)
69 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
70 * - built-in General DirectX timer having a 20 bits counter
71 * with 1us resolution (see below!)
72 * - I2S serial output port for external DAC
73 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
74 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75 * - supports hardware volume control
76 * - single chip low cost solution (128 pin QFP)
77 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
78 * required for Microsoft's logo compliance (FIXME: where?)
79 * At least the Trident 4D Wave DX has one bit somewhere
80 * to enable writes to PCI subsystem VID registers, that should be it.
81 * This might easily be in extended PCI reg space, since PCI168 also has
82 * some custom data starting at 0x80. What kind of config settings
83 * are located in our extended PCI space anyway??
84 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
85 * [TDA1517P chip]
86 *
87 * Note that this driver now is actually *better* than the Windows driver,
88 * since it additionally supports the card's 1MHz DirectX timer - just try
89 * the following snd-seq module parameters etc.:
90 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
91 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
92 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
93 * - "timidity -iAv -B2,8 -Os -EFreverb=0"
94 * - "pmidi -p 128:0 jazz.mid"
95 *
96 * OPL3 hardware playback testing, try something like:
97 * cat /proc/asound/hwdep
98 * and
99 * aconnect -o
100 * Then use
101 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
102 * where x,y is the xx-yy number as given in hwdep.
103 * Then try
104 * pmidi -p a:b jazz.mid
105 * where a:b is the client number plus 0 usually, as given by aconnect above.
106 * Oh, and make sure to unmute the FM mixer control (doh!)
107 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
108 * despite no CPU activity, possibly due to hindering ACPI idling somehow.
109 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
110 * Higher PCM / FM mixer levels seem to conflict (causes crackling),
111 * at least sometimes. Maybe even use with hardware sequencer timer above :)
112 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
113 *
114 * Certain PCI versions of this card are susceptible to DMA traffic underruns
115 * in some systems (resulting in sound crackling/clicking/popping),
116 * probably because they don't have a DMA FIFO buffer or so.
117 * Overview (PCI ID/PCI subID/PCI rev.):
118 * - no DMA crackling on SiS735: 0x50DC/0x1801/16
119 * - unknown performance: 0x50DC/0x1801/10
120 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
121 *
122 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
123 * supposed to be very fast and supposed to get rid of crackling much
124 * better than a VIA, yet ironically I still get crackling, like many other
125 * people with the same chipset.
126 * Possible remedies:
127 * - use speaker (amplifier) output instead of headphone output
128 * (in case crackling is due to overloaded output clipping)
129 * - plug card into a different PCI slot, preferably one that isn't shared
130 * too much (this helps a lot, but not completely!)
131 * - get rid of PCI VGA card, use AGP instead
132 * - upgrade or downgrade BIOS
133 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
134 * Not too helpful.
135 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
136 *
137 * BUGS
138 * - full-duplex might *still* be problematic, however a recent test was fine
139 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
140 * if you set PCM output switch to "pre 3D" instead of "post 3D".
141 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
142 * (e.g. kmix, gamix) - unfortunately several are!!
143 * - locking is not entirely clean, especially the audio stream activity
144 * ints --> may be racy
145 * - an _unconnected_ secondary joystick at the gameport will be reported
146 * to be "active" (floating values, not precisely -1) due to the way we need
147 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
148 *
149 * TODO
150 * - use PCI_VDEVICE
151 * - verify driver status on x86_64
152 * - test multi-card driver operation
153 * - (ab)use 1MHz DirectX timer as kernel clocksource
154 * - test MPU401 MIDI playback etc.
155 * - add more power micro-management (disable various units of the card
156 * as long as they're unused, to improve audio quality and save power).
157 * However this requires more I/O ports which I haven't figured out yet
158 * and which thus might not even exist...
159 * The standard suspend/resume functionality could probably make use of
160 * some improvement, too...
161 * - figure out what all unknown port bits are responsible for
162 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
163 * fully accept our quite incompatible ""AC97"" mixer and thus save some
164 * code (but I'm not too optimistic that doing this is possible at all)
165 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
166 */
167
168 #include <linux/io.h>
169 #include <linux/init.h>
170 #include <linux/bug.h> /* WARN_ONCE */
171 #include <linux/pci.h>
172 #include <linux/delay.h>
173 #include <linux/slab.h>
174 #include <linux/gameport.h>
175 #include <linux/module.h>
176 #include <linux/dma-mapping.h>
177 #include <sound/core.h>
178 #include <sound/control.h>
179 #include <sound/pcm.h>
180 #include <sound/rawmidi.h>
181 #include <sound/mpu401.h>
182 #include <sound/opl3.h>
183 #include <sound/initval.h>
184 /*
185 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
186 * If the AC97 compatibility parts we needed to implement locally turn out
187 * to work nicely, then remove the old implementation eventually.
188 */
189 #define AZF_USE_AC97_LAYER 1
190
191 #ifdef AZF_USE_AC97_LAYER
192 #include <sound/ac97_codec.h>
193 #endif
194 #include "azt3328.h"
195
196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
198 MODULE_LICENSE("GPL");
199
200 #if IS_REACHABLE(CONFIG_GAMEPORT)
201 #define SUPPORT_GAMEPORT 1
202 #endif
203
204 /* === Debug settings ===
205 Further diagnostic functionality than the settings below
206 does not need to be provided, since one can easily write a POSIX shell script
207 to dump the card's I/O ports (those listed in lspci -v -v):
208 dump()
209 {
210 local descr=$1; local addr=$2; local count=$3
211
212 echo "${descr}: ${count} @ ${addr}:"
213 dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
214 2>/dev/null| hexdump -C
215 }
216 and then use something like
217 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
218 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
219 possibly within a "while true; do ... sleep 1; done" loop.
220 Tweaking ports could be done using
221 VALSTRING="`printf "%02x" $value`"
222 printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
223 2>/dev/null
224 */
225
226 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
227 module_param_array(index, int, NULL, 0444);
228 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
229
230 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
231 module_param_array(id, charp, NULL, 0444);
232 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
233
234 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
235 module_param_array(enable, bool, NULL, 0444);
236 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
237
238 static int seqtimer_scaling = 128;
239 module_param(seqtimer_scaling, int, 0444);
240 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
241
242 enum snd_azf3328_codec_type {
243 /* warning: fixed indices (also used for bitmask checks!) */
244 AZF_CODEC_PLAYBACK = 0,
245 AZF_CODEC_CAPTURE = 1,
246 AZF_CODEC_I2S_OUT = 2,
247 };
248
249 struct snd_azf3328_codec_data {
250 unsigned long io_base; /* keep first! (avoid offset calc) */
251 unsigned int dma_base; /* helper to avoid an indirection in hotpath */
252 spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
253 struct snd_pcm_substream *substream;
254 bool running;
255 enum snd_azf3328_codec_type type;
256 const char *name;
257 };
258
259 struct snd_azf3328 {
260 /* often-used fields towards beginning, then grouped */
261
262 unsigned long ctrl_io; /* usually 0xb000, size 128 */
263 unsigned long game_io; /* usually 0xb400, size 8 */
264 unsigned long mpu_io; /* usually 0xb800, size 4 */
265 unsigned long opl3_io; /* usually 0xbc00, size 8 */
266 unsigned long mixer_io; /* usually 0xc000, size 64 */
267
268 spinlock_t reg_lock;
269
270 struct snd_timer *timer;
271
272 struct snd_pcm *pcm[3];
273
274 /* playback, recording and I2S out codecs */
275 struct snd_azf3328_codec_data codecs[3];
276
277 #ifdef AZF_USE_AC97_LAYER
278 struct snd_ac97 *ac97;
279 #endif
280
281 struct snd_card *card;
282 struct snd_rawmidi *rmidi;
283
284 #ifdef SUPPORT_GAMEPORT
285 struct gameport *gameport;
286 u16 axes[4];
287 #endif
288
289 struct pci_dev *pci;
290 int irq;
291
292 /* register 0x6a is write-only, thus need to remember setting.
293 * If we need to add more registers here, then we might try to fold this
294 * into some transparent combined shadow register handling with
295 * CONFIG_PM register storage below, but that's slightly difficult. */
296 u16 shadow_reg_ctrl_6AH;
297
298 /* register value containers for power management
299 * Note: not always full I/O range preserved (similar to Win driver!) */
300 u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
301 u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
302 u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
303 u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
304 u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
305 };
306
307 static const struct pci_device_id snd_azf3328_ids[] = {
308 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
309 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
310 { 0, }
311 };
312
313 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
314
315
316 static int
snd_azf3328_io_reg_setb(unsigned reg,u8 mask,bool do_set)317 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
318 {
319 /* Well, strictly spoken, the inb/outb sequence isn't atomic
320 and would need locking. However we currently don't care
321 since it potentially complicates matters. */
322 u8 prev = inb(reg), new;
323
324 new = (do_set) ? (prev|mask) : (prev & ~mask);
325 /* we need to always write the new value no matter whether it differs
326 * or not, since some register bits don't indicate their setting */
327 outb(new, reg);
328 if (new != prev)
329 return 1;
330
331 return 0;
332 }
333
334 static inline void
snd_azf3328_codec_outb(const struct snd_azf3328_codec_data * codec,unsigned reg,u8 value)335 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
336 unsigned reg,
337 u8 value
338 )
339 {
340 outb(value, codec->io_base + reg);
341 }
342
343 static inline u8
snd_azf3328_codec_inb(const struct snd_azf3328_codec_data * codec,unsigned reg)344 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
345 {
346 return inb(codec->io_base + reg);
347 }
348
349 static inline void
snd_azf3328_codec_outw(const struct snd_azf3328_codec_data * codec,unsigned reg,u16 value)350 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
351 unsigned reg,
352 u16 value
353 )
354 {
355 outw(value, codec->io_base + reg);
356 }
357
358 static inline u16
snd_azf3328_codec_inw(const struct snd_azf3328_codec_data * codec,unsigned reg)359 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
360 {
361 return inw(codec->io_base + reg);
362 }
363
364 static inline void
snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data * codec,unsigned reg,const void * buffer,int count)365 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
366 unsigned reg, const void *buffer, int count
367 )
368 {
369 unsigned long addr = codec->io_base + reg;
370 if (count) {
371 const u32 *buf = buffer;
372 do {
373 outl(*buf++, addr);
374 addr += 4;
375 } while (--count);
376 }
377 }
378
379 static inline u32
snd_azf3328_codec_inl(const struct snd_azf3328_codec_data * codec,unsigned reg)380 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
381 {
382 return inl(codec->io_base + reg);
383 }
384
385 static inline void
snd_azf3328_ctrl_outb(const struct snd_azf3328 * chip,unsigned reg,u8 value)386 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
387 {
388 outb(value, chip->ctrl_io + reg);
389 }
390
391 static inline u8
snd_azf3328_ctrl_inb(const struct snd_azf3328 * chip,unsigned reg)392 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
393 {
394 return inb(chip->ctrl_io + reg);
395 }
396
397 static inline u16
snd_azf3328_ctrl_inw(const struct snd_azf3328 * chip,unsigned reg)398 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
399 {
400 return inw(chip->ctrl_io + reg);
401 }
402
403 static inline void
snd_azf3328_ctrl_outw(const struct snd_azf3328 * chip,unsigned reg,u16 value)404 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
405 {
406 outw(value, chip->ctrl_io + reg);
407 }
408
409 static inline void
snd_azf3328_ctrl_outl(const struct snd_azf3328 * chip,unsigned reg,u32 value)410 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
411 {
412 outl(value, chip->ctrl_io + reg);
413 }
414
415 static inline void __maybe_unused
snd_azf3328_game_outb(const struct snd_azf3328 * chip,unsigned reg,u8 value)416 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
417 {
418 outb(value, chip->game_io + reg);
419 }
420
421 static inline void __maybe_unused
snd_azf3328_game_outw(const struct snd_azf3328 * chip,unsigned reg,u16 value)422 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
423 {
424 outw(value, chip->game_io + reg);
425 }
426
427 static inline u8 __maybe_unused
snd_azf3328_game_inb(const struct snd_azf3328 * chip,unsigned reg)428 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
429 {
430 return inb(chip->game_io + reg);
431 }
432
433 static inline u16 __maybe_unused
snd_azf3328_game_inw(const struct snd_azf3328 * chip,unsigned reg)434 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
435 {
436 return inw(chip->game_io + reg);
437 }
438
439 static inline void
snd_azf3328_mixer_outw(const struct snd_azf3328 * chip,unsigned reg,u16 value)440 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
441 {
442 outw(value, chip->mixer_io + reg);
443 }
444
445 static inline u16
snd_azf3328_mixer_inw(const struct snd_azf3328 * chip,unsigned reg)446 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
447 {
448 return inw(chip->mixer_io + reg);
449 }
450
451 #define AZF_MUTE_BIT 0x80
452
453 static bool
snd_azf3328_mixer_mute_control(const struct snd_azf3328 * chip,unsigned reg,bool do_mute)454 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
455 unsigned reg, bool do_mute
456 )
457 {
458 unsigned long portbase = chip->mixer_io + reg + 1;
459 bool updated;
460
461 /* the mute bit is on the *second* (i.e. right) register of a
462 * left/right channel setting */
463 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
464
465 /* indicate whether it was muted before */
466 return (do_mute) ? !updated : updated;
467 }
468
469 static inline bool
snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 * chip,bool do_mute)470 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
471 bool do_mute
472 )
473 {
474 return snd_azf3328_mixer_mute_control(
475 chip,
476 IDX_MIXER_PLAY_MASTER,
477 do_mute
478 );
479 }
480
481 static inline bool
snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 * chip,bool do_mute)482 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
483 bool do_mute
484 )
485 {
486 return snd_azf3328_mixer_mute_control(
487 chip,
488 IDX_MIXER_WAVEOUT,
489 do_mute
490 );
491 }
492
493 static inline void
snd_azf3328_mixer_reset(const struct snd_azf3328 * chip)494 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
495 {
496 /* reset (close) mixer:
497 * first mute master volume, then reset
498 */
499 snd_azf3328_mixer_mute_control_master(chip, 1);
500 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
501 }
502
503 #ifdef AZF_USE_AC97_LAYER
504
505 static inline void
snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 * chip,unsigned short reg,const char * mode)506 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
507 unsigned short reg, const char *mode)
508 {
509 /* need to add some more or less clever emulation? */
510 dev_warn(chip->card->dev,
511 "missing %s emulation for AC97 register 0x%02x!\n",
512 mode, reg);
513 }
514
515 /*
516 * Need to have _special_ AC97 mixer hardware register index mapper,
517 * to compensate for the issue of a rather AC97-incompatible hardware layout.
518 */
519 #define AZF_REG_MASK 0x3f
520 #define AZF_AC97_REG_UNSUPPORTED 0x8000
521 #define AZF_AC97_REG_REAL_IO_READ 0x4000
522 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
523 #define AZF_AC97_REG_REAL_IO_RW \
524 (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
525 #define AZF_AC97_REG_EMU_IO_READ 0x0400
526 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
527 #define AZF_AC97_REG_EMU_IO_RW \
528 (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
529 static unsigned short
snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)530 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
531 {
532 static const struct {
533 unsigned short azf_reg;
534 } azf_reg_mapper[] = {
535 /* Especially when taking into consideration
536 * mono/stereo-based sequence of azf vs. AC97 control series,
537 * it's quite obvious that azf simply got rid
538 * of the AC97_HEADPHONE control at its intended offset,
539 * thus shifted _all_ controls by one,
540 * and _then_ simply added it as an FMSYNTH control at the end,
541 * to make up for the offset.
542 * This means we'll have to translate indices here as
543 * needed and then do some tiny AC97 patch action
544 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
545 */
546 { /* AC97_RESET */ IDX_MIXER_RESET
547 | AZF_AC97_REG_REAL_IO_WRITE
548 | AZF_AC97_REG_EMU_IO_READ },
549 { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
550 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
551 { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
552 { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
553 { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
554 { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
555 { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
556 { /* AC97_MIC */ IDX_MIXER_MIC },
557 { /* AC97_LINE */ IDX_MIXER_LINEIN },
558 { /* AC97_CD */ IDX_MIXER_CDAUDIO },
559 { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
560 { /* AC97_AUX */ IDX_MIXER_AUX },
561 { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
562 { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
563 { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
564 { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
565 { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
566 { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
567 };
568
569 unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
570
571 /* azf3328 supports the low-numbered and low-spec:ed range
572 of AC97 regs only */
573 if (reg <= AC97_3D_CONTROL) {
574 unsigned short reg_idx = reg / 2;
575 reg_azf = azf_reg_mapper[reg_idx].azf_reg;
576 /* a translation-only entry means it's real read/write: */
577 if (!(reg_azf & ~AZF_REG_MASK))
578 reg_azf |= AZF_AC97_REG_REAL_IO_RW;
579 } else {
580 switch (reg) {
581 case AC97_POWERDOWN:
582 reg_azf = AZF_AC97_REG_EMU_IO_RW;
583 break;
584 case AC97_EXTENDED_ID:
585 reg_azf = AZF_AC97_REG_EMU_IO_READ;
586 break;
587 case AC97_EXTENDED_STATUS:
588 /* I don't know what the h*ll AC97 layer
589 * would consult this _extended_ register for
590 * given a base-AC97-advertised card,
591 * but let's just emulate it anyway :-P
592 */
593 reg_azf = AZF_AC97_REG_EMU_IO_RW;
594 break;
595 case AC97_VENDOR_ID1:
596 case AC97_VENDOR_ID2:
597 reg_azf = AZF_AC97_REG_EMU_IO_READ;
598 break;
599 }
600 }
601 return reg_azf;
602 }
603
604 static const unsigned short
605 azf_emulated_ac97_caps =
606 AC97_BC_DEDICATED_MIC |
607 AC97_BC_BASS_TREBLE |
608 /* Headphone is an FM Synth control here */
609 AC97_BC_HEADPHONE |
610 /* no AC97_BC_LOUDNESS! */
611 /* mask 0x7c00 is
612 vendor-specific 3D enhancement
613 vendor indicator.
614 Since there actually _is_ an
615 entry for Aztech Labs
616 (13), make damn sure
617 to indicate it. */
618 (13 << 10);
619
620 static const unsigned short
621 azf_emulated_ac97_powerdown =
622 /* pretend everything to be active */
623 AC97_PD_ADC_STATUS |
624 AC97_PD_DAC_STATUS |
625 AC97_PD_MIXER_STATUS |
626 AC97_PD_VREF_STATUS;
627
628 /*
629 * Emulated, _inofficial_ vendor ID
630 * (there might be some devices such as the MR 2800-W
631 * which could reveal the real Aztech AC97 ID).
632 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
633 * (better don't use 0x68 since there's a PCI368 as well).
634 */
635 static const unsigned int
636 azf_emulated_ac97_vendor_id = 0x415a5401;
637
638 static unsigned short
snd_azf3328_mixer_ac97_read(struct snd_ac97 * ac97,unsigned short reg_ac97)639 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
640 {
641 const struct snd_azf3328 *chip = ac97->private_data;
642 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
643 unsigned short reg_val = 0;
644 bool unsupported = false;
645
646 dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
647 reg_ac97);
648 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
649 unsupported = true;
650 else {
651 if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
652 reg_val = snd_azf3328_mixer_inw(chip,
653 reg_azf & AZF_REG_MASK);
654 else {
655 /*
656 * Proceed with dummy I/O read,
657 * to ensure compatible timing where this may matter.
658 * (ALSA AC97 layer usually doesn't call I/O functions
659 * due to intelligent I/O caching anyway)
660 * Choose a mixer register that's thoroughly unrelated
661 * to common audio (try to minimize distortion).
662 */
663 snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
664 }
665
666 if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
667 switch (reg_ac97) {
668 case AC97_RESET:
669 reg_val |= azf_emulated_ac97_caps;
670 break;
671 case AC97_POWERDOWN:
672 reg_val |= azf_emulated_ac97_powerdown;
673 break;
674 case AC97_EXTENDED_ID:
675 case AC97_EXTENDED_STATUS:
676 /* AFAICS we simply can't support anything: */
677 reg_val |= 0;
678 break;
679 case AC97_VENDOR_ID1:
680 reg_val = azf_emulated_ac97_vendor_id >> 16;
681 break;
682 case AC97_VENDOR_ID2:
683 reg_val = azf_emulated_ac97_vendor_id & 0xffff;
684 break;
685 default:
686 unsupported = true;
687 break;
688 }
689 }
690 }
691 if (unsupported)
692 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
693
694 return reg_val;
695 }
696
697 static void
snd_azf3328_mixer_ac97_write(struct snd_ac97 * ac97,unsigned short reg_ac97,unsigned short val)698 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
699 unsigned short reg_ac97, unsigned short val)
700 {
701 const struct snd_azf3328 *chip = ac97->private_data;
702 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
703 bool unsupported = false;
704
705 dev_dbg(chip->card->dev,
706 "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
707 reg_ac97, val);
708 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
709 unsupported = true;
710 else {
711 if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
712 snd_azf3328_mixer_outw(
713 chip,
714 reg_azf & AZF_REG_MASK,
715 val
716 );
717 else
718 if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
719 switch (reg_ac97) {
720 case AC97_REC_GAIN_MIC:
721 case AC97_POWERDOWN:
722 case AC97_EXTENDED_STATUS:
723 /*
724 * Silently swallow these writes.
725 * Since for most registers our card doesn't
726 * actually support a comparable feature,
727 * this is exactly what we should do here.
728 * The AC97 layer's I/O caching probably
729 * automatically takes care of all the rest...
730 * (remembers written values etc.)
731 */
732 break;
733 default:
734 unsupported = true;
735 break;
736 }
737 }
738 }
739 if (unsupported)
740 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
741 }
742
743 static int
snd_azf3328_mixer_new(struct snd_azf3328 * chip)744 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
745 {
746 struct snd_ac97_bus *bus;
747 struct snd_ac97_template ac97;
748 static const struct snd_ac97_bus_ops ops = {
749 .write = snd_azf3328_mixer_ac97_write,
750 .read = snd_azf3328_mixer_ac97_read,
751 };
752 int rc;
753
754 memset(&ac97, 0, sizeof(ac97));
755 ac97.scaps = AC97_SCAP_SKIP_MODEM
756 | AC97_SCAP_AUDIO /* we support audio! */
757 | AC97_SCAP_NO_SPDIF;
758 ac97.private_data = chip;
759 ac97.pci = chip->pci;
760
761 /*
762 * ALSA's AC97 layer has terrible init crackling issues,
763 * unfortunately, and since it makes use of AC97_RESET,
764 * there's no use trying to mute Master Playback proactively.
765 */
766
767 rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
768 if (!rc)
769 rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
770 /*
771 * Make sure to complain loudly in case of AC97 init failure,
772 * since failure may happen quite often,
773 * due to this card being a very quirky AC97 "lookalike".
774 */
775 if (rc)
776 dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
777
778 /* If we return an error here, then snd_card_free() should
779 * free up any ac97 codecs that got created, as well as the bus.
780 */
781 return rc;
782 }
783 #else /* AZF_USE_AC97_LAYER */
784 static void
snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 * chip,unsigned reg,unsigned char dst_vol_left,unsigned char dst_vol_right,int chan_sel,int delay)785 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
786 unsigned reg,
787 unsigned char dst_vol_left,
788 unsigned char dst_vol_right,
789 int chan_sel, int delay
790 )
791 {
792 unsigned long portbase = chip->mixer_io + reg;
793 unsigned char curr_vol_left = 0, curr_vol_right = 0;
794 int left_change = 0, right_change = 0;
795
796 if (chan_sel & SET_CHAN_LEFT) {
797 curr_vol_left = inb(portbase + 1);
798
799 /* take care of muting flag contained in left channel */
800 if (curr_vol_left & AZF_MUTE_BIT)
801 dst_vol_left |= AZF_MUTE_BIT;
802 else
803 dst_vol_left &= ~AZF_MUTE_BIT;
804
805 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
806 }
807
808 if (chan_sel & SET_CHAN_RIGHT) {
809 curr_vol_right = inb(portbase + 0);
810
811 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
812 }
813
814 do {
815 if (left_change) {
816 if (curr_vol_left != dst_vol_left) {
817 curr_vol_left += left_change;
818 outb(curr_vol_left, portbase + 1);
819 } else
820 left_change = 0;
821 }
822 if (right_change) {
823 if (curr_vol_right != dst_vol_right) {
824 curr_vol_right += right_change;
825
826 /* during volume change, the right channel is crackling
827 * somewhat more than the left channel, unfortunately.
828 * This seems to be a hardware issue. */
829 outb(curr_vol_right, portbase + 0);
830 } else
831 right_change = 0;
832 }
833 if (delay)
834 mdelay(delay);
835 } while ((left_change) || (right_change));
836 }
837
838 /*
839 * general mixer element
840 */
841 struct azf3328_mixer_reg {
842 unsigned reg;
843 unsigned int lchan_shift, rchan_shift;
844 unsigned int mask;
845 unsigned int invert: 1;
846 unsigned int stereo: 1;
847 unsigned int enum_c: 4;
848 };
849
850 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
851 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
852 (mask << 16) | \
853 (invert << 24) | \
854 (stereo << 25) | \
855 (enum_c << 26))
856
snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg * r,unsigned long val)857 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
858 {
859 r->reg = val & 0xff;
860 r->lchan_shift = (val >> 8) & 0x0f;
861 r->rchan_shift = (val >> 12) & 0x0f;
862 r->mask = (val >> 16) & 0xff;
863 r->invert = (val >> 24) & 1;
864 r->stereo = (val >> 25) & 1;
865 r->enum_c = (val >> 26) & 0x0f;
866 }
867
868 /*
869 * mixer switches/volumes
870 */
871
872 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
873 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
874 .info = snd_azf3328_info_mixer, \
875 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
876 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
877 }
878
879 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
880 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
881 .info = snd_azf3328_info_mixer, \
882 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
883 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
884 }
885
886 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
887 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
888 .info = snd_azf3328_info_mixer, \
889 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
890 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
891 }
892
893 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
894 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
895 .info = snd_azf3328_info_mixer, \
896 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
897 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
898 }
899
900 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
901 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
902 .info = snd_azf3328_info_mixer_enum, \
903 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
904 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
905 }
906
907 static int
snd_azf3328_info_mixer(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_info * uinfo)908 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
909 struct snd_ctl_elem_info *uinfo)
910 {
911 struct azf3328_mixer_reg reg;
912
913 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
914 uinfo->type = reg.mask == 1 ?
915 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
916 uinfo->count = reg.stereo + 1;
917 uinfo->value.integer.min = 0;
918 uinfo->value.integer.max = reg.mask;
919 return 0;
920 }
921
922 static int
snd_azf3328_get_mixer(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)923 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
924 struct snd_ctl_elem_value *ucontrol)
925 {
926 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
927 struct azf3328_mixer_reg reg;
928 u16 oreg, val;
929
930 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
931
932 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
933 val = (oreg >> reg.lchan_shift) & reg.mask;
934 if (reg.invert)
935 val = reg.mask - val;
936 ucontrol->value.integer.value[0] = val;
937 if (reg.stereo) {
938 val = (oreg >> reg.rchan_shift) & reg.mask;
939 if (reg.invert)
940 val = reg.mask - val;
941 ucontrol->value.integer.value[1] = val;
942 }
943 dev_dbg(chip->card->dev,
944 "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
945 reg.reg, oreg,
946 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
947 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
948 return 0;
949 }
950
951 static int
snd_azf3328_put_mixer(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)952 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
953 struct snd_ctl_elem_value *ucontrol)
954 {
955 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
956 struct azf3328_mixer_reg reg;
957 u16 oreg, nreg, val;
958
959 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
960 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
961 val = ucontrol->value.integer.value[0] & reg.mask;
962 if (reg.invert)
963 val = reg.mask - val;
964 nreg = oreg & ~(reg.mask << reg.lchan_shift);
965 nreg |= (val << reg.lchan_shift);
966 if (reg.stereo) {
967 val = ucontrol->value.integer.value[1] & reg.mask;
968 if (reg.invert)
969 val = reg.mask - val;
970 nreg &= ~(reg.mask << reg.rchan_shift);
971 nreg |= (val << reg.rchan_shift);
972 }
973 if (reg.mask >= 0x07) /* it's a volume control, so better take care */
974 snd_azf3328_mixer_write_volume_gradually(
975 chip, reg.reg, nreg >> 8, nreg & 0xff,
976 /* just set both channels, doesn't matter */
977 SET_CHAN_LEFT|SET_CHAN_RIGHT,
978 0);
979 else
980 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
981
982 dev_dbg(chip->card->dev,
983 "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
984 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
985 oreg, reg.lchan_shift, reg.rchan_shift,
986 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
987 return (nreg != oreg);
988 }
989
990 static int
snd_azf3328_info_mixer_enum(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_info * uinfo)991 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
992 struct snd_ctl_elem_info *uinfo)
993 {
994 static const char * const texts1[] = {
995 "Mic1", "Mic2"
996 };
997 static const char * const texts2[] = {
998 "Mix", "Mic"
999 };
1000 static const char * const texts3[] = {
1001 "Mic", "CD", "Video", "Aux",
1002 "Line", "Mix", "Mix Mono", "Phone"
1003 };
1004 static const char * const texts4[] = {
1005 "pre 3D", "post 3D"
1006 };
1007 struct azf3328_mixer_reg reg;
1008 const char * const *p = NULL;
1009
1010 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1011 if (reg.reg == IDX_MIXER_ADVCTL2) {
1012 switch(reg.lchan_shift) {
1013 case 8: /* modem out sel */
1014 p = texts1;
1015 break;
1016 case 9: /* mono sel source */
1017 p = texts2;
1018 break;
1019 case 15: /* PCM Out Path */
1020 p = texts4;
1021 break;
1022 }
1023 } else if (reg.reg == IDX_MIXER_REC_SELECT)
1024 p = texts3;
1025
1026 return snd_ctl_enum_info(uinfo,
1027 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1028 reg.enum_c, p);
1029 }
1030
1031 static int
snd_azf3328_get_mixer_enum(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)1032 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1033 struct snd_ctl_elem_value *ucontrol)
1034 {
1035 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1036 struct azf3328_mixer_reg reg;
1037 unsigned short val;
1038
1039 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1040 val = snd_azf3328_mixer_inw(chip, reg.reg);
1041 if (reg.reg == IDX_MIXER_REC_SELECT) {
1042 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1043 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1044 } else
1045 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1046
1047 dev_dbg(chip->card->dev,
1048 "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1049 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1050 reg.lchan_shift, reg.enum_c);
1051 return 0;
1052 }
1053
1054 static int
snd_azf3328_put_mixer_enum(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)1055 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1056 struct snd_ctl_elem_value *ucontrol)
1057 {
1058 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1059 struct azf3328_mixer_reg reg;
1060 u16 oreg, nreg, val;
1061
1062 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1063 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1064 val = oreg;
1065 if (reg.reg == IDX_MIXER_REC_SELECT) {
1066 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1067 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1068 return -EINVAL;
1069 val = (ucontrol->value.enumerated.item[0] << 8) |
1070 (ucontrol->value.enumerated.item[1] << 0);
1071 } else {
1072 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1073 return -EINVAL;
1074 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1075 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1076 }
1077 snd_azf3328_mixer_outw(chip, reg.reg, val);
1078 nreg = val;
1079
1080 dev_dbg(chip->card->dev,
1081 "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1082 return (nreg != oreg);
1083 }
1084
1085 static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1086 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1087 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1088 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1089 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1090 IDX_MIXER_WAVEOUT, 0x1f, 1),
1091 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1092 IDX_MIXER_ADVCTL2, 7, 1),
1093 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1094 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1095 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1096 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1097 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1098 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1099 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1100 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1101 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1102 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1103 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1104 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1105 AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1106 AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1107 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1108 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1109 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1110 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1111 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1112 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1113 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1114 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1115 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1116 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1117 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1118 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1119 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1120 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1121 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1122 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1123 #if MIXER_TESTING
1124 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1125 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1126 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1127 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1128 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1129 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1130 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1131 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1132 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1133 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1134 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1135 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1136 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1137 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1138 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1139 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1140 #endif
1141 };
1142
1143 static const u16 snd_azf3328_init_values[][2] = {
1144 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
1145 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
1146 { IDX_MIXER_BASSTREBLE, 0x0000 },
1147 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
1148 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
1149 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
1150 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
1151 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
1152 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
1153 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
1154 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
1155 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
1156 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
1157 };
1158
1159 static int
snd_azf3328_mixer_new(struct snd_azf3328 * chip)1160 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1161 {
1162 struct snd_card *card;
1163 const struct snd_kcontrol_new *sw;
1164 unsigned int idx;
1165 int err;
1166
1167 if (snd_BUG_ON(!chip || !chip->card))
1168 return -EINVAL;
1169
1170 card = chip->card;
1171
1172 /* mixer reset */
1173 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1174
1175 /* mute and zero volume channels */
1176 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1177 snd_azf3328_mixer_outw(chip,
1178 snd_azf3328_init_values[idx][0],
1179 snd_azf3328_init_values[idx][1]);
1180 }
1181
1182 /* add mixer controls */
1183 sw = snd_azf3328_mixer_controls;
1184 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1185 ++idx, ++sw) {
1186 err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip));
1187 if (err < 0)
1188 return err;
1189 }
1190 snd_component_add(card, "AZF3328 mixer");
1191 strscpy(card->mixername, "AZF3328 mixer");
1192
1193 return 0;
1194 }
1195 #endif /* AZF_USE_AC97_LAYER */
1196
1197 static void
snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data * codec,enum azf_freq_t bitrate,unsigned int format_width,unsigned int channels)1198 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1199 enum azf_freq_t bitrate,
1200 unsigned int format_width,
1201 unsigned int channels
1202 )
1203 {
1204 u16 val = 0xff00;
1205 u8 freq = 0;
1206
1207 switch (bitrate) {
1208 case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1209 case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1210 case AZF_FREQ_5512:
1211 /* the AZF3328 names it "5510" for some strange reason */
1212 freq = SOUNDFORMAT_FREQ_5510; break;
1213 case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break;
1214 case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break;
1215 case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break;
1216 case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1217 case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1218 case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1219 case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1220 case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1221 default:
1222 pr_warn("azf3328: unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1223 fallthrough;
1224 case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1225 case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1226 case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1227 }
1228 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1229 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1230 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1231 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1232 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1233 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1234 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1235 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1236 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1237
1238 val |= freq;
1239
1240 if (channels == 2)
1241 val |= SOUNDFORMAT_FLAG_2CHANNELS;
1242
1243 if (format_width == 16)
1244 val |= SOUNDFORMAT_FLAG_16BIT;
1245
1246 guard(spinlock_irqsave)(codec->lock);
1247
1248 /* set bitrate/format */
1249 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1250
1251 /* changing the bitrate/format settings switches off the
1252 * audio output with an annoying click in case of 8/16bit format change
1253 * (maybe shutting down DAC/ADC?), thus immediately
1254 * do some tweaking to reenable it and get rid of the clicking
1255 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1256 * FIXME: does this have some side effects for full-duplex
1257 * or other dramatic side effects? */
1258 /* do it for non-capture codecs only */
1259 if (codec->type != AZF_CODEC_CAPTURE)
1260 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1261 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1262 DMA_RUN_SOMETHING1 |
1263 DMA_RUN_SOMETHING2 |
1264 SOMETHING_ALMOST_ALWAYS_SET |
1265 DMA_EPILOGUE_SOMETHING |
1266 DMA_SOMETHING_ELSE
1267 );
1268 }
1269
1270 static inline void
snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data * codec)1271 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1272 )
1273 {
1274 /* choose lowest frequency for low power consumption.
1275 * While this will cause louder noise due to rather coarse frequency,
1276 * it should never matter since output should always
1277 * get disabled properly when idle anyway. */
1278 snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1279 }
1280
1281 static void
snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 * chip,unsigned bitmask,bool enable)1282 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1283 unsigned bitmask,
1284 bool enable
1285 )
1286 {
1287 bool do_mask = !enable;
1288 if (do_mask)
1289 chip->shadow_reg_ctrl_6AH |= bitmask;
1290 else
1291 chip->shadow_reg_ctrl_6AH &= ~bitmask;
1292 dev_dbg(chip->card->dev,
1293 "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1294 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1295 snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1296 }
1297
1298 static inline void
snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 * chip,bool enable)1299 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1300 {
1301 dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1302 /* no idea what exactly is being done here, but I strongly assume it's
1303 * PM related */
1304 snd_azf3328_ctrl_reg_6AH_update(
1305 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1306 );
1307 }
1308
1309 static void
snd_azf3328_ctrl_codec_activity(struct snd_azf3328 * chip,enum snd_azf3328_codec_type codec_type,bool enable)1310 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1311 enum snd_azf3328_codec_type codec_type,
1312 bool enable
1313 )
1314 {
1315 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1316 bool need_change = (codec->running != enable);
1317
1318 dev_dbg(chip->card->dev,
1319 "codec_activity: %s codec, enable %d, need_change %d\n",
1320 codec->name, enable, need_change
1321 );
1322 if (need_change) {
1323 static const struct {
1324 enum snd_azf3328_codec_type other1;
1325 enum snd_azf3328_codec_type other2;
1326 } peer_codecs[3] =
1327 { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1328 { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1329 { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1330 bool call_function;
1331
1332 if (enable)
1333 /* if enable codec, call enable_codecs func
1334 to enable codec supply... */
1335 call_function = 1;
1336 else {
1337 /* ...otherwise call enable_codecs func
1338 (which globally shuts down operation of codecs)
1339 only in case the other codecs are currently
1340 not active either! */
1341 call_function =
1342 ((!chip->codecs[peer_codecs[codec_type].other1]
1343 .running)
1344 && (!chip->codecs[peer_codecs[codec_type].other2]
1345 .running));
1346 }
1347 if (call_function)
1348 snd_azf3328_ctrl_enable_codecs(chip, enable);
1349
1350 /* ...and adjust clock, too
1351 * (reduce noise and power consumption) */
1352 if (!enable)
1353 snd_azf3328_codec_setfmt_lowpower(codec);
1354 codec->running = enable;
1355 }
1356 }
1357
1358 static void
snd_azf3328_codec_setdmaa(struct snd_azf3328 * chip,struct snd_azf3328_codec_data * codec,unsigned long addr,unsigned int period_bytes,unsigned int buffer_bytes)1359 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1360 struct snd_azf3328_codec_data *codec,
1361 unsigned long addr,
1362 unsigned int period_bytes,
1363 unsigned int buffer_bytes
1364 )
1365 {
1366 WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1367 WARN_ONCE(buffer_bytes != 2 * period_bytes,
1368 "missed our input expectations! %u vs. %u\n",
1369 buffer_bytes, period_bytes);
1370 if (!codec->running) {
1371 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1372
1373 /* width 32bit (prevent overflow): */
1374 u32 area_length;
1375 struct codec_setup_io {
1376 u32 dma_start_1;
1377 u32 dma_start_2;
1378 u32 dma_lengths;
1379 } __packed setup_io;
1380
1381 area_length = buffer_bytes/2;
1382
1383 setup_io.dma_start_1 = addr;
1384 setup_io.dma_start_2 = addr+area_length;
1385
1386 dev_dbg(chip->card->dev,
1387 "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1388 setup_io.dma_start_1, area_length,
1389 setup_io.dma_start_2, area_length,
1390 period_bytes, buffer_bytes);
1391
1392 /* Hmm, are we really supposed to decrement this by 1??
1393 Most definitely certainly not: configuring full length does
1394 work properly (i.e. likely better), and BTW we
1395 violated possibly differing frame sizes with this...
1396
1397 area_length--; |* max. index *|
1398 */
1399
1400 /* build combined I/O buffer length word */
1401 setup_io.dma_lengths = (area_length << 16) | (area_length);
1402
1403 guard(spinlock_irqsave)(codec->lock);
1404 snd_azf3328_codec_outl_multi(
1405 codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1406 );
1407 }
1408 }
1409
1410 static int
snd_azf3328_pcm_prepare(struct snd_pcm_substream * substream)1411 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1412 {
1413 struct snd_pcm_runtime *runtime = substream->runtime;
1414 struct snd_azf3328_codec_data *codec = runtime->private_data;
1415 #if 0
1416 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1417 unsigned int count = snd_pcm_lib_period_bytes(substream);
1418 #endif
1419
1420 codec->dma_base = runtime->dma_addr;
1421
1422 #if 0
1423 snd_azf3328_codec_setfmt(codec,
1424 runtime->rate,
1425 snd_pcm_format_width(runtime->format),
1426 runtime->channels);
1427 snd_azf3328_codec_setdmaa(chip, codec,
1428 runtime->dma_addr, count, size);
1429 #endif
1430 return 0;
1431 }
1432
1433 static int
snd_azf3328_pcm_trigger(struct snd_pcm_substream * substream,int cmd)1434 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1435 {
1436 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1437 struct snd_pcm_runtime *runtime = substream->runtime;
1438 struct snd_azf3328_codec_data *codec = runtime->private_data;
1439 int result = 0;
1440 u16 flags1;
1441 bool previously_muted = false;
1442 bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1443
1444 switch (cmd) {
1445 case SNDRV_PCM_TRIGGER_START:
1446 dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1447
1448 if (is_main_mixer_playback_codec) {
1449 /* mute WaveOut (avoid clicking during setup) */
1450 previously_muted =
1451 snd_azf3328_mixer_mute_control_pcm(
1452 chip, 1
1453 );
1454 }
1455
1456 snd_azf3328_codec_setfmt(codec,
1457 runtime->rate,
1458 snd_pcm_format_width(runtime->format),
1459 runtime->channels);
1460
1461 scoped_guard(spinlock, codec->lock) {
1462 /* first, remember current value: */
1463 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1464
1465 /* stop transfer */
1466 flags1 &= ~DMA_RESUME;
1467 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1468
1469 /* FIXME: clear interrupts or what??? */
1470 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1471 }
1472
1473 snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1474 snd_pcm_lib_period_bytes(substream),
1475 snd_pcm_lib_buffer_bytes(substream)
1476 );
1477
1478 scoped_guard(spinlock, codec->lock) {
1479 #ifdef WIN9X
1480 /* FIXME: enable playback/recording??? */
1481 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1482 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1483
1484 /* start transfer again */
1485 /* FIXME: what is this value (0x0010)??? */
1486 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1487 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1488 #else /* NT4 */
1489 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1490 0x0000);
1491 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1492 DMA_RUN_SOMETHING1);
1493 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1494 DMA_RUN_SOMETHING1 |
1495 DMA_RUN_SOMETHING2);
1496 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1497 DMA_RESUME |
1498 SOMETHING_ALMOST_ALWAYS_SET |
1499 DMA_EPILOGUE_SOMETHING |
1500 DMA_SOMETHING_ELSE);
1501 #endif
1502 }
1503 snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1504
1505 if (is_main_mixer_playback_codec) {
1506 /* now unmute WaveOut */
1507 if (!previously_muted)
1508 snd_azf3328_mixer_mute_control_pcm(
1509 chip, 0
1510 );
1511 }
1512
1513 dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1514 break;
1515 case SNDRV_PCM_TRIGGER_RESUME:
1516 dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1517 /* resume codec if we were active */
1518 scoped_guard(spinlock, codec->lock) {
1519 if (codec->running)
1520 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1521 snd_azf3328_codec_inw(
1522 codec, IDX_IO_CODEC_DMA_FLAGS
1523 ) | DMA_RESUME
1524 );
1525 }
1526 break;
1527 case SNDRV_PCM_TRIGGER_STOP:
1528 dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1529
1530 if (is_main_mixer_playback_codec) {
1531 /* mute WaveOut (avoid clicking during setup) */
1532 previously_muted =
1533 snd_azf3328_mixer_mute_control_pcm(
1534 chip, 1
1535 );
1536 }
1537
1538 scoped_guard(spinlock, codec->lock) {
1539 /* first, remember current value: */
1540 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1541
1542 /* stop transfer */
1543 flags1 &= ~DMA_RESUME;
1544 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1545
1546 /* hmm, is this really required? we're resetting the same bit
1547 * immediately thereafter... */
1548 flags1 |= DMA_RUN_SOMETHING1;
1549 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1550
1551 flags1 &= ~DMA_RUN_SOMETHING1;
1552 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1553 }
1554 snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1555
1556 if (is_main_mixer_playback_codec) {
1557 /* now unmute WaveOut */
1558 if (!previously_muted)
1559 snd_azf3328_mixer_mute_control_pcm(
1560 chip, 0
1561 );
1562 }
1563
1564 dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1565 break;
1566 case SNDRV_PCM_TRIGGER_SUSPEND:
1567 dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1568 /* make sure codec is stopped */
1569 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1570 snd_azf3328_codec_inw(
1571 codec, IDX_IO_CODEC_DMA_FLAGS
1572 ) & ~DMA_RESUME
1573 );
1574 break;
1575 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1576 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1577 break;
1578 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1579 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1580 break;
1581 default:
1582 WARN(1, "FIXME: unknown trigger mode!\n");
1583 return -EINVAL;
1584 }
1585
1586 return result;
1587 }
1588
1589 static snd_pcm_uframes_t
snd_azf3328_pcm_pointer(struct snd_pcm_substream * substream)1590 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1591 )
1592 {
1593 const struct snd_azf3328_codec_data *codec =
1594 substream->runtime->private_data;
1595 unsigned long result;
1596 snd_pcm_uframes_t frmres;
1597
1598 result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1599
1600 /* calculate offset */
1601 #ifdef QUERY_HARDWARE
1602 result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1603 #else
1604 result -= codec->dma_base;
1605 #endif
1606 frmres = bytes_to_frames( substream->runtime, result);
1607 dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1608 jiffies, codec->name, result, frmres);
1609 return frmres;
1610 }
1611
1612 /******************************************************************/
1613
1614 #ifdef SUPPORT_GAMEPORT
1615 static inline void
snd_azf3328_gameport_irq_enable(struct snd_azf3328 * chip,bool enable)1616 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1617 bool enable
1618 )
1619 {
1620 snd_azf3328_io_reg_setb(
1621 chip->game_io+IDX_GAME_HWCONFIG,
1622 GAME_HWCFG_IRQ_ENABLE,
1623 enable
1624 );
1625 }
1626
1627 static inline void
snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 * chip,bool enable)1628 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1629 bool enable
1630 )
1631 {
1632 snd_azf3328_io_reg_setb(
1633 chip->game_io+IDX_GAME_HWCONFIG,
1634 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1635 enable
1636 );
1637 }
1638
1639 static void
snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 * chip,unsigned int freq_cfg)1640 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1641 unsigned int freq_cfg
1642 )
1643 {
1644 snd_azf3328_io_reg_setb(
1645 chip->game_io+IDX_GAME_HWCONFIG,
1646 0x02,
1647 (freq_cfg & 1) != 0
1648 );
1649 snd_azf3328_io_reg_setb(
1650 chip->game_io+IDX_GAME_HWCONFIG,
1651 0x04,
1652 (freq_cfg & 2) != 0
1653 );
1654 }
1655
1656 static inline void
snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 * chip,bool enable)1657 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1658 {
1659 snd_azf3328_ctrl_reg_6AH_update(
1660 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1661 );
1662 }
1663
1664 static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 * chip)1665 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1666 {
1667 /*
1668 * skeleton handler only
1669 * (we do not want axis reading in interrupt handler - too much load!)
1670 */
1671 dev_dbg(chip->card->dev, "gameport irq\n");
1672
1673 /* this should ACK the gameport IRQ properly, hopefully. */
1674 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1675 }
1676
1677 static int
snd_azf3328_gameport_open(struct gameport * gameport,int mode)1678 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1679 {
1680 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1681 int res;
1682
1683 dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1684 switch (mode) {
1685 case GAMEPORT_MODE_COOKED:
1686 case GAMEPORT_MODE_RAW:
1687 res = 0;
1688 break;
1689 default:
1690 res = -1;
1691 break;
1692 }
1693
1694 snd_azf3328_gameport_set_counter_frequency(chip,
1695 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1696 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1697
1698 return res;
1699 }
1700
1701 static void
snd_azf3328_gameport_close(struct gameport * gameport)1702 snd_azf3328_gameport_close(struct gameport *gameport)
1703 {
1704 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1705
1706 dev_dbg(chip->card->dev, "gameport_close\n");
1707 snd_azf3328_gameport_set_counter_frequency(chip,
1708 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1709 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1710 }
1711
1712 static int
snd_azf3328_gameport_cooked_read(struct gameport * gameport,int * axes,int * buttons)1713 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1714 int *axes,
1715 int *buttons
1716 )
1717 {
1718 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1719 int i;
1720 u8 val;
1721
1722 if (snd_BUG_ON(!chip))
1723 return 0;
1724
1725 guard(spinlock_irqsave)(&chip->reg_lock);
1726 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1727 *buttons = (~(val) >> 4) & 0xf;
1728
1729 /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1730 * thus we're atomic and cannot actively wait in here
1731 * (which would be useful for us since it probably would be better
1732 * to trigger a measurement in here, then wait a short amount of
1733 * time until it's finished, then read values of _this_ measurement).
1734 *
1735 * Thus we simply resort to reading values if they're available already
1736 * and trigger the next measurement.
1737 */
1738
1739 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1740 if (val & GAME_AXES_SAMPLING_READY) {
1741 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1742 /* configure the axis to read */
1743 val = (i << 4) | 0x0f;
1744 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1745
1746 chip->axes[i] = snd_azf3328_game_inw(
1747 chip, IDX_GAME_AXIS_VALUE
1748 );
1749 }
1750 }
1751
1752 /* trigger next sampling of axes, to be evaluated the next time we
1753 * enter this function */
1754
1755 /* for some very, very strange reason we cannot enable
1756 * Measurement Ready monitoring for all axes here,
1757 * at least not when only one joystick connected */
1758 val = 0x03; /* we're able to monitor axes 1 and 2 only */
1759 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1760
1761 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1762
1763 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1764 axes[i] = chip->axes[i];
1765 if (axes[i] == 0xffff)
1766 axes[i] = -1;
1767 }
1768
1769 dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1770 axes[0], axes[1], axes[2], axes[3], *buttons);
1771
1772 return 0;
1773 }
1774
1775 static int
snd_azf3328_gameport(struct snd_azf3328 * chip,int dev)1776 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1777 {
1778 struct gameport *gp;
1779
1780 chip->gameport = gp = gameport_allocate_port();
1781 if (!gp) {
1782 dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1783 return -ENOMEM;
1784 }
1785
1786 gameport_set_name(gp, "AZF3328 Gameport");
1787 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1788 gameport_set_dev_parent(gp, &chip->pci->dev);
1789 gp->io = chip->game_io;
1790 gameport_set_port_data(gp, chip);
1791
1792 gp->open = snd_azf3328_gameport_open;
1793 gp->close = snd_azf3328_gameport_close;
1794 gp->fuzz = 16; /* seems ok */
1795 gp->cooked_read = snd_azf3328_gameport_cooked_read;
1796
1797 /* DISABLE legacy address: we don't need it! */
1798 snd_azf3328_gameport_legacy_address_enable(chip, 0);
1799
1800 snd_azf3328_gameport_set_counter_frequency(chip,
1801 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1802 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1803
1804 gameport_register_port(chip->gameport);
1805
1806 return 0;
1807 }
1808
1809 static void
snd_azf3328_gameport_free(struct snd_azf3328 * chip)1810 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1811 {
1812 if (chip->gameport) {
1813 gameport_unregister_port(chip->gameport);
1814 chip->gameport = NULL;
1815 }
1816 snd_azf3328_gameport_irq_enable(chip, 0);
1817 }
1818 #else
1819 static inline int
snd_azf3328_gameport(struct snd_azf3328 * chip,int dev)1820 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1821 static inline void
snd_azf3328_gameport_free(struct snd_azf3328 * chip)1822 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1823 static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 * chip)1824 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1825 {
1826 dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1827 }
1828 #endif /* SUPPORT_GAMEPORT */
1829
1830 /******************************************************************/
1831
1832 static inline void
snd_azf3328_irq_log_unknown_type(struct snd_azf3328 * chip,u8 which)1833 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1834 {
1835 dev_dbg(chip->card->dev,
1836 "unknown IRQ type (%x) occurred, please report!\n",
1837 which);
1838 }
1839
1840 static inline void
snd_azf3328_pcm_interrupt(struct snd_azf3328 * chip,const struct snd_azf3328_codec_data * first_codec,u8 status)1841 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1842 const struct snd_azf3328_codec_data *first_codec,
1843 u8 status
1844 )
1845 {
1846 u8 which;
1847 enum snd_azf3328_codec_type codec_type;
1848 const struct snd_azf3328_codec_data *codec = first_codec;
1849
1850 for (codec_type = AZF_CODEC_PLAYBACK;
1851 codec_type <= AZF_CODEC_I2S_OUT;
1852 ++codec_type, ++codec) {
1853
1854 /* skip codec if there's no interrupt for it */
1855 if (!(status & (1 << codec_type)))
1856 continue;
1857
1858 scoped_guard(spinlock, codec->lock) {
1859 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1860 /* ack all IRQ types immediately */
1861 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1862 }
1863
1864 if (codec->substream) {
1865 snd_pcm_period_elapsed(codec->substream);
1866 dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1867 codec->name,
1868 which,
1869 snd_azf3328_codec_inl(
1870 codec, IDX_IO_CODEC_DMA_CURRPOS));
1871 } else
1872 dev_warn(chip->card->dev, "irq handler problem!\n");
1873 if (which & IRQ_SOMETHING)
1874 snd_azf3328_irq_log_unknown_type(chip, which);
1875 }
1876 }
1877
1878 static irqreturn_t
snd_azf3328_interrupt(int irq,void * dev_id)1879 snd_azf3328_interrupt(int irq, void *dev_id)
1880 {
1881 struct snd_azf3328 *chip = dev_id;
1882 u8 status;
1883 static unsigned long irq_count;
1884
1885 status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1886
1887 /* fast path out, to ease interrupt sharing */
1888 if (!(status &
1889 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1890 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1891 ))
1892 return IRQ_NONE; /* must be interrupt for another device */
1893
1894 dev_dbg(chip->card->dev,
1895 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1896 irq_count++ /* debug-only */,
1897 status);
1898
1899 if (status & IRQ_TIMER) {
1900 /* dev_dbg(chip->card->dev, "timer %ld\n",
1901 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1902 & TIMER_VALUE_MASK
1903 ); */
1904 if (chip->timer)
1905 snd_timer_interrupt(chip->timer, chip->timer->sticks);
1906 /* ACK timer */
1907 scoped_guard(spinlock, &chip->reg_lock) {
1908 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1909 }
1910 dev_dbg(chip->card->dev, "timer IRQ\n");
1911 }
1912
1913 if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1914 snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1915
1916 if (status & IRQ_GAMEPORT)
1917 snd_azf3328_gameport_interrupt(chip);
1918
1919 /* MPU401 has less critical IRQ requirements
1920 * than timer and playback/recording, right? */
1921 if (status & IRQ_MPU401) {
1922 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1923
1924 /* hmm, do we have to ack the IRQ here somehow?
1925 * If so, then I don't know how yet... */
1926 dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1927 }
1928 return IRQ_HANDLED;
1929 }
1930
1931 /*****************************************************************/
1932
1933 /* as long as we think we have identical snd_pcm_hardware parameters
1934 for playback, capture and i2s out, we can use the same physical struct
1935 since the struct is simply being copied into a member.
1936 */
1937 static const struct snd_pcm_hardware snd_azf3328_hardware =
1938 {
1939 /* FIXME!! Correct? */
1940 .info = SNDRV_PCM_INFO_MMAP |
1941 SNDRV_PCM_INFO_INTERLEAVED |
1942 SNDRV_PCM_INFO_MMAP_VALID,
1943 .formats = SNDRV_PCM_FMTBIT_S8 |
1944 SNDRV_PCM_FMTBIT_U8 |
1945 SNDRV_PCM_FMTBIT_S16_LE |
1946 SNDRV_PCM_FMTBIT_U16_LE,
1947 .rates = SNDRV_PCM_RATE_5512 |
1948 SNDRV_PCM_RATE_8000_48000 |
1949 SNDRV_PCM_RATE_KNOT,
1950 .rate_min = AZF_FREQ_4000,
1951 .rate_max = AZF_FREQ_66200,
1952 .channels_min = 1,
1953 .channels_max = 2,
1954 .buffer_bytes_max = (64*1024),
1955 .period_bytes_min = 1024,
1956 .period_bytes_max = (32*1024),
1957 /* We simply have two DMA areas (instead of a list of descriptors
1958 such as other cards); I believe that this is a fixed hardware
1959 attribute and there isn't much driver magic to be done to expand it.
1960 Thus indicate that we have at least and at most 2 periods. */
1961 .periods_min = 2,
1962 .periods_max = 2,
1963 /* FIXME: maybe that card actually has a FIFO?
1964 * Hmm, it seems newer revisions do have one, but we still don't know
1965 * its size... */
1966 .fifo_size = 0,
1967 };
1968
1969
1970 static const unsigned int snd_azf3328_fixed_rates[] = {
1971 AZF_FREQ_4000,
1972 AZF_FREQ_4800,
1973 AZF_FREQ_5512,
1974 AZF_FREQ_6620,
1975 AZF_FREQ_8000,
1976 AZF_FREQ_9600,
1977 AZF_FREQ_11025,
1978 AZF_FREQ_13240,
1979 AZF_FREQ_16000,
1980 AZF_FREQ_22050,
1981 AZF_FREQ_32000,
1982 AZF_FREQ_44100,
1983 AZF_FREQ_48000,
1984 AZF_FREQ_66200
1985 };
1986
1987 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1988 .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
1989 .list = snd_azf3328_fixed_rates,
1990 .mask = 0,
1991 };
1992
1993 /*****************************************************************/
1994
1995 static int
snd_azf3328_pcm_open(struct snd_pcm_substream * substream,enum snd_azf3328_codec_type codec_type)1996 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
1997 enum snd_azf3328_codec_type codec_type
1998 )
1999 {
2000 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2001 struct snd_pcm_runtime *runtime = substream->runtime;
2002 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2003
2004 codec->substream = substream;
2005
2006 /* same parameters for all our codecs - at least we think so... */
2007 runtime->hw = snd_azf3328_hardware;
2008
2009 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2010 &snd_azf3328_hw_constraints_rates);
2011 runtime->private_data = codec;
2012 return 0;
2013 }
2014
2015 static int
snd_azf3328_pcm_playback_open(struct snd_pcm_substream * substream)2016 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2017 {
2018 return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2019 }
2020
2021 static int
snd_azf3328_pcm_capture_open(struct snd_pcm_substream * substream)2022 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2023 {
2024 return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2025 }
2026
2027 static int
snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream * substream)2028 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2029 {
2030 return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2031 }
2032
2033 static int
snd_azf3328_pcm_close(struct snd_pcm_substream * substream)2034 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2035 )
2036 {
2037 struct snd_azf3328_codec_data *codec =
2038 substream->runtime->private_data;
2039
2040 codec->substream = NULL;
2041 return 0;
2042 }
2043
2044 /******************************************************************/
2045
2046 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2047 .open = snd_azf3328_pcm_playback_open,
2048 .close = snd_azf3328_pcm_close,
2049 .prepare = snd_azf3328_pcm_prepare,
2050 .trigger = snd_azf3328_pcm_trigger,
2051 .pointer = snd_azf3328_pcm_pointer
2052 };
2053
2054 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2055 .open = snd_azf3328_pcm_capture_open,
2056 .close = snd_azf3328_pcm_close,
2057 .prepare = snd_azf3328_pcm_prepare,
2058 .trigger = snd_azf3328_pcm_trigger,
2059 .pointer = snd_azf3328_pcm_pointer
2060 };
2061
2062 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2063 .open = snd_azf3328_pcm_i2s_out_open,
2064 .close = snd_azf3328_pcm_close,
2065 .prepare = snd_azf3328_pcm_prepare,
2066 .trigger = snd_azf3328_pcm_trigger,
2067 .pointer = snd_azf3328_pcm_pointer
2068 };
2069
2070 static int
snd_azf3328_pcm(struct snd_azf3328 * chip)2071 snd_azf3328_pcm(struct snd_azf3328 *chip)
2072 {
2073 /* pcm devices */
2074 enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2075
2076 struct snd_pcm *pcm;
2077 int err;
2078
2079 err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2080 1, 1, &pcm);
2081 if (err < 0)
2082 return err;
2083 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2084 &snd_azf3328_playback_ops);
2085 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2086 &snd_azf3328_capture_ops);
2087
2088 pcm->private_data = chip;
2089 pcm->info_flags = 0;
2090 strscpy(pcm->name, chip->card->shortname);
2091 /* same pcm object for playback/capture (see snd_pcm_new() above) */
2092 chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2093 chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2094
2095 snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2096 64*1024, 64*1024);
2097
2098 err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2099 1, 0, &pcm);
2100 if (err < 0)
2101 return err;
2102 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2103 &snd_azf3328_i2s_out_ops);
2104
2105 pcm->private_data = chip;
2106 pcm->info_flags = 0;
2107 strscpy(pcm->name, chip->card->shortname);
2108 chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2109
2110 snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2111 64*1024, 64*1024);
2112
2113 return 0;
2114 }
2115
2116 /******************************************************************/
2117
2118 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2119 *** (probably derived from main crystal via a divider of 24),
2120 *** but announcing those attributes to user-space would make programs
2121 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2122 *** timer IRQ storm.
2123 *** Thus I chose to announce a down-scaled virtual timer to the outside and
2124 *** calculate real timer countdown values internally.
2125 *** (the scale factor can be set via module parameter "seqtimer_scaling").
2126 ***/
2127
2128 static int
snd_azf3328_timer_start(struct snd_timer * timer)2129 snd_azf3328_timer_start(struct snd_timer *timer)
2130 {
2131 struct snd_azf3328 *chip;
2132 unsigned int delay;
2133
2134 chip = snd_timer_chip(timer);
2135 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2136 if (delay < 49) {
2137 /* uhoh, that's not good, since user-space won't know about
2138 * this timing tweak
2139 * (we need to do it to avoid a lockup, though) */
2140
2141 dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2142 delay = 49; /* minimum time is 49 ticks */
2143 }
2144 dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2145 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2146 guard(spinlock_irqsave)(&chip->reg_lock);
2147 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2148 return 0;
2149 }
2150
2151 static int
snd_azf3328_timer_stop(struct snd_timer * timer)2152 snd_azf3328_timer_stop(struct snd_timer *timer)
2153 {
2154 struct snd_azf3328 *chip;
2155
2156 chip = snd_timer_chip(timer);
2157 guard(spinlock_irqsave)(&chip->reg_lock);
2158 /* disable timer countdown and interrupt */
2159 /* Hmm, should we write TIMER_IRQ_ACK here?
2160 YES indeed, otherwise a rogue timer operation - which prompts
2161 ALSA(?) to call repeated stop() in vain, but NOT start() -
2162 will never end (value 0x03 is kept shown in control byte).
2163 Simply manually poking 0x04 _once_ immediately successfully stops
2164 the hardware/ALSA interrupt activity. */
2165 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2166 return 0;
2167 }
2168
2169
2170 static int
snd_azf3328_timer_precise_resolution(struct snd_timer * timer,unsigned long * num,unsigned long * den)2171 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2172 unsigned long *num, unsigned long *den)
2173 {
2174 *num = 1;
2175 *den = 1024000 / seqtimer_scaling;
2176 return 0;
2177 }
2178
2179 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2180 .flags = SNDRV_TIMER_HW_AUTO,
2181 .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2182 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2183 .start = snd_azf3328_timer_start,
2184 .stop = snd_azf3328_timer_stop,
2185 .precise_resolution = snd_azf3328_timer_precise_resolution,
2186 };
2187
2188 static int
snd_azf3328_timer(struct snd_azf3328 * chip,int device)2189 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2190 {
2191 struct snd_timer *timer = NULL;
2192 struct snd_timer_id tid;
2193 int err;
2194
2195 tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2196 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2197 tid.card = chip->card->number;
2198 tid.device = device;
2199 tid.subdevice = 0;
2200
2201 snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2202 snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2203
2204 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2205 if (err < 0)
2206 goto out;
2207
2208 strscpy(timer->name, "AZF3328 timer");
2209 timer->private_data = chip;
2210 timer->hw = snd_azf3328_timer_hw;
2211
2212 chip->timer = timer;
2213
2214 snd_azf3328_timer_stop(timer);
2215
2216 err = 0;
2217
2218 out:
2219 return err;
2220 }
2221
2222 /******************************************************************/
2223
2224 static void
snd_azf3328_free(struct snd_card * card)2225 snd_azf3328_free(struct snd_card *card)
2226 {
2227 struct snd_azf3328 *chip = card->private_data;
2228
2229 snd_azf3328_mixer_reset(chip);
2230
2231 snd_azf3328_timer_stop(chip->timer);
2232 snd_azf3328_gameport_free(chip);
2233 }
2234
2235 #if 0
2236 /* check whether a bit can be modified */
2237 static void
2238 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2239 {
2240 unsigned char val, valoff, valon;
2241
2242 val = inb(reg);
2243
2244 outb(val & ~(1 << bit), reg);
2245 valoff = inb(reg);
2246
2247 outb(val|(1 << bit), reg);
2248 valon = inb(reg);
2249
2250 outb(val, reg);
2251
2252 printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2253 reg, bit, val, valoff, valon
2254 );
2255 }
2256 #endif
2257
2258 static inline void
snd_azf3328_debug_show_ports(const struct snd_azf3328 * chip)2259 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2260 {
2261 u16 tmp;
2262
2263 dev_dbg(chip->card->dev,
2264 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2265 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2266 chip->ctrl_io, chip->game_io, chip->mpu_io,
2267 chip->opl3_io, chip->mixer_io, chip->irq);
2268
2269 dev_dbg(chip->card->dev,
2270 "game %02x %02x %02x %02x %02x %02x\n",
2271 snd_azf3328_game_inb(chip, 0),
2272 snd_azf3328_game_inb(chip, 1),
2273 snd_azf3328_game_inb(chip, 2),
2274 snd_azf3328_game_inb(chip, 3),
2275 snd_azf3328_game_inb(chip, 4),
2276 snd_azf3328_game_inb(chip, 5));
2277
2278 for (tmp = 0; tmp < 0x07; tmp += 1)
2279 dev_dbg(chip->card->dev,
2280 "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2281
2282 for (tmp = 0; tmp <= 0x07; tmp += 1)
2283 dev_dbg(chip->card->dev,
2284 "0x%02x: game200 0x%04x, game208 0x%04x\n",
2285 tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2286
2287 for (tmp = 0; tmp <= 0x01; tmp += 1)
2288 dev_dbg(chip->card->dev,
2289 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2290 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2291 tmp,
2292 inb(0x300 + tmp),
2293 inb(0x310 + tmp),
2294 inb(0x320 + tmp),
2295 inb(0x330 + tmp),
2296 inb(0x388 + tmp),
2297 inb(0x38c + tmp));
2298
2299 for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2300 dev_dbg(chip->card->dev,
2301 "ctrl 0x%02x: 0x%04x\n",
2302 tmp, snd_azf3328_ctrl_inw(chip, tmp));
2303
2304 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2305 dev_dbg(chip->card->dev,
2306 "mixer 0x%02x: 0x%04x\n",
2307 tmp, snd_azf3328_mixer_inw(chip, tmp));
2308 }
2309
2310 static int
snd_azf3328_create(struct snd_card * card,struct pci_dev * pci,unsigned long device_type)2311 snd_azf3328_create(struct snd_card *card,
2312 struct pci_dev *pci,
2313 unsigned long device_type)
2314 {
2315 struct snd_azf3328 *chip = card->private_data;
2316 int err;
2317 u8 dma_init;
2318 enum snd_azf3328_codec_type codec_type;
2319 struct snd_azf3328_codec_data *codec_setup;
2320
2321 err = pcim_enable_device(pci);
2322 if (err < 0)
2323 return err;
2324
2325 spin_lock_init(&chip->reg_lock);
2326 chip->card = card;
2327 chip->pci = pci;
2328 chip->irq = -1;
2329
2330 /* check if we can restrict PCI DMA transfers to 24 bits */
2331 if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) {
2332 dev_err(card->dev,
2333 "architecture does not support 24bit PCI busmaster DMA\n"
2334 );
2335 return -ENXIO;
2336 }
2337
2338 err = pcim_request_all_regions(pci, "Aztech AZF3328");
2339 if (err < 0)
2340 return err;
2341
2342 chip->ctrl_io = pci_resource_start(pci, 0);
2343 chip->game_io = pci_resource_start(pci, 1);
2344 chip->mpu_io = pci_resource_start(pci, 2);
2345 chip->opl3_io = pci_resource_start(pci, 3);
2346 chip->mixer_io = pci_resource_start(pci, 4);
2347
2348 codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2349 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2350 codec_setup->lock = &chip->reg_lock;
2351 codec_setup->type = AZF_CODEC_PLAYBACK;
2352 codec_setup->name = "PLAYBACK";
2353
2354 codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2355 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2356 codec_setup->lock = &chip->reg_lock;
2357 codec_setup->type = AZF_CODEC_CAPTURE;
2358 codec_setup->name = "CAPTURE";
2359
2360 codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2361 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2362 codec_setup->lock = &chip->reg_lock;
2363 codec_setup->type = AZF_CODEC_I2S_OUT;
2364 codec_setup->name = "I2S_OUT";
2365
2366 if (devm_request_irq(&pci->dev, pci->irq, snd_azf3328_interrupt,
2367 IRQF_SHARED, KBUILD_MODNAME, chip)) {
2368 dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2369 return -EBUSY;
2370 }
2371 chip->irq = pci->irq;
2372 card->sync_irq = chip->irq;
2373 card->private_free = snd_azf3328_free;
2374 pci_set_master(pci);
2375
2376 snd_azf3328_debug_show_ports(chip);
2377
2378 /* create mixer interface & switches */
2379 err = snd_azf3328_mixer_new(chip);
2380 if (err < 0)
2381 return err;
2382
2383 /* standard codec init stuff */
2384 /* default DMA init value */
2385 dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2386
2387 for (codec_type = AZF_CODEC_PLAYBACK;
2388 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2389 struct snd_azf3328_codec_data *codec =
2390 &chip->codecs[codec_type];
2391
2392 /* shutdown codecs to reduce power / noise */
2393 /* have ...ctrl_codec_activity() act properly */
2394 codec->running = true;
2395 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2396
2397 guard(spinlock_irq)(codec->lock);
2398 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2399 dma_init);
2400 }
2401
2402 return 0;
2403 }
2404
2405 static int
__snd_azf3328_probe(struct pci_dev * pci,const struct pci_device_id * pci_id)2406 __snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2407 {
2408 static int dev;
2409 struct snd_card *card;
2410 struct snd_azf3328 *chip;
2411 struct snd_opl3 *opl3;
2412 int err;
2413
2414 if (dev >= SNDRV_CARDS)
2415 return -ENODEV;
2416 if (!enable[dev]) {
2417 dev++;
2418 return -ENOENT;
2419 }
2420
2421 err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2422 sizeof(*chip), &card);
2423 if (err < 0)
2424 return err;
2425 chip = card->private_data;
2426
2427 strscpy(card->driver, "AZF3328");
2428 strscpy(card->shortname, "Aztech AZF3328 (PCI168)");
2429
2430 err = snd_azf3328_create(card, pci, pci_id->driver_data);
2431 if (err < 0)
2432 return err;
2433
2434 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2435 since our hardware ought to be similar, thus use same ID. */
2436 err = snd_mpu401_uart_new(
2437 card, 0,
2438 MPU401_HW_AZT2320, chip->mpu_io,
2439 MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2440 -1, &chip->rmidi
2441 );
2442 if (err < 0) {
2443 dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2444 chip->mpu_io
2445 );
2446 return err;
2447 }
2448
2449 err = snd_azf3328_timer(chip, 0);
2450 if (err < 0)
2451 return err;
2452
2453 err = snd_azf3328_pcm(chip);
2454 if (err < 0)
2455 return err;
2456
2457 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2458 OPL3_HW_AUTO, 1, &opl3) < 0) {
2459 dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2460 chip->opl3_io, chip->opl3_io+2
2461 );
2462 } else {
2463 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2464 err = snd_opl3_timer_new(opl3, 1, 2);
2465 if (err < 0)
2466 return err;
2467 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2468 if (err < 0)
2469 return err;
2470 opl3->private_data = chip;
2471 }
2472
2473 sprintf(card->longname, "%s at 0x%lx, irq %i",
2474 card->shortname, chip->ctrl_io, chip->irq);
2475
2476 err = snd_card_register(card);
2477 if (err < 0)
2478 return err;
2479
2480 #ifdef MODULE
2481 dev_info(card->dev,
2482 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2483 dev_info(card->dev,
2484 "Hardware was completely undocumented, unfortunately.\n");
2485 dev_info(card->dev,
2486 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2487 dev_info(card->dev,
2488 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2489 1024000 / seqtimer_scaling, seqtimer_scaling);
2490 #endif
2491
2492 snd_azf3328_gameport(chip, dev);
2493
2494 pci_set_drvdata(pci, card);
2495 dev++;
2496 return 0;
2497 }
2498
2499 static int
snd_azf3328_probe(struct pci_dev * pci,const struct pci_device_id * pci_id)2500 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2501 {
2502 return snd_card_free_on_error(&pci->dev, __snd_azf3328_probe(pci, pci_id));
2503 }
2504
2505 static inline void
snd_azf3328_suspend_regs(const struct snd_azf3328 * chip,unsigned long io_addr,unsigned count,u32 * saved_regs)2506 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2507 unsigned long io_addr, unsigned count, u32 *saved_regs)
2508 {
2509 unsigned reg;
2510
2511 for (reg = 0; reg < count; ++reg) {
2512 *saved_regs = inl(io_addr);
2513 dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2514 io_addr, *saved_regs);
2515 ++saved_regs;
2516 io_addr += sizeof(*saved_regs);
2517 }
2518 }
2519
2520 static inline void
snd_azf3328_resume_regs(const struct snd_azf3328 * chip,const u32 * saved_regs,unsigned long io_addr,unsigned count)2521 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2522 const u32 *saved_regs,
2523 unsigned long io_addr,
2524 unsigned count
2525 )
2526 {
2527 unsigned reg;
2528
2529 for (reg = 0; reg < count; ++reg) {
2530 outl(*saved_regs, io_addr);
2531 dev_dbg(chip->card->dev,
2532 "resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2533 io_addr, *saved_regs, inl(io_addr));
2534 ++saved_regs;
2535 io_addr += sizeof(*saved_regs);
2536 }
2537 }
2538
2539 static inline void
snd_azf3328_suspend_ac97(struct snd_azf3328 * chip)2540 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2541 {
2542 #ifdef AZF_USE_AC97_LAYER
2543 snd_ac97_suspend(chip->ac97);
2544 #else
2545 snd_azf3328_suspend_regs(chip, chip->mixer_io,
2546 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2547
2548 /* make sure to disable master volume etc. to prevent looping sound */
2549 snd_azf3328_mixer_mute_control_master(chip, 1);
2550 snd_azf3328_mixer_mute_control_pcm(chip, 1);
2551 #endif /* AZF_USE_AC97_LAYER */
2552 }
2553
2554 static inline void
snd_azf3328_resume_ac97(const struct snd_azf3328 * chip)2555 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2556 {
2557 #ifdef AZF_USE_AC97_LAYER
2558 snd_ac97_resume(chip->ac97);
2559 #else
2560 snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2561 ARRAY_SIZE(chip->saved_regs_mixer));
2562
2563 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2564 and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2565 resulting in a mixer reset condition persisting until _after_
2566 master vol was restored. Thus master vol needs an extra restore. */
2567 outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2568 #endif /* AZF_USE_AC97_LAYER */
2569 }
2570
2571 static int
snd_azf3328_suspend(struct device * dev)2572 snd_azf3328_suspend(struct device *dev)
2573 {
2574 struct snd_card *card = dev_get_drvdata(dev);
2575 struct snd_azf3328 *chip = card->private_data;
2576 u16 *saved_regs_ctrl_u16;
2577
2578 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2579
2580 snd_azf3328_suspend_ac97(chip);
2581
2582 snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2583 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2584
2585 /* manually store the one currently relevant write-only reg, too */
2586 saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2587 saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2588
2589 snd_azf3328_suspend_regs(chip, chip->game_io,
2590 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2591 snd_azf3328_suspend_regs(chip, chip->mpu_io,
2592 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2593 snd_azf3328_suspend_regs(chip, chip->opl3_io,
2594 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2595 return 0;
2596 }
2597
2598 static int
snd_azf3328_resume(struct device * dev)2599 snd_azf3328_resume(struct device *dev)
2600 {
2601 struct snd_card *card = dev_get_drvdata(dev);
2602 const struct snd_azf3328 *chip = card->private_data;
2603
2604 snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2605 ARRAY_SIZE(chip->saved_regs_game));
2606 snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2607 ARRAY_SIZE(chip->saved_regs_mpu));
2608 snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2609 ARRAY_SIZE(chip->saved_regs_opl3));
2610
2611 snd_azf3328_resume_ac97(chip);
2612
2613 snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2614 ARRAY_SIZE(chip->saved_regs_ctrl));
2615
2616 snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2617 return 0;
2618 }
2619
2620 static DEFINE_SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2621
2622 static struct pci_driver azf3328_driver = {
2623 .name = KBUILD_MODNAME,
2624 .id_table = snd_azf3328_ids,
2625 .probe = snd_azf3328_probe,
2626 .driver = {
2627 .pm = &snd_azf3328_pm,
2628 },
2629 };
2630
2631 module_pci_driver(azf3328_driver);
2632