Lines Matching refs:packFloat128
947 packFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 ) in packFloat128() function
1020 packFloat128( in roundAndPackFloat128()
1027 return packFloat128( zSign, 0x7FFF, 0, 0 ); in roundAndPackFloat128()
1065 return packFloat128( zSign, zExp, zSig0, zSig1 ); in roundAndPackFloat128()
1228 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); in int32_to_float128()
1233 return packFloat128( zSign, 0x402E - shiftCount, zSig0<<shiftCount, 0 ); in int32_to_float128()
1242 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); in uint32_to_float128()
1244 return packFloat128( 0, 0x402E - shiftCount, zSig0<<shiftCount, 0 ); in uint32_to_float128()
1349 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); in int64_to_float128()
1364 return packFloat128( zSign, zExp, zSig0, zSig1 ); in int64_to_float128()
1617 return packFloat128( aSign, 0x7FFF, 0, 0 ); in float32_to_float128()
1620 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 ); in float32_to_float128()
1624 return packFloat128( aSign, aExp + 0x3F80, ( (bits64) aSig )<<25, 0 ); in float32_to_float128()
2581 return packFloat128( aSign, 0x7FFF, 0, 0 ); in float64_to_float128()
2584 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 ); in float64_to_float128()
2589 return packFloat128( aSign, aExp + 0x3C00, zSig0, zSig1 ); in float64_to_float128()
3522 return packFloat128( aSign, aExp, zSig0, zSig1 ); in floatx80_to_float128()
4709 return packFloat128( aSign, 0x3FFF, 0, 0 ); in float128_round_to_int()
4716 aSign ? packFloat128( 1, 0x3FFF, 0, 0 ) in float128_round_to_int()
4717 : packFloat128( 0, 0, 0, 0 ); in float128_round_to_int()
4720 aSign ? packFloat128( 1, 0, 0, 0 ) in float128_round_to_int()
4721 : packFloat128( 0, 0x3FFF, 0, 0 ); in float128_round_to_int()
4723 return packFloat128( aSign, 0, 0, 0 ); in float128_round_to_int()
4793 return packFloat128( zSign, 0x7FFF, 0, 0 ); in addFloat128Sigs()
4813 if ( aExp == 0 ) return packFloat128( zSign, 0, zSig0, zSig1 ); in addFloat128Sigs()
4876 return packFloat128( float_rounding_mode == float_round_down, 0, 0, 0 ); in subFloat128Sigs()
4880 return packFloat128( zSign ^ 1, 0x7FFF, 0, 0 ); in subFloat128Sigs()
4990 return packFloat128( zSign, 0x7FFF, 0, 0 ); in float128_mul()
5001 return packFloat128( zSign, 0x7FFF, 0, 0 ); in float128_mul()
5004 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 ); in float128_mul()
5008 if ( ( bSig0 | bSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 ); in float128_mul()
5056 return packFloat128( zSign, 0x7FFF, 0, 0 ); in float128_div()
5060 return packFloat128( zSign, 0, 0, 0 ); in float128_div()
5072 return packFloat128( zSign, 0x7FFF, 0, 0 ); in float128_div()
5077 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 ); in float128_div()
5255 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( 0, 0, 0, 0 ); in float128_sqrt()