Lines Matching full:byte
57 movi a5, MASK0 # mask for byte 0
58 movi a6, MASK1 # mask for byte 1
59 movi a7, MASK2 # mask for byte 2
60 movi a8, MASK3 # mask for byte 3
70 EX(11f) l8ui a9, a3, 0 # get byte 0
72 EX(10f) s8i a9, a11, 0 # store byte 0
73 beqz a9, .Lret # if byte 0 is zero
80 EX(11f) l8ui a9, a3, 0 # get byte 0
82 EX(10f) s8i a9, a11, 0 # store byte 0
83 beqz a9, .Lret # if byte 0 is zero
87 EX(11f) l8ui a9, a3, 1 # get byte 0
89 EX(10f) s8i a9, a11, 0 # store byte 0
90 beqz a9, .Lret # if byte 0 is zero
102 .byte 0 # (0 mod 4 alignment for LBEG)
114 bnone a9, a5, .Lz0 # if byte 0 is zero
115 bnone a9, a6, .Lz1 # if byte 1 is zero
116 bnone a9, a7, .Lz2 # if byte 2 is zero
118 bnone a9, a8, .Lz3 # if byte 3 is zero
130 bnone a9, a7, .Lz0 # if byte 2 is zero
131 bnone a9, a8, .Lz1 # if byte 3 is zero
133 bnone a9, a5, .Lz0 # if byte 0 is zero
134 bnone a9, a6, .Lz1 # if byte 1 is zero
143 beqz a9, .Lret # if byte is zero
148 .Lz3: # byte 3 is zero
152 .Lz0: # byte 0 is zero
159 .Lz1: # byte 1 is zero
167 .Lz2: # byte 2 is zero
179 .byte 0 # (0 mod 4 alignment for LBEG)
182 * for now just use byte copy loop