Lines Matching full:event
35 /* for instruction event */
47 /* for character device write event */
49 /* for character device read all event */
52 /* for audio out event */
54 /* for audio in event */
62 /* for checkpoint event */
66 /* end of log event */
81 * @instruction_count: number of instructions until next event
82 * @current_event: current event index
83 * @data_kind: current event
84 * @has_unread_data: true if event not yet processed
87 * @read_event_id: current async read event id
110 void replay_put_event(uint8_t event);
132 /*! Finishes processing of the replayed event and fetches
133 the next event from the log. */
144 /*! Skips async events until some sync event will be found.
145 \return true, if event was found */
146 bool replay_next_event_is(int event);
165 /*! Adds specified async event to the queue */
171 /*! Saves input event to the log */
173 /*! Reads input event from the log */
175 /*! Adds input event to the queue */
176 void replay_add_input_event(struct InputEvent *event);
177 /*! Adds input sync event to the queue */
182 /*! Called to run char device read event. */
184 /*! Writes char read event to the file. */
186 /*! Reads char event read from the file. */
191 /*! Called to run network event. */
193 /*! Writes network event to the file. */