Lines Matching +full:- +full:- +full:-
30 #include "ui/shader/texture-blit-vert.h"
31 #include "ui/shader/texture-blit-flip-vert.h"
32 #include "ui/shader/texture-blit-frag.h"
40 /* ---------------------------------------------------------------------- */
45 -1, -1, in qemu_gl_init_texture_blit()
46 1, -1, in qemu_gl_init_texture_blit()
47 -1, 1, in qemu_gl_init_texture_blit()
75 ? gls->texture_blit_flip_prog in qemu_gl_run_texture_blit()
76 : gls->texture_blit_prog); in qemu_gl_run_texture_blit()
77 glBindVertexArray(gls->texture_blit_vao); in qemu_gl_run_texture_blit()
81 /* ---------------------------------------------------------------------- */
150 /* ---------------------------------------------------------------------- */
156 gls->texture_blit_prog = qemu_gl_create_compile_link_program in qemu_gl_init_shader()
158 gls->texture_blit_flip_prog = qemu_gl_create_compile_link_program in qemu_gl_init_shader()
160 if (!gls->texture_blit_prog || !gls->texture_blit_flip_prog) { in qemu_gl_init_shader()
164 gls->texture_blit_vao = in qemu_gl_init_shader()
165 qemu_gl_init_texture_blit(gls->texture_blit_prog); in qemu_gl_init_shader()
175 glDeleteProgram(gls->texture_blit_prog); in qemu_gl_fini_shader()
176 glDeleteProgram(gls->texture_blit_flip_prog); in qemu_gl_fini_shader()
177 glDeleteProgram(gls->texture_blit_vao); in qemu_gl_fini_shader()