Lines Matching full:gamma

56 static void i9xx_plane_linear_gamma(u16 gamma[8])  in i9xx_plane_linear_gamma()
63 gamma[i] = (in[i] << 8) / 32; in i9xx_plane_linear_gamma()
349 u16 gamma[8]; in vlv_sprite_update_gamma() local
352 /* Seems RGB data bypasses the gamma always */ in vlv_sprite_update_gamma()
356 i9xx_plane_linear_gamma(gamma); in vlv_sprite_update_gamma()
362 gamma[i] << 16 | gamma[i] << 8 | gamma[i]); in vlv_sprite_update_gamma()
727 u16 gamma[18]) in ivb_sprite_linear_gamma()
735 * brought up to full amplitude by using sprite internal gamma in ivb_sprite_linear_gamma()
736 * correction, pipe gamma correction, or pipe color space in ivb_sprite_linear_gamma()
742 gamma[i] = min((scale * i << 10) / 16, (1 << 10) - 1); in ivb_sprite_linear_gamma()
744 gamma[i] = min((scale * i << 10) / 16, 1 << 10); in ivb_sprite_linear_gamma()
747 gamma[i] = 3 << 10; in ivb_sprite_linear_gamma()
756 u16 gamma[18]; in ivb_sprite_update_gamma() local
762 ivb_sprite_linear_gamma(plane_state, gamma); in ivb_sprite_update_gamma()
767 gamma[i] << 20 | gamma[i] << 10 | gamma[i]); in ivb_sprite_update_gamma()
769 intel_de_write_fw(dev_priv, SPRGAMC16(pipe, 0), gamma[i]); in ivb_sprite_update_gamma()
770 intel_de_write_fw(dev_priv, SPRGAMC16(pipe, 1), gamma[i]); in ivb_sprite_update_gamma()
771 intel_de_write_fw(dev_priv, SPRGAMC16(pipe, 2), gamma[i]); in ivb_sprite_update_gamma()
774 intel_de_write_fw(dev_priv, SPRGAMC17(pipe, 0), gamma[i]); in ivb_sprite_update_gamma()
775 intel_de_write_fw(dev_priv, SPRGAMC17(pipe, 1), gamma[i]); in ivb_sprite_update_gamma()
776 intel_de_write_fw(dev_priv, SPRGAMC17(pipe, 2), gamma[i]); in ivb_sprite_update_gamma()
1057 u16 gamma[8]; in g4x_sprite_update_gamma() local
1060 /* Seems RGB data bypasses the gamma always */ in g4x_sprite_update_gamma()
1064 i9xx_plane_linear_gamma(gamma); in g4x_sprite_update_gamma()
1070 gamma[i] << 16 | gamma[i] << 8 | gamma[i]); in g4x_sprite_update_gamma()
1073 static void ilk_sprite_linear_gamma(u16 gamma[17]) in ilk_sprite_linear_gamma()
1078 gamma[i] = (i << 10) / 16; in ilk_sprite_linear_gamma()
1087 u16 gamma[17]; in ilk_sprite_update_gamma() local
1090 /* Seems RGB data bypasses the gamma always */ in ilk_sprite_update_gamma()
1094 ilk_sprite_linear_gamma(gamma); in ilk_sprite_update_gamma()
1099 gamma[i] << 20 | gamma[i] << 10 | gamma[i]); in ilk_sprite_update_gamma()
1101 intel_de_write_fw(dev_priv, DVSGAMCMAX_ILK(pipe, 0), gamma[i]); in ilk_sprite_update_gamma()
1102 intel_de_write_fw(dev_priv, DVSGAMCMAX_ILK(pipe, 1), gamma[i]); in ilk_sprite_update_gamma()
1103 intel_de_write_fw(dev_priv, DVSGAMCMAX_ILK(pipe, 2), gamma[i]); in ilk_sprite_update_gamma()