Lines Matching refs:MATCH3D
1951 #define MATCH3D(cmd) \ in dump_gfxpipe_command() macro
1960 MATCH3D(3DSTATE_BTD); in dump_gfxpipe_command()
1964 MATCH3D(3DSTATE_VF_STATISTICS); in dump_gfxpipe_command()
1968 MATCH3D(3DSTATE_DRAWING_RECTANGLE_FAST); in dump_gfxpipe_command()
1969 MATCH3D(3DSTATE_CLEAR_PARAMS); in dump_gfxpipe_command()
1970 MATCH3D(3DSTATE_DEPTH_BUFFER); in dump_gfxpipe_command()
1971 MATCH3D(3DSTATE_STENCIL_BUFFER); in dump_gfxpipe_command()
1972 MATCH3D(3DSTATE_HIER_DEPTH_BUFFER); in dump_gfxpipe_command()
1973 MATCH3D(3DSTATE_VERTEX_BUFFERS); in dump_gfxpipe_command()
1974 MATCH3D(3DSTATE_VERTEX_ELEMENTS); in dump_gfxpipe_command()
1975 MATCH3D(3DSTATE_INDEX_BUFFER); in dump_gfxpipe_command()
1976 MATCH3D(3DSTATE_VF); in dump_gfxpipe_command()
1977 MATCH3D(3DSTATE_MULTISAMPLE); in dump_gfxpipe_command()
1978 MATCH3D(3DSTATE_CC_STATE_POINTERS); in dump_gfxpipe_command()
1979 MATCH3D(3DSTATE_SCISSOR_STATE_POINTERS); in dump_gfxpipe_command()
1980 MATCH3D(3DSTATE_VS); in dump_gfxpipe_command()
1981 MATCH3D(3DSTATE_GS); in dump_gfxpipe_command()
1982 MATCH3D(3DSTATE_CLIP); in dump_gfxpipe_command()
1983 MATCH3D(3DSTATE_SF); in dump_gfxpipe_command()
1984 MATCH3D(3DSTATE_WM); in dump_gfxpipe_command()
1985 MATCH3D(3DSTATE_CONSTANT_VS); in dump_gfxpipe_command()
1986 MATCH3D(3DSTATE_CONSTANT_GS); in dump_gfxpipe_command()
1987 MATCH3D(3DSTATE_CONSTANT_PS); in dump_gfxpipe_command()
1988 MATCH3D(3DSTATE_SAMPLE_MASK); in dump_gfxpipe_command()
1989 MATCH3D(3DSTATE_CONSTANT_HS); in dump_gfxpipe_command()
1990 MATCH3D(3DSTATE_CONSTANT_DS); in dump_gfxpipe_command()
1991 MATCH3D(3DSTATE_HS); in dump_gfxpipe_command()
1992 MATCH3D(3DSTATE_TE); in dump_gfxpipe_command()
1993 MATCH3D(3DSTATE_DS); in dump_gfxpipe_command()
1994 MATCH3D(3DSTATE_STREAMOUT); in dump_gfxpipe_command()
1995 MATCH3D(3DSTATE_SBE); in dump_gfxpipe_command()
1996 MATCH3D(3DSTATE_PS); in dump_gfxpipe_command()
1997 MATCH3D(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP); in dump_gfxpipe_command()
1998 MATCH3D(3DSTATE_CPS_POINTERS); in dump_gfxpipe_command()
1999 MATCH3D(3DSTATE_VIEWPORT_STATE_POINTERS_CC); in dump_gfxpipe_command()
2000 MATCH3D(3DSTATE_BLEND_STATE_POINTERS); in dump_gfxpipe_command()
2001 MATCH3D(3DSTATE_BINDING_TABLE_POINTERS_VS); in dump_gfxpipe_command()
2002 MATCH3D(3DSTATE_BINDING_TABLE_POINTERS_HS); in dump_gfxpipe_command()
2003 MATCH3D(3DSTATE_BINDING_TABLE_POINTERS_DS); in dump_gfxpipe_command()
2004 MATCH3D(3DSTATE_BINDING_TABLE_POINTERS_GS); in dump_gfxpipe_command()
2005 MATCH3D(3DSTATE_BINDING_TABLE_POINTERS_PS); in dump_gfxpipe_command()
2006 MATCH3D(3DSTATE_SAMPLER_STATE_POINTERS_VS); in dump_gfxpipe_command()
2007 MATCH3D(3DSTATE_SAMPLER_STATE_POINTERS_HS); in dump_gfxpipe_command()
2008 MATCH3D(3DSTATE_SAMPLER_STATE_POINTERS_DS); in dump_gfxpipe_command()
2009 MATCH3D(3DSTATE_SAMPLER_STATE_POINTERS_GS); in dump_gfxpipe_command()
2010 MATCH3D(3DSTATE_SAMPLER_STATE_POINTERS_PS); in dump_gfxpipe_command()
2011 MATCH3D(3DSTATE_VF_INSTANCING); in dump_gfxpipe_command()
2012 MATCH3D(3DSTATE_VF_SGVS); in dump_gfxpipe_command()
2013 MATCH3D(3DSTATE_VF_TOPOLOGY); in dump_gfxpipe_command()
2014 MATCH3D(3DSTATE_WM_CHROMAKEY); in dump_gfxpipe_command()
2015 MATCH3D(3DSTATE_PS_BLEND); in dump_gfxpipe_command()
2016 MATCH3D(3DSTATE_WM_DEPTH_STENCIL); in dump_gfxpipe_command()
2017 MATCH3D(3DSTATE_PS_EXTRA); in dump_gfxpipe_command()
2018 MATCH3D(3DSTATE_RASTER); in dump_gfxpipe_command()
2019 MATCH3D(3DSTATE_SBE_SWIZ); in dump_gfxpipe_command()
2020 MATCH3D(3DSTATE_WM_HZ_OP); in dump_gfxpipe_command()
2021 MATCH3D(3DSTATE_VF_COMPONENT_PACKING); in dump_gfxpipe_command()
2022 MATCH3D(3DSTATE_VF_SGVS_2); in dump_gfxpipe_command()
2023 MATCH3D(3DSTATE_VFG); in dump_gfxpipe_command()
2024 MATCH3D(3DSTATE_URB_ALLOC_VS); in dump_gfxpipe_command()
2025 MATCH3D(3DSTATE_URB_ALLOC_HS); in dump_gfxpipe_command()
2026 MATCH3D(3DSTATE_URB_ALLOC_DS); in dump_gfxpipe_command()
2027 MATCH3D(3DSTATE_URB_ALLOC_GS); in dump_gfxpipe_command()
2028 MATCH3D(3DSTATE_SO_BUFFER_INDEX_0); in dump_gfxpipe_command()
2029 MATCH3D(3DSTATE_SO_BUFFER_INDEX_1); in dump_gfxpipe_command()
2030 MATCH3D(3DSTATE_SO_BUFFER_INDEX_2); in dump_gfxpipe_command()
2031 MATCH3D(3DSTATE_SO_BUFFER_INDEX_3); in dump_gfxpipe_command()
2032 MATCH3D(3DSTATE_PRIMITIVE_REPLICATION); in dump_gfxpipe_command()
2033 MATCH3D(3DSTATE_TBIMR_TILE_PASS_INFO); in dump_gfxpipe_command()
2034 MATCH3D(3DSTATE_AMFS); in dump_gfxpipe_command()
2035 MATCH3D(3DSTATE_DEPTH_BOUNDS); in dump_gfxpipe_command()
2036 MATCH3D(3DSTATE_AMFS_TEXTURE_POINTERS); in dump_gfxpipe_command()
2037 MATCH3D(3DSTATE_CONSTANT_TS_POINTER); in dump_gfxpipe_command()
2038 MATCH3D(3DSTATE_MESH_CONTROL); in dump_gfxpipe_command()
2039 MATCH3D(3DSTATE_MESH_DISTRIB); in dump_gfxpipe_command()
2040 MATCH3D(3DSTATE_TASK_REDISTRIB); in dump_gfxpipe_command()
2041 MATCH3D(3DSTATE_MESH_SHADER); in dump_gfxpipe_command()
2042 MATCH3D(3DSTATE_MESH_SHADER_DATA); in dump_gfxpipe_command()
2043 MATCH3D(3DSTATE_TASK_CONTROL); in dump_gfxpipe_command()
2044 MATCH3D(3DSTATE_TASK_SHADER); in dump_gfxpipe_command()
2045 MATCH3D(3DSTATE_TASK_SHADER_DATA); in dump_gfxpipe_command()
2046 MATCH3D(3DSTATE_URB_ALLOC_MESH); in dump_gfxpipe_command()
2047 MATCH3D(3DSTATE_URB_ALLOC_TASK); in dump_gfxpipe_command()
2048 MATCH3D(3DSTATE_CLIP_MESH); in dump_gfxpipe_command()
2049 MATCH3D(3DSTATE_SBE_MESH); in dump_gfxpipe_command()
2050 MATCH3D(3DSTATE_CPSIZE_CONTROL_BUFFER); in dump_gfxpipe_command()
2051 MATCH3D(3DSTATE_COARSE_PIXEL); in dump_gfxpipe_command()
2053 MATCH3D(3DSTATE_DRAWING_RECTANGLE); in dump_gfxpipe_command()
2054 MATCH3D(3DSTATE_CHROMA_KEY); in dump_gfxpipe_command()
2055 MATCH3D(3DSTATE_POLY_STIPPLE_OFFSET); in dump_gfxpipe_command()
2056 MATCH3D(3DSTATE_POLY_STIPPLE_PATTERN); in dump_gfxpipe_command()
2057 MATCH3D(3DSTATE_LINE_STIPPLE); in dump_gfxpipe_command()
2058 MATCH3D(3DSTATE_AA_LINE_PARAMETERS); in dump_gfxpipe_command()
2059 MATCH3D(3DSTATE_MONOFILTER_SIZE); in dump_gfxpipe_command()
2060 MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_VS); in dump_gfxpipe_command()
2061 MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_HS); in dump_gfxpipe_command()
2062 MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_DS); in dump_gfxpipe_command()
2063 MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_GS); in dump_gfxpipe_command()
2064 MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_PS); in dump_gfxpipe_command()
2065 MATCH3D(3DSTATE_SO_DECL_LIST); in dump_gfxpipe_command()
2066 MATCH3D(3DSTATE_SO_BUFFER); in dump_gfxpipe_command()
2067 MATCH3D(3DSTATE_BINDING_TABLE_POOL_ALLOC); in dump_gfxpipe_command()
2068 MATCH3D(3DSTATE_SAMPLE_PATTERN); in dump_gfxpipe_command()
2069 MATCH3D(3DSTATE_3D_MODE); in dump_gfxpipe_command()
2070 MATCH3D(3DSTATE_SUBSLICE_HASH_TABLE); in dump_gfxpipe_command()
2071 MATCH3D(3DSTATE_SLICE_TABLE_STATE_POINTERS); in dump_gfxpipe_command()
2072 MATCH3D(3DSTATE_PTBR_TILE_PASS_INFO); in dump_gfxpipe_command()