Lines Matching full:1024

124 		      0x3fffe + (1024 << 16), 0x3fffe + (768 << 16));  in igt_damage_iter_no_damage_fractional_src()
126 0x3fffe + (1024 << 16), 0x3fffe + (768 << 16)); in igt_damage_iter_no_damage_fractional_src()
156 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_src_moved()
158 (10 + 1024) << 16, (10 + 768) << 16); in igt_damage_iter_no_damage_src_moved()
189 0x3fffe + (1024 << 16), 0x3fffe + (768 << 16)); in igt_damage_iter_no_damage_fractional_src_moved()
191 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_no_damage_fractional_src_moved()
220 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_not_visible()
221 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_not_visible()
248 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_no_crtc()
249 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_no_crtc()
271 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_no_fb()
272 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_no_fb()
302 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_simple_damage()
303 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_simple_damage()
305 set_damage_clip(&damage, 0, 0, 1024, 768); in igt_damage_iter_simple_damage()
313 FAIL_ON(!check_damage_clip(&state, &clip, 0, 0, 1024, 768)); in igt_damage_iter_simple_damage()
338 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage()
339 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage()
373 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage_intersect_src()
374 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage_intersect_src()
384 FAIL_ON(!check_damage_clip(&state, &clip, 256, 192, 1024, 768)); in igt_damage_iter_single_damage_intersect_src()
409 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage_outside_src()
410 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage_outside_src()
446 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_fractional_src()
448 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_fractional_src()
484 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_intersect_fractional_src()
486 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_intersect_fractional_src()
523 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_outside_fractional_src()
525 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_outside_fractional_src()
560 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage_src_moved()
562 (10 + 1024) << 16, (10 + 768) << 16); in igt_damage_iter_single_damage_src_moved()
598 0x3fffe + (1024 << 16), 0x3fffe + (768 << 16)); in igt_damage_iter_single_damage_fractional_src_moved()
600 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_fractional_src_moved()
635 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_damage()
636 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_damage()
677 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_damage_one_intersect()
679 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_damage_one_intersect()
719 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_damage_one_outside()
720 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_damage_one_outside()
757 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_damage_src_moved()
759 0x3fffe + (1024 << 16), 0x3fffe + (768 << 16)); in igt_damage_iter_damage_src_moved()
796 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_damage_not_visible()
798 0x3fffe + (1024 << 16), 0x3fffe + (768 << 16)); in igt_damage_iter_damage_not_visible()