Lines Matching refs:depth

14 	unsigned depth = sb->depth;  in init_alloc_hint()  local
20 if (depth && !sb->round_robin) { in init_alloc_hint()
24 *per_cpu_ptr(sb->alloc_hint, i) = get_random_u32_below(depth); in init_alloc_hint()
30 unsigned int depth) in update_alloc_hint_before_get() argument
35 if (unlikely(hint >= depth)) { in update_alloc_hint_before_get()
36 hint = depth ? get_random_u32_below(depth) : 0; in update_alloc_hint_before_get()
44 unsigned int depth, in update_alloc_hint_after_get() argument
54 if (hint >= depth - 1) in update_alloc_hint_after_get()
64 unsigned int depth, unsigned int alloc_hint, bool wrap) in sbitmap_deferred_clear() argument
71 if (depth == 0) in sbitmap_deferred_clear()
74 word_mask = (~0UL) >> (BITS_PER_LONG - depth); in sbitmap_deferred_clear()
101 int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, in sbitmap_init_node() argument
109 shift = sbitmap_calculate_shift(depth); in sbitmap_init_node()
116 sb->depth = depth; in sbitmap_init_node()
117 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); in sbitmap_init_node()
120 if (depth == 0) { in sbitmap_init_node()
145 void sbitmap_resize(struct sbitmap *sb, unsigned int depth) in sbitmap_resize() argument
153 sb->depth = depth; in sbitmap_resize()
154 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); in sbitmap_resize()
158 static int __sbitmap_get_word(unsigned long *word, unsigned long depth, in __sbitmap_get_word() argument
167 nr = find_next_zero_bit(word, depth, hint); in __sbitmap_get_word()
168 if (unlikely(nr >= depth)) { in __sbitmap_get_word()
185 if (hint >= depth - 1) in __sbitmap_get_word()
193 unsigned int depth, in sbitmap_find_bit_in_word() argument
200 nr = __sbitmap_get_word(&map->word, depth, in sbitmap_find_bit_in_word()
204 if (!sbitmap_deferred_clear(map, depth, alloc_hint, wrap)) in sbitmap_find_bit_in_word()
219 if (shallow_depth >= sb->depth) in __map_depth_with_shallow()
223 reminder = do_div(shallow_word_depth, sb->depth); in __map_depth_with_shallow()
241 unsigned int depth = __map_depth_with_shallow(sb, index, in sbitmap_find_bit() local
244 if (depth) in sbitmap_find_bit()
245 nr = sbitmap_find_bit_in_word(&sb->map[index], depth, in sbitmap_find_bit()
284 unsigned int hint, depth; in sbitmap_get() local
289 depth = READ_ONCE(sb->depth); in sbitmap_get()
290 hint = update_alloc_hint_before_get(sb, depth); in sbitmap_get()
292 update_alloc_hint_after_get(sb, depth, hint, nr); in sbitmap_get()
328 unsigned int hint, depth; in sbitmap_get_shallow() local
333 depth = READ_ONCE(sb->depth); in sbitmap_get_shallow()
334 hint = update_alloc_hint_before_get(sb, depth); in sbitmap_get_shallow()
336 update_alloc_hint_after_get(sb, depth, hint, nr); in sbitmap_get_shallow()
382 seq_printf(m, "depth=%u\n", sb->depth); in sbitmap_show()
441 unsigned int depth) in sbq_calc_wake_batch() argument
444 min(depth, sbq->min_shallow_depth) / SBQ_WAIT_QUEUES, in sbq_calc_wake_batch()
448 int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, in sbitmap_queue_init_node() argument
454 ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node, in sbitmap_queue_init_node()
460 sbq->wake_batch = sbq_calc_wake_batch(sbq, depth); in sbitmap_queue_init_node()
480 unsigned int depth) in sbitmap_queue_update_wake_batch() argument
484 wake_batch = sbq_calc_wake_batch(sbq, depth); in sbitmap_queue_update_wake_batch()
493 unsigned int depth = (sbq->sb.depth + users - 1) / users; in sbitmap_queue_recalculate_wake_batch() local
495 wake_batch = clamp_val(depth / SBQ_WAIT_QUEUES, in sbitmap_queue_recalculate_wake_batch()
502 void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth) in sbitmap_queue_resize() argument
504 sbitmap_queue_update_wake_batch(sbq, depth); in sbitmap_queue_resize()
505 sbitmap_resize(&sbq->sb, depth); in sbitmap_queue_resize()
519 unsigned int hint, depth; in __sbitmap_queue_get_batch() local
526 depth = READ_ONCE(sb->depth); in __sbitmap_queue_get_batch()
527 hint = update_alloc_hint_before_get(sb, depth); in __sbitmap_queue_get_batch()
553 update_alloc_hint_after_get(sb, depth, hint, in __sbitmap_queue_get_batch()
580 sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth); in sbitmap_queue_min_shallow_depth()
638 if (likely(!sb->round_robin && tag < sb->depth)) in sbitmap_update_cpu_hint()